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Seal: WHAT the FUN News

Maintenance Notice June 7 (Updated!)



Hey, Squads!

We will be performing a temporary maintenance, during which Seal: WHAT the FUN will be unavailable.

[Period]*
22:00~2:00 JUNE 6 (GMT-7)
12:00~16:00 JUNE 7 (GMT+7)
(Updated)

*Please note that the schedule may be subject to change.

We apologize for any inconvenience and appreciate your understanding.

Seal: WHAT the FUN Team.

What the DEV NOTES #3: New Map, Rounds and Costumes, Demo Release, and more!



Hello, Squads!
This is the Seal: WHAT the FUN Dev Team.

First, we would like to thank you for enjoying the EARLY ACCESS of Seal: WHAT the FUN.
Our Squadโ€™s valuable feedback has been very helpful to our team in improving the game!

We would like to give a brief explanation of what to expect before the June update.
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[h3]1. Demo Release
[/h3]We are releasing a Seal: WHAT the FUN Demo for users who want to try out the FUN!




Seal: WHAT the FUN

Seal: WHAT the FUN Demo



Game Play

All Rounds

All Rounds



Recieve in-game rewards

O

X



in-game store purchase

O

X


[h3]2. New Map and Rounds[/h3]
At the time of Early Access, we released a total of 38 rounds, The June update will release a new map and new exciting rounds!
Please look forward to it!

[h3]3. New Costumes
[/h3]A new costume set will be released for the summer season.
Everyone, get ready to change!

[h3]4. More FUN[/h3]
Many Squads have shared their feedback regarding the overall game difficulty and various improvements for specific rounds. We have heard your suggestions, and the difficulty of specific rounds will be lowered, while item effects will be modified to improve your gaming experience.

We are also introducing QoL improvements such as sound effects to confirm successful matching, reward notification display, the ability to use the menu while in-game, and more.
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Our team is committed to improving the game based on the feedback of our Squads, and as a thank you for your great suggestions, we hope to bring more FUN to you soon.

Look forward to seeing more on our official communities.
We will be sharing more exciting news & events soon!

Join us in Early Access NOW!
https://store.steampowered.com/app/2347910/Seal_WHAT_the_FUN/

Discord: https://discord.gg/sealwhatthefun
Twitter: https://twitter.com/SealWHATtheFUN
Youtube: https://www.youtube.com/@SealWhatTheFun

Let's get ready to rumble!

Seal: WHAT the FUN Team.

What a Training Mode!



Hey Squads!

We're thrilled to announce the arrival of the Training Mode, a brand new mode designed to help you master the chaotic obstacle rounds and emerge victorious!

Whether you're a seasoned veteran or a fresh recruit, the Training Mode offers a dedicated space to refine your skills and perfect your strategies. Let's dive into what awaits you:

Sharpen Your Reflexes in the 19 training rounds (and more COMING SOON)!



Practice Makes Perfect
Tackle individual obstacles in isolation, allowing you to focus on specific mechanics. Master each challenge before taking them on in the full mayhem! Whether itโ€™s perfecting a difficult jump, mastering a complex sequence of moves, refining your timing, or learning how to avoid those pesky flying ducks focusing on individual elements ensures that you are fully prepared to tackle the entire round with confidence and precision.



Time Trials
Put your speed to the test! Race against the clock on specially designed rounds, constantly improving your personal bests. Analyze your performance by checking your best time in each sector of a round. You can systematically enhance your speed and rise as the top Squad consistently when you compete with others!



Discover Hidden Shortcuts
Explore the round thoroughly to uncover hidden shortcuts that can give you a competitive edge. Spend time experimenting with alternative routes, refining your approach until you can seamlessly incorporate these shortcuts into your strategy. By mastering these hidden paths, you can shave valuable seconds off your round times and outmaneuver your opponents with ease.

Join the Training Mode and become a top Sqaud!

Join us in Early Access NOW!
https://store.steampowered.com/app/2347910/Seal_WHAT_the_FUN/

Don't forget to join our community:

Discord: https://discord.gg/sealwhatthefun

Twitter: https://twitter.com/SealWHATtheFUN

Youtube: https://www.youtube.com/@SealWhatTheFun


Let's get ready to rumble!

Seal: WHAT the FUN Team.

CROWN CHASE HOTTIME EVENT



๐Ÿ‘‘ ๐Ÿ‘‘ CROWN CHASE HOTTIME EVENT ๐Ÿ‘‘ ๐Ÿ‘‘

From the creators of What a Rabbit and Crown Madness comes this great event!

