Season 3 - Hotfix 4 Patch Notes
[h3]Season 3 - Hotfix 4 Patch Notes[/h3][p]We will be deploying Hotfix 4 for Season 3 tomorrow (Dec 4th, Thursday) at 12:00PM PST. There is no server downtime for this patch. We will be deploying our servers to roll out first, and then a new client build will follow.[/p][p][/p][p][/p][h3]📌 General[/h3]
- [p]Fixed an issue where give up / execute could not be used while downed next to an interactable item[/p]
- [p]Charge[/p]
- [p]Reduced duration of animation when hitting a wall by 30%[/p]
- [p]Fixed an issue where the Flurry trait would not grant Enrage after hitting a wall with charge[/p]
- [p]Mace and Shield[/p]
- [p]Headbutt (Evade Attack)[/p]
- [p]Adjusted the hitbox to be shorter and match the visuals, increased the amount of root motion to keep the same range[/p]
- [p]Headbutt (Evade Attack)[/p]
- [p]Spear[/p]
- [p]Reduced the environment collision size to match the width of the spear, preventing it from getting caught on the environment as frequently[/p]
- [p]Bonecrackers Shoulderplates[/p]
- [p]Enrage effect no longer granted when hitting an evading target with Shield Rush[/p]
- [p]Fixed an issue where the hitbox of a trap would still be active while the Kick Trap projectile is in the air[/p]
- [p]Frost Arrow[/p]
- [p]Fixed an issue where the frost arrow root would not break on damage taken[/p]
- [p]Fixed an issue where adrenaline would not generate after respawning in arenas[/p]
- [p]Paralyzing Dart[/p]
- [p]Reduced the duration to 5 seconds, down from 6[/p]
- [p]Darts visually attach to characters for a few seconds now[/p]
- [p]Levitate[/p]
- [p]Fixed an issue where holding jump down would cause Levitate to automatically trigger[/p]
- [p]Guided Star[/p]
- [p]Evade cancelling now queues if pressed before the projectile spawns, then evade happens after the projectile[/p]
- [p]Frost Orb[/p]
- [p]Reduced damage of Ice Shard and normal attacks by 5%[/p][p][/p]