1. Border Pioneer
  2. News

Border Pioneer News

Patch v1.1.36

  • [p]Improved Caravan AI behavior[/p]
  • [p]Reduced initial difficulty on select maps[/p]
  • [p]Spells can now damage enemy structures[/p]
  • [p]Fixed Fortresses incorrectly classified as non-defensive buildings[/p]
  • [p]Corrected miscalculated upgrade bonuses[/p]
  • [p]Fixed Alchemy Workshop skills failing to activate[/p]
  • [p]Increased effect radius of Alchemy Workshops[/p]

Patch v1.1.30

  • [p]Adjusted monster configurations[/p]
  • [p]Map Editor upgrade: Added settings for initial difficulty & scaling rate in Endless Mode[/p]
  • [p]Fixed crashes when opening Custom Maps without existing files[/p]
  • [p]Patched false triggers for building damage achievements[/p]
  • [p]Resolved incorrect unlocks for unit damage achievements[/p]

Patch v1.1.25

  • [p]Giant Sandworm balance: Reduced HP but increased threat level[/p]
  • [p]Adjusted background music for specific levels[/p]
  • [p]Fixed audio glitches[/p]
  • [p]Patched inactive Lieutenant passive skills[/p]
  • [p]Resolved Custom Mode exploration mechanics lockout[/p]
  • [p]Fixed data corruption when copying monster lists in Map Editor[/p]
  • [p]Corrected incorrect ATK values on rebuilt enemy structures in Extra Episodes[/p]

Patch v1.1.20

  • [p]Fulmarion's starter cards: Added "Treant Transformation", removed "Natural Hunter"[/p]
  • [p]Increased starting resources in new levels[/p]
  • [p]Overhauled exploration mechanics with adjusted upgrade costs[/p]
  • [p]Enhanced monster difficulty in explorations + higher rewards for monster zones[/p]
  • [p]Fixed abnormal appearance rates for “Freeze Spell”[/p]
  • [p]Patched incorrect progression in Exploration Camp upgrades[/p]
  • [p]Resolved unlock failures for select achievements[/p]

Patch v1.1.18

  • [p]Further difficulty adjustments to select campaign levels[/p]
  • [p]Fixed enemies ignoring Town Centers under specific conditions[/p]
  • [p]Resolved missing new monsters in Random Map Mode[/p]
  • [p]Fixed early victory being blocked in D1-2[/p]
  • [p]Corrected "Concussive Spark (Physical)" ability activation failures[/p]
  • [p]Patched glitches with Stealth Attacks targeting nothing[/p]