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Eyes Of War News

Coming Soon in Eyes of War

Warriors, lords and strategists unite for dominion on the battlefield with great new epic content coming soon! Are you ready to discover more?

[h2]Revamped Castle Siege Systems![/h2]
Bring your armies to prepare for the most epic siege battles ever fought! Our next update features an all-new design model for the Trebuchet, Battering Ram, Ballistae, and Catapult, bringing back the siege with flare. Powerful and devastating, these siege machines are really something to behold!









[h2]Horse Armor with Customizable Colors![/h2]
Bring the battlefield to life with a touch of style: in the new update, horses will be armored, and their appearance may now be customized to your faction's colors. Make your cavalry stand out with the most stunning armor that can make people gape their mouths and put fear in enemies' hearts!









[h2]Statues and Technological Advancements![/h2]
Accelerate the progress of your civilization! Statues become more functional in the next level of technologies, able to unlock technological advancements, making these magnificent structures much more useful for your faction.









Meet us at Gamescom 2024!

[h3]Our fellow Strategy lovers!

Good Mood Games is going on a trip again, but this time to the incredible city of Cologne, Germany. We are heading towards the legendary Gamescom 2024 with our game Eyes of War! 🎉

Come and visit us at this incredible event, and witness the epic world of the Eyes of War. We will be awaiting your visit in Hall 10.1 on Stand F052 with our bright stand. We will not only be showcasing our game but also making live streams with renowned content creators from platforms like Twitch, YouTube, and TikTok. We will also participate in Q&A sessions and present our game world with epic music. See you soon amidst the magical atmosphere of Gamescom.

This is your perfect chance to test our game and even get an exclusive look at the upcoming updates. Can't wait to meet all the heroes that go on this adventure with us, sharing in this excitement or just dropping by to say "hello."

Let's meet at Gamescom 2024 and let the magic of Eyes of War happen for us! We will await you in Gamescom 2024 in Cologne! 🌟[/h3]

The Music and SFX Update Is Out Now!

Greetings Warriors,

The epic melodies of the battlefield shall now echo in your ears, for the sound of victory has
never resonated so powerfully! In the world of Eyes of War, every clash's echo and every
whisper's tone have been reborn to draw you deeper into the heart of the battle.

With the Music and SFX Update, you will feel the magic of sound like never before. The
triumphant shouts of victory on the battlefield, the ancient tunes carried by the wind—all will
now touch your soul, letting you witness the true voice of war.

In addition to the music and SFX update, weekly bug fixes have been made to the game. For
all the details;

Music

Eyes of War is now brought to life with brand-new music, created under the leadership of
Güldiyar Tanrıdağlı and Doğan Saldanlı. The 12-piece Istanbul Strings orchestra combines
with the oud and lute performances of Caner Yılmaz and the percussion of Tarık Aslan.
Together, this talented team has crafted symphonic compositions that elevate the game's
atmosphere to new heights. These pieces offer a unique experience for each region and
faction.
In Norvion, the music pulses with energy, capturing the bold spirit of the North and its drive
for conquest. Meanwhile, in Solvong, the melodies are more subtle and mysterious, with
delicate notes that invite you to explore the deep cultural richness of the East. In Silveria, the
exotic sounds of the Middle East create a mystical atmosphere, while in Veridia, the
elegance of Europe and its classical music traditions bring the sophistication of these lands
to life through melodies.

The talented 14-member team behind these works is ready to take you on a journey through
the world of Eyes of War. Get ready to dive into new adventures in a mesmerizing medieval
world, all while being swept away by these captivating melodies!

Music:
Güldiyar Tanrıdağlı
Doğan Saldanlı

Orchestra:
Strings: Istanbul Strings
Oud & Lute: Caner Yılmaz
Percussion: Tarık Aslan
Mix & Mastering: Doğan Saldanlı

Eyes of War SFX - Glaze Sound

[h2]Revamping of Building and Building Upgrade Sounds[/h2]

● New sound effects were added for various situations such as the construction,
upgrading, and destruction of all structures in the game.
● A unique sound palette was created for each building, allowing different sounds to be
heard depending on the building type.
● Special building-based sound transitions were created for upgrade processes, so the
sound effects change according to the type of building being upgraded.
[h2]Revamping of Weapon Sounds[/h2]
● New, detailed sound effects were created for each weapon type used in the game.
● The sound effects for various interactions, such as drawing weapons, swords
clashing, and arrows being shot, were made richer and more diverse.
● The sound effects for weapons hitting different materials like metal, wood, and
leather were detailed.
[h2]Adding Special Sound Effects to Weapons[/h2]
● Special sound effects were integrated into all weapon types during interactions.
● Sounds like "swipe" (cutting) and "swoosh" (fast movement) were added for melee
weapons.
● The sound effects were designed to enhance the realism of weapon strikes and
swings.
[h2]Bug Fix[/h2]
● Arena UI bugs fixed.
● The issue where some buildings appeared incomplete when loading a saved game
has been resolved.
● Menu UI bugs fixed.
● The problem of not being able to enter a saved game has been resolved.
● Cavalry errors in Battle mode have been fixed.
● Ballista and catapult animation bugs fixed.
● Tutorial bugs fixed.
● The issue of the Silveria faction's main tower being incorrectly positioned in
Strategy mode has been resolved.
● The bug where pressing the exit button multiple times when exiting the game would
create multiple main menus has been fixed.
● The problem where the camera would clip into the camel has been corrected.
● The issue of building costs not displaying on in-game building visuals has been
resolved.
● The elephant archer character on the selection screen in Battle mode has been
resized and corrected to fit the screen.
● The bug where the playtime was not displayed in Training mode has been fixed.
● The issue where formation commands were not applied in Strategy mode has been
resolved.
● The problem where worker characters' tools were either missing or incorrectly
positioned has been fixed.
● The display issue of the door construction phase in the tutorial has been corrected.
● The camera transition issue with the desert cavalry has been resolved.
● The walking animation bug for characters moving the catapult has been fixed.
● The animation issues with the soldiers in the barracks have been corrected.
● The problem of workers being in different colors has been fixed.
● The targeting issue with the imperial elephant archer has been resolved.
● Quiver models have been changed.
● The issue of quivers clipping into the cape has been fixed.
● Fixed the issue with health and damage info text.
● Fixed the issue with the crossbow not fitting in the character's hand.
● Character dimensions have been corrected.
● Updated the materials of the flags on the character.
● Fixed the issue with the positioning of the UIs in the TAB command.
● Fixed command animation bugs in multiplayer strategy mode.
● Optimized the AI's source finding mechanics.
● Updated mine positions on the Rapids map
● Some buttons have changed
● The countdown timer when our character dies has changed
● Introduced the ability for attacking bandits to have the same color as the player who
captured the bandit camp

The Character Update Is Available Now!

Greetings Warriors!

Villagers and soldiers are the main aspects that distinguish your faction from the opposing ones, with their appearance being key to delivering an immersive experience.

Thanks to the Character Update, you can now experience the Eyes of War's characters with higher quality improvements, such as more details in your units' armors, better clarity to distinguish your faction from the others, and more!

Check out the patch notes here:


Characters Changes

● The outfits of warriors, villagers, and bandits for all factions have been updated.
● The colors of the player's chosen faction are now more prominent in their clothing.
● All warrior characters in the game have been adorned with patterns unique to their
faction.
● Villager characters from all factions have been revamped to reflect the color of the
team the player belongs to.
● The model and texture of the cape for the character we control in the TPS view have
been improved.
● The fabric physics of the cape have been enhanced.
● The models and textures of the bandits have been updated.
● The fabric textures of the characters have been improved.
● Characters have been optimized for better performance.
Improvements

● The UI of the Arena and Battle menus has been changed.
● Optimization has been made to the AI targeting system.
Bug Fixes
● Fixed the issue where the camel could not attack in TPS mode.
● Soldiers getting stuck at the gate has been resolved.
● Achievements have been fixed.
● Fixes have been made to the archer sounds.
● The impact and feel of the ballista bolt collision have been enhanced.
● Fixed the issue with the game getting stuck on the load screen

Bug Fix and Improvements

Greetings Warriors!

The frontlines have evolved, and your experience in Eyes of War is about to reach new heights with the latest update! The Improvements and Fixes Patch brings a host of enhancements and bug fixes designed to make your gameplay smoother and more immersive.

Dive into the details of the latest improvements and see what's new:

Improvements


• Grass and plant system has been renewed.
• The Arena and Battle statistics screens have been updated.
• Distance and angle checks in finishers have been modified.
• Cloaks now have a more realistic appearance.
• Optimizations have been made for formations.
• Passive targeting has been introduced for enemies.
• Soldiers now throw torches instead of Molotovs at buildings.
• A morale bar has been added to the FPS mode.

Bug Fixes


• Camera issues in Arena Mode have been fixed.
• Collision problems with dead soldiers have been resolved.
• The issue of soldiers being unable to move when structures are placed adjacently
has been addressed.
• Errors with AI archers have been fixed.
• Camera corrections have been made in Battle mode.
• Door improvements have been made.
• Camera issues with the Tab command have been fixed.
• Mouse movement issues in the Esc and TPS command panel have been resolved.
• Fixes have been made to war machines.
• Issues with the AI on the wall have been corrected.
• The issue of enemy health bars not being visible has been fixed.