1. Wild Omission
  2. News
  3. Devblog #11

Devblog #11

Stone and Metal Building Tiers

Ever since building was introduced back in May, there has only been one material to build with, WOOD, but now Stone, and Metal, have been added as new options for those with a little more resources to spare. The crafting cost is the same as the wood counterparts but with each material you will need their respective resource. For example if a wood foundation requires 300 wood to craft, a metal foundation requires 300 metal to craft. Each Higher tier has more durability than the previous, wood has 100 durability, Stone has 250 durability, metal has 500 durability. Along with these metal doors have also been added, they are just like the wood doors but with 150 more durability, and different sound effects.



Ceiling Light

A New Lighting fixture has been added. This time instead of being wall bound, it is a Ceiling Light.



Quick Move

It is now possible to hold shift while clicking on an item in your inventory to quick move it. If no containers are open the item will be moved to the nearest available slot in your inventory, If a container is open it will move the item directly to the container, and it can be moved back in the same way.
https://www.youtube.com/watch?v=1MAy1Qz2zWE

Deployable Placement Effects

When placing any deployable into the world, new "dust" particles will spawn.
https://www.youtube.com/watch?v=tRPw5kNC4Mc

Video covering all the changes made in this update cycle

[previewyoutube][/previewyoutube]