Eyes of War Hotfix - Precision & Polish
[p]We’ve made a series of small but impactful fixes and optimizations to improve the overall gameplay feel and stability. Here’s what’s included[/p][p]
[/p][p]Optimization[/p]
- [p]Arrow placement and bow movement animations have been optimized[/p]
- [p]Archer's bow-drawing mechanic has been refined[/p]
- [p]Catapult firing reaction animations have been optimized[/p]
- [p]Molotov throwing and movement mechanics have been improved[/p]
- [p]Ranger spawner archer behavior inside buildings has been optimized[/p]
- [p]Soldier decision-making system updated[/p]
- [p]Villager animation selection logic updated[/p]
- [p]Some camera shake effects have been optimized[/p]
- [p]UI crosshair movement has been refined[/p]
- [p]Fixed an issue where music would cut off when too many sounds played simultaneously; distant sounds have been lowered[/p]
- [p]Fixed a bug that occurred when the battering ram was destroyed[/p]
- [p]Rare visual bug when a wall is destroyed has been fixed[/p]
- [p]Resolved a visual glitch causing random white artifacts on the map
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