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Closed Beta - Known Issues List

To all players that are already diving into the FROSTHAVEN Closed Beta Playtest, first of all: Thank you so much for your early interest, we're looking forward to hearing your feedback!

Secondly, we wanted to share a list of currently known issues with you. We'll be working hard to iron out these and any other issues you might be reporting as soon as possible!

[h3]General[/h3]
  • Deathwalker - having no hexes to summon a summon will softlock the game.
  • Some hero and monster ability cards may have broken strings.
  • Some item descriptions are missing in the Outpost.
  • Battle Log can have “Undefined” text for some perks and abilities.

[h3]Multiplayer[/h3]
  • If a game desync occurs, these are possible fixes for it:
    • Restarting the round can fix the issue;
    • Restarting the quest will also properly sync the game;
    • Restarting the game and loading the save file should also work.
  • Clients should join the multiplayer session only when the party is in the downtime phase at the Outpost or during a quest.
  • Wait for the clients to be fully loaded into the game session before assigning them slots.
    • If the player cannot control the character assigned, re-assigning the slot to the player should fix this.
  • It’s advisable for players to create their characters one by one when starting a new campaign. There is a potential creation stuck which may occur if the characters are created simultaneously.
    • If the character creation process gets stuck delete that character and begin the creation process for the specific character again.
  • Changing the ability cards/perks and creating a character in the Outpost will result in moving other players to the main Outpost screen.
    • To avoid this, players need to change their character’s ability cards/perks one at a time.
  • Non-modifiers perks can lead to issues when using them in multiplayer;
  • Restarting a round can add previously looted tokens back on the map.