A Coat Of Wax | Alpha 1.1.2
Introduction
This update is all about stability improvements, bug fixes, and performance enhancements. It has been a while since I last did an update like this. There isn't really any exciting new features, it's the same, just faster and more reliable. I have taken bad bits of code, striped them out, and replaced it with better code mostly. That being said there are still some new additions.
Render Distance Slider
The render distance is now customizable.

Telephone Studios Splash Screen
This isn't something that is really too big of a deal. I do think it makes the game feel a little less amateurish though. I feel like there is an expectation that when you open a game, you are greeted with a splash before the main menu. Telephone Studios is what I (Larch) release games under, It's not really an actual studio with lots of people, it's just me. Releasing games like this makes it easier if in the future I have employees or collaborators.

Improved Node Generation
I have increased the node generation across all biomes. So finding stone, metal, and sulfur should become less of a challenge.