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Legacy: Steel & Sorcery News

Server Maintenance in Progress

Greetings, Adventurers!

Our servers are currently undergoing maintenance for approximately one hour as we work on improvements, bug fixes, and overall optimizations. We apologize for the inconvenience and appreciate your patience while we enhance your gaming experience.

For real-time updates and more details, please join our official Discord community.

⚔️ Thank you for your understanding and for being part of the Legacy! ⚔️

The Notorious Team

We are looking for New Moderators!

[p]It’s been almost a month since the launch of Season One, and with the steady stream of tickets and bug reports, we’re looking to bring a few more moderators on board to help out.
[/p][p]If you’re interested, please fill out the APPLICATION FORM. We’ll go through the submissions and reach out to those we think are a good fit.
[/p][p]Find the form here: [/p][p]https://forms.gle/s86A1xA8yCzkfsZm6
[/p][p]NOTE: A moderator is a volunteer community member helping the staff. This is not a paid position.[/p][p][/p][p]Thanks for being part of the community![/p][p]
[/p]

Meet The Devs - Episode #19

[p]In Episode #19 of Meet the Devs, we’re diving into your survey feedback and discussing what’s next for Legacy: Steel & Sorcery. From community insights to upcoming plans, this is one you won’t want to miss!
[/p][p]📅 June 11th - 2PM PDT[/p][p]📍 Join us on Twitch or on Discord
[/p][p]If you miss out, check the post later, and the VOD will be uploaded here![/p][p]
[/p]

Weekend Deathmatch

[p]This weekend, the only rule is survival… Deathmatch is back, and blood will spill!
[/p][p]Saturday - 1v1s[/p]
  • [p]Preset Epic Gear[/p]
  • [p]1PM PDT - 4PM PDT[/p]
[p][/p][p]Sunday - 3v3s[/p]
  • [p]Preset Epic Gear[/p]
  • [p]1PM PDT - 4PM PDT[/p]
[p][/p]

A legendary Month - May Re-cap

Season 1: Shadow’s Reach launched earlier this month and we’ve been hammering away ever since. From critical hotfixes and class tuning to map polish and backend stability, May has been a nonstop sprint to reinforce *Legacy: Steel & Sorcery* for the road ahead.

Here’s everything we packed into May:

[h2]🌑 Season 1 Arrived[/h2]

With the launch of Season 1, players got access to:
  • Two brand new maps: Greenwood Night and Dawnhammer Crypt
  • A brand new class: Wizard, armed with arcane powers and chaos potential
  • A fresh seasonal wipe
  • Overhauled interaction systems
  • The new Goldbrook Hub, Duo Queue, Weekly Quests, and Goblin Pawn Shop
  • New afflictions, new creatures, new loot, and new ways to die gloriously


[hr][/hr]

[h2]🧯 Hotfixes, Balance & Class Work[/h2]
Since launch, we’ve been dropping fast-follow hotfixes and adjustments nearly every week. Notable changes:

https://steamcommunity.com/games/2344320/announcements/detail/651444063625543683
https://steamcommunity.com/games/2344320/announcements/detail/651444063625543831
https://steamcommunity.com/games/2344320/announcements/detail/651444063625544676
https://steamcommunity.com/games/2344320/announcements/detail/651444063625544838
https://steamcommunity.com/games/2344320/announcements/detail/512958914879291517
https://steamcommunity.com/games/2344320/announcements/detail/512958914879292427
[hr][/hr]
[h2]🗺️ Map Cleanup & Exploit Patching[/h2]
We’ve reinforced collision and escape prevention across all the new zones:

  • Blocked off statue skipping and unintended extraction access in the Crypt
  • Fixed out-of-bounds exploits in Goldbrook
  • Addressed collision snags across multiple map layers
  • Improved performance in Greenwood’s Castle area


[hr][/hr]

[h2]⚙️ Crafting, Economy, and Vendor Tweaks[/h2]
  • Fixed crafting bugs that started jobs with fewer items than required
  • Goblin Insurance now only returns equipped gear
  • Gem recipes rebalanced (less gem dust, adjusted prices)
  • Vendor inventories improved for Alchemist and Enchantress
  • Potion drink speed increased
  • Critter Chow is now cheaper to craft
  • Goldleaf Grubs process faster
  • Pouches (Treasure Hunter, Alchemist) now allow more item types


[hr][/hr]

[h2]🤖 AI & Technical Fixes[/h2]
  • Enemies like Ogres and Animated Armor now follow proper rotation rates and attack logic
  • Homing projectiles retuned, Flying Seed fixed
  • Fixed bug causing players to become unlootable after 2 minutes
  • Fixed server and client crashes, and improved crash reporter reliability
  • Resolved startup crashes tied to Steam gameplay clips


[hr][/hr]

[h2] 🌍 Localization[/h2]
  • Added Spanish, Simplified Chinese, Japanese


[hr][/hr]

[h2]⚔️ May in Review[/h2]

From launch to stabilization, May was all about turning potential into permanence. Season 1 dropped hard and your feedback helped guide every single hotfix that followed. Thank you to everyone reporting bugs, stress-testing features, and diving deep into Greenwood and the Crypt.
Don't forget to submit your Season 1 Survey forms so we can continue to improve Legacy:
https://form.fillout.com/t/gRBqKWRvvhus

https://store.steampowered.com/app/2344320/Legacy_Steel__Sorcery/