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Devblog #5

New Computer

I had some troubles with my computer breaking down this week. Luckily I have backups of everything, so I haven't lost anything. Because of this my progress this week was severely hampered. However I now have a new computer and am back to business as usual.

Impact Effects

I have added unique particle, decal, and sound effects every surface type on impact.

https://www.youtube.com/watch?v=SMVkUvf2NsY

Fall Damage
Falling from high places now does damage.

https://www.youtube.com/watch?v=8ZcEcGX4D4Y

Loading Screen

A while ago I created a loading screen, but never actually integrated it into the game. I have now done this, it will inform you what the game is doing in the background.



Migration To Unreal Engine 5.2

I have migrated the unreal project to the latest version of Unreal Engine (Version 5.2). I don't think this will have much of a noticeable impact, However now it's on the latest version it should be a little bit more stable.