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Ebenezer and The Invisible World News

Steam Update - Achivements

Merry greetings, everyone!

We were alerted to a bug affecting Steam achievements in the game. Thanks to the help from our community members, we were able to diagnose and resolve the problem.
A big thank you to the community for your support in solving this issue!

Summary of the fix included in this patch:
  • Fixed the bug preventing achievements from unlocking.


Thank you!

From the team @ Play on Worlds

Build 1.2.0.1 Patch Notes

Merry greetings, everyone!

It was brought to our attention that there is a block bug involving the miner quest. This was an issue we understood was solved, but has come up with older save files. Thanks to some help from members of the community we were able to diagnose and solve the problem.

Thank you to the community for helping us solve this issue.

Below a summary of the fix with this patch:

  • Fixed the Miner's quest bug where, upon defeating the boss, the room in the Observatory remained locked and the quest NPC did not appear.


Thank you!

From the team @ Play on Worlds

Build 1.2.0.0

Summer Greetings everyone, we are excited to share an update on the development of Ebenezer and the Invisible World.

When the game was released last year on Steam on November 3, 2024, we were very grateful to receive thoughtful feedback from the community. The team worked tirelessly to address launch bugs and QOL features to deliver the game we very much believe in.

We made the decision to continue investing in Ebenezer and the Invisible World using feedback from the community as our roadmap.

We are proud to share today the latest patch of Ebenezer and the Invisible World. Here are some of the updates you can expect:

  • Tons of new map features, ranging from zoom, to markers, and more
  • Ability to remap your controls
  • Added more Save points to reduce backtracking
  • Added more Fast Travel to traverse the map with more ease
  • Cleaner hit boxes for certain enemies to help the combat
  • Faster movement speed for Ebenezer.


We have many more that you can read here:

Steam Patch Notes 1.2.0 - Ebenezer and the Invisible World
Ebenezer and the Invisible World (Version 1.2.0 Steam Patch Notes) - Google Sheets

Thank you all for all your feedback. We hope you enjoy the updates to the game!

Thank you!
From the team @ Play on Worlds

1.1.0.15 Patch Notes

Merry greetings everyone!

With the Holiday season right around the corner, we’ve prepared another update for your cheerful enjoyment!

Changes:
  • Fixed Bedlam elevator doors visual issue
  • Fixed Projectile Cane projectiles being invisible underwater
  • Increased consumable item drop rates from breakable objects
  • Increased map scroll speed
  • Fixed some secrets not being revealed by the Compass heirloom



Stay merry!

Luke
Community Manager

1.1.0.14 Patch Notes

Merry greetings everyone