PIDev 1.3.2
Changes
- Added system that prevents clients from spawning until start chunk is loaded.
- Changed Net Relevancy system to only factor XY distance.
- All players will now have the same default spawn point.
- AI will now despawn when the chunk they are standing on is unloaded.
- Saplings now use the biome they are placed in to determine growth state.
- General Refactoring.