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Patch Notes 0.10.3

Patch Notes 0.10.3

[h2]Major Fixes
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  1. [p]Fixed a number of Multiplayer desync issues.[/p]
  2. [p]Fixed the way how traps interact with Brittle and Ward, if the target also has a Shield.[/p]
  3. [p]Fixed an issue where “Incendiary Throw” was not performing its effect correctly.[/p]
  4. [p]Fixed an issue with BlinkBlade end of turn abilities removing time tokens earlier.[/p]
  5. [p]Items with effects that ignore damage taken right after an attack, now execute before retaliate.[/p]
  6. [p]Fixed an issue in Quest 24 where players would get stuck if they killed the last enemy in the second room, while standing in a Chaos Beam.[/p]
  7. [p]Fixed a potential stuck in Quest 67.[/p]
  8. [p]Fixed an issue with missing game files.[/p]
  9. [p]Fixed a crash where if all players performed a short rest the game would display an error.[/p]
  10. [p]In Quest 16 the platform spots are now counted as a wall while there is no platform for the wallflower battle goal.[/p]
  11. [p]Elite Ruined Machines now correctly receive damage from the power conduits in Quest 20.
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[h2]Minor Fixes
[/h2]
  1. [p]Added a new XP tracker for all the cards in the Inspect window.[/p]
  2. [p]Fixed a minor issue with the Push ability.[/p]
  3. [p]Fixed an issue where the hero portraits were not showing on the statistics screen.[/p]
  4. [p]In Quest 66 elemental infusions now stop once their respective core gets placed.[/p]
  5. [p]Removing shadows when you have 5 is now counting towards the Deathwalker mastery.[/p]
  6. [p]Doors are now valid teleporting locations.[/p]
  7. [p]Fixed a minor issue with the line of sight on Ability card “Cross winds”.[/p]
  8. [p]In Quest 107 you can trigger pressure plates even when jumping or flying.[/p]
  9. [p]Fixed Ice Wraith attack calculations when at a disadvantage.[/p]
  10. [p]Added the amount of money tokens looted at the end of the level statistics screen.[/p]
  11. [p]Quick load now correctly loads the latest quick save.[/p]
  12. [p]You can no longer inspect tiles in not yet revealed rooms.[/p]
  13. [p]Fixed an issue that was leaving the door asset in Level 114 after an undo was performed.[/p]
  14. [p]Added a highlighted hex in Quest 116 to symbolise the end of the road.[/p]
  15. [p]“One with the mountain” will not trigger if Fist is long resting.[/p]
  16. [p]You can no longer teleport a second character in the Chaos Lieutenant room in Quest 15.[/p]
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