1. Eyes Of War
  2. News
  3. Patch Notes - General Improvements & Bug Fixing

Patch Notes - General Improvements & Bug Fixing

Greetings Warriors!

Since the big update, we've made a lot of general improvements and bug fixes for Eyes of War. In these Patch Notes you'll see all the changes we've made so far.

Check the Patch Notes below to see what has changed:

• Market building added.
• Models of lumberjack buildings have been changed.
• Catapult and Ballista improved visually and in terms of gameplay.
• Controls of Archer and Crossbowman characters have been enhanced.
• Gameplay of melee characters made faster and smoother.
• New flag models, animations, and home icons added.
• Building placement previews have been modified.
• Building upgrade effects have been changed.
• In-game UI for the strategy mode made more interactive; resources and population matched
with relevant buildings.
• Settings menu made more understandable.
• Mining areas made more realistic.
• Fixed issue where one player entering spectator mode when another player loses.
• Save & Load system bugs fixed.
• Chat system issues resolved.
• Gameplay bug fixed.
• Fixed issue causing gates' iron bars to appear at incorrect heights.
• Glitch when building walls fixed.
• Fixed bug causing half-display of Archer Tower when constructed by Norvion race.
• Objects appearing in fog fixed.
• Client color inaccuracies corrected.
• Circular borders showing castle limits sometimes not closing fixed.
• Issue where dead soldiers affect morale system resolved.
• Improvements made in wall construction.
• Issue allowing soldiers to pass through gates placed on very low ground fixed.
• Fixed issue with immortal bandit.
• Decal added to indicate buildable areas on walls.
• Battle statistics error corrected.
• Positions of mines on Flatriver map adjusted.
• Extra wall corners generated by AI removed.
• Aim animations of archers corrected.
• Problems with high-level models of buildings fixed.
• Size of selection outline on walls adjusted.
• Map boundaries adjusted.
• Optimized lumberjack system.
• Delay in shaking effect when cutting trees fixed.
• Improvements to Archer Tower and Ballista Tower.
• Arrow trail sizes adjusted.
• Damage notification issues fixed.
• Ability to save building levels added to Save system.
• Issue with buildings starting construction animation when Save system begins fixed.
• Problem with walls not being saved in Save system resolved.
• Issue with getting stuck on walls fixed.
• Issue with defense UI not showing on corners fixed.
• Colliders of walls adjusted to reduce obstruction of walkable areas.
• Decal added to indicate walkable areas on walls.
• Improved save panel.
• Increased slot count to 10.
• Resolved localization bugs.
• Removed save button from multiplayer.
• Changed soldier switch UI.
• Fixed the issue of two cloaks appearing in tutorial.
• Corrected camera not aligning over its base at game start.
• Prevented TPS entry for bandits.
• Fixed delayed tree shaking when villagers chop wood on client side.
• Corrected behavior in Battle mode where soldiers tried to attack friendly troops; adjusted
crossbow AI to not fire at opposing users.
• Fixed issue where catapult builders were not hitting their mesh.
• Fixed issue where ballista arrow was not visible.
• Fixed lighting distortion issue when settings changed