We are all eager to complete the weekly missions, so now with this event you will be able to complete them! ๐ŸŽ‰

During event period all Squads will only play Crown Chases in Round 2.

Hottime weekend schedule.

Event Period:

(GMT-7)
Fri: 5pm ~ 7pm
Sat: 5am ~ 7am, 5pm ~ 7pm
Sun: 5am ~ 7am

(GMT+7)
Sat: 7am ~ 9am, 7pm ~ 9 pm
Sun: 7am ~ 9am, 7pm ~ 9pm
Don't forget to check your time zone

What are you waiting for! Join the whole Squad to complete the weekly missions and be crowned victorious! ๐Ÿคฉ
Be careful not to let the power go to your head!
Remember that a good king is not the one who has many crowns but in this case yes hehehehe๐Ÿ‘พ

Seal: WHAT the FUN Team.

What a Patch Note [May 10]



We are pleased to announce the following updates on May 10.

[h2][New Content] [/h2]
[h3]'Training' mode[/h3]
Now you can practice on your own!
  • 19 rounds available (18 types of round 1, and 1 type of round 3).
  • If the round type is Race, your clear time for each race will be recorded. Keep challenging yourself!


[h3]Authority Party Progression System[/h3]
  • When an authorized account (Game Master or Content Creator) creates a party, a button is created in the street (lobby) to join the party.
  • Up to four party join buttons can be created.
  • When selecting the button, you can enter directly without entering the "Invitation Code".


[h2][Improvements, changes and bug fixes][/h2]
[h3]Party System changes[/h3]
  • The maximum number of people in a party changed: 20 โ†’ 10.
  • Added UI to indicate the server region of the party leader.
  • Added a "Quick Start" feature that automatically starts after 5 seconds when the maximum number of people join.
  • Removed the "Rejoin Party" feature that was available in the results screen.



[h3]Level Design Improvements[/h3]
[h3]ROUND1[/h3]
  • (Waterbomb) The difficulty of the seesaw section in the Rumble Tumble 1 minigame was reduced.
  • (Playroom) The interference between the trampoline and the rotator in the final section of the Trampoline Race minigame was removed.
  • (Playground) The bounce of the trampoline in the final section of the Trampoline Race 2 minigame was increased.
  • (Playroom) The difficulty of the "Rubber Duck Shooter" in the Trampoline Race 3 minigame was reduced.
  • (Playroom) The size of the 'Moving Bumper Pillars' in the Maze Mayhem 3 minigame was reduced.


[h3]ROUND2[/h3]
  • (Playroom) The wind strength of the fan in the Crown Chase Freeze Tag minigame was increased.
  • (Waterbomb) The "High Jump" item is no longer available in the Paintball Strike minigame.
  • (Playroom) The "High Jump" item is no longer available in the Sprinkler minigame.
  • (Playroom) Climb issue has been fixed, to prevent characters from climbing on top of the walls on the Sprinkler minigame.
  • (Waterbomb) The issue where toy guns could be fired through terrain in the Paintball Strike minigame has been fixed.


[h3]Other Systems[/h3]
  • The minimum number of Squads to start a game was changed: 11 โ†’ 8.
  • Squads are automatically sent to the street (lobby) after 30 seconds of inactivity during gameplay (except in Training mode).
  • "When Show Names" [Tab] [Button] is enabled during gameplay, it will be maintained until all rounds are completed.
  • You can now go to the Streets (Lobby) by using the "To the Streets" button on the exit screen or by pressing the ESC button.


[h3]BUG FIX[/h3]
  • Fixed an issue where certain characters (letters) were not displayed correctly in Simplified Chinese and Traditional Chinese.
  • Fixed an issue where the amount of cash held was not immediately updated after recharging cash.
  • Fixed an issue where the achievement count for 'Re-Entry 02' in Steam achievements could not exceed 100.
  • Changed the goal count for "Weekly Endeavors" in Steam Achievements from 1000 to 100.
  • Changed the achievement description for "Unlucky Runners-up" in Steam Achievements from 'Place first in round 2' to 'Place second in round 1'.
  • Changed the achievement description for "Still in the top" in Steam achievements from 'Place first in round 3' to 'Place third in round 1'.
  • Fixed Issue with Weekly Mission 'Daily Endeavors'.


Additional Notice
If you experience any issues after the update, please perform a File Integrity Check.

Keep an eye on our social media channels for more updates and exciting reveals:

Discord: https://discord.gg/sealwhatthefun
Twitter: https://twitter.com/SealWHATtheFUN