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Season 3 - Hotfix 4 Patch Notes

[h3]Season 3 - Hotfix 4 Patch Notes[/h3][p]We will be deploying Hotfix 4 for Season 3 tomorrow (Dec 4th, Thursday) at 12:00PM PST. There is no server downtime for this patch. We will be deploying our servers to roll out first, and then a new client build will follow.[/p][p][/p][p][/p][h3]📌 General[/h3]
  • [p]Fixed an issue where give up / execute could not be used while downed next to an interactable item[/p]
[p][/p][h3]🧙‍♂️ Classes[/h3][h3]Warrior[/h3][p]Abilities[/p]
  • [p]Charge[/p]
    • [p]Reduced duration of animation when hitting a wall by 30%[/p]
    • [p]Fixed an issue where the Flurry trait would not grant Enrage after hitting a wall with charge[/p]
[p]Weapons[/p]
  • [p]Mace and Shield[/p]
    • [p]Headbutt (Evade Attack)[/p]
      • [p]Adjusted the hitbox to be shorter and match the visuals, increased the amount of root motion to keep the same range[/p]
[p]Class Tools[/p]
  • [p]Spear[/p]
    • [p]Reduced the environment collision size to match the width of the spear, preventing it from getting caught on the environment as frequently[/p]
[p]Perks[/p]
  • [p]Bonecrackers Shoulderplates[/p]
    • [p]Enrage effect no longer granted when hitting an evading target with Shield Rush[/p]
[h3]Hunter[/h3][p]Abilities[/p]
  • [p]Fixed an issue where the hitbox of a trap would still be active while the Kick Trap projectile is in the air[/p]
[p]Class Tools[/p]
  • [p]Frost Arrow[/p]
    • [p]Fixed an issue where the frost arrow root would not break on damage taken[/p]
[h3]Rogue[/h3][p]Mechanics[/p]
  • [p]Fixed an issue where adrenaline would not generate after respawning in arenas[/p]
[p]Class Tools[/p]
  • [p]Paralyzing Dart[/p]
    • [p]Reduced the duration to 5 seconds, down from 6[/p]
  • [p]Darts visually attach to characters for a few seconds now[/p]
[h3]Priest[/h3][p]Mechanics[/p]
  • [p]Levitate[/p]
    • [p]Fixed an issue where holding jump down would cause Levitate to automatically trigger[/p]
[p]Abilities[/p]
  • [p]Guided Star[/p]
    • [p]Evade cancelling now queues if pressed before the projectile spawns, then evade happens after the projectile[/p]
[h3]Wizard[/h3][p]Weapons[/p]
  • [p]Frost Orb[/p]
    • [p]Reduced damage of Ice Shard and normal attacks by 5%[/p][p][/p]
[p][/p][hr][/hr][p]Season 3 is now live![/p][p][dynamiclink][/dynamiclink][/p][p][/p]