1. Slime 3K: Rise Against Despot
  2. News

Slime 3K: Rise Against Despot News

Controller Support, Hidden Passive Abilities, Festive Mood, and More!


[h3]"slime love holidayz! squishin well fed humanz fun"[/h3]
Hey there, all!


This update is quite big, and we're glad we could time it with the holidays. Here's what we've added.


[h2]๐ŸŽฎ Controller Support ๐ŸŽฎ[/h2]
Yes, we've finally added controller support. Enjoy, and let us know if you have any feedback.



[h2]๐Ÿคซ Hidden Passive Abilities ๐Ÿคซ[/h2]
The most significant change in this update. The mechanic can be described in one sentence:
If Slime collects N abilities with the same tag during a run, it gains a passive ability that doesn't occupy a slot and remains until the end of the run.

You can see your hidden passive abilities in the top left corner of the screen. Not sure why we called those passives "hidden," then if you can see them on your screen... I guess it's because there's no telling how to get a hidden passive until you get it... Ugh, never mind.


This mechanic has long been planned; it's aimed to deepen deck-building. Now, it makes sense to include certain abilities in your deck, bearing in mind that you'll need to sell as the run progresses. It makes more sense now to have certain cards in your deck as "transitory," leading to the acquisition of the necessary passive ability.

Some abilities you might have grown fond of have migrated to hidden passivesโ€”sorry, it'll be better for everyone! You may miss the Dual Wielding card; leveling it up to level 3 is now significantly more challenging, but it seemed too powerful for a regular deck ability. When it comes to deck-building, we didn't want to have too many "mandatory" abilities. The overall number of ability cards seems to have decreased, but in reality, we've only added new mechanics. Now it's time to test this new take on the gameplay. If you like it, we will proceed and add content on top of it. And if you don't... Well, we'll have to redo it then, I guess. =D


[h3]โš–๏ธ Balance Changes โš–๏ธ[/h3]
Due to the hidden passive abilities, the game balance has undergone significant adjustments. Some areas may seem easier, while others might appear more challenging. Late-stage enemies now deal more damage, but the Slime has become deadlier, too!


[h3]๐ŸŽจ Visuals ๐ŸŽจ[/h3]
We've also added various new projectiles for ranged enemies, so now they don't shoot only pink balls. Additionally, we've included an animation for the loading screen:

...and a Christmas-themed main menuโ€”see the GIF above in this post. There are some other minor visual changesโ€”only improvements, promise!

[hr][/hr]
Anyway, that would be it for this update. Please provide feedback about it; it greatly influences the direction the Slime will crawl in next!


๐ŸŽ„ Merry Christmas from our team, and enjoy shopping during the Winter Sale.

Speaking of the sale: Slime 3K is 20% off until January 4th; pick a copy up for a friend (or yourself if you somehow still don't own it):

store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot

[hr][/hr]
๐ŸŒ Discord ๐ŸŒ Twitter (X) ๐ŸŒ Facebook ๐ŸŒ Instagram ๐ŸŒ TikTok ๐ŸŒ Reddit





slime 20% off omg what an offer bring out your savings




[h3]"buy game pls! slime thank"[/h3]

You heard the man thing! Slime 3K will be on sale until December 16th, so break your piggy banks open and...

Get the game while the offer stands:


https://store.steampowered.com/app/2348610/Slime_3K_Rise_Against_Despot/

We're working on the first big update, so be prepared.

v0.6.2

  • Fixed a bug where it was possible to increase Slime's health by moving skills between active inventory and stash
  • Updated the icon, which indicates direction to the closest shield pickup
  • Fixed numbers for killed enemies after skipping animations on the end game screen

Slime 3K Is Available on Mac & Linux | Drag and Drop Added for Abilities

UPDATE 0.6.1


[h3]๐ŸŽ Mac and Linux Release ๐Ÿง[/h3]
  • The game is now playable on Mac and Linux operational systems.

[h3]๐Ÿ–ฑ๏ธ UI / Controls: Ability Drag and Drop ๐Ÿ–ฑ๏ธ[/h3]
  • You can now move your abilities from the active inventory to stash and vice versa via mouse drag and drop. This can be done when the ability card shop is open.

[h3]๐ŸŽจ Visuals: Invulnerability (Diamond) Pickup ๐ŸŽจ[/h3]
  • Changed the Temporary Invulnerability pickup icon: ๐Ÿ’Ž The diamond has been replaced with ๐Ÿ’Ž the diamond with ๐Ÿ›ก๏ธ a shield. That should make it more clear to all of you what this pickup does.



Our team continues to work on the controller support implementation. Besides, we have a certain feature in the works that is meant to improve the depth of the deck-building mechanics. Expect a big update with these things before long.

HAIL SLIME.

Screenshot Contest



Hey all! ๐Ÿ‘‹
It's time for a SCREENSHOT CONTEST!! Here's how to participate!

[h3]Pick one of the following options[/h3]
๐ŸŸข Discord: Post a Slime 3K screenshot in the โ #screenshot-contest channel on Despot's Game Discord!
๐ŸŸข Twitter: Tweet a Slime 3K screenshot including the hashtag #Slime3Kscreenshot

[h3]The Winner and Prize[/h3]
๐Ÿ† The Winner is chosen by community vote on Discord!
๐ŸŽ The Prize is a Steam game of choice from a selection of tinyBuild games!

[h3]When[/h3]
Starts Today!

โฑ๏ธ Submissions close: November 30th at 10am PST / 6pm GMT
โฑ๏ธ Voting ends: December 5th at 10am PST / 6pm GMT

One submission per player.
Winner will be announced shortly after voting has closed.

Wish you all the best of g0o luck!