Season 3 - Hotfix 3 Patch Notes
[h3]Season 3 - Hotfix 3 Patch Notes[/h3][p]We will be deploying Hotfix 3 for Season 3 today at 12:00 PM PST. This is a server-only update and will not require any client download or downtime. Services will remain fully available during the rollout.[/p][p][/p][p][/p][h3]🎁 Items[/h3]
- [p]Characters created before Season 3 - Update 2 who lost their warbanners have had their warbanners restored[/p]
- [p]Fixed The Motherlode and Stone Heart quests to complete correctly[/p]
- [p]Heroic Leap[/p]
- [p]Fixed an issue where the Warrior would be stuck in the air after passing through an enemy with heroic leap[/p]
- [p]Fixed an issue where the player's position would continually get reset to the landing spot after completing the leap[/p]
- [p]Shockbeetle[/p]
- [p]Fixed an issue where the VFX would not display on low visual effects settings[/p]
- [p]Frost Arrow[/p]
- [p]Fixed an issue where the frost arrow root would apply to characters that had received the snare at any point, but were no longer standing inside the frost patch[/p]
- [p]Pinning Shot[/p]
- [p]Fixed an issue where pinning shot would affect target dummies and targets with Immune effects on them, such as Priests with Heaven's Ward active[/p]
- [p]Daggers[/p]
- [p]Spider Bite / Backstab[/p]
- [p]Fixed an issue where equipping class tools too quickly after releasing the attack would cause the spider bite to not register[/p]
- [p]Spider Bite / Backstab[/p]
- [p]Heavens Fury[/p]
- [p]Fixed an issue where evading during the cast of Heaven's Fury would not cancel the skill and it would continue to cast after[/p]
- [p]Frost Orb[/p]
- [p]Ice Armor[/p]
- [p]Fixed an issue where player inputs would be blocked after being staggered during the Ice Armor activation animation[/p]
- [p]Ice Armor[/p]
- [p]Time Warp[/p]
- [p]Fixed an issue where the delay before being able to cast the Time Warp snap was not being enforced[/p]
- [p]Fixed an issue where the cooldown would not apply if the time warp pillar was destroyed[/p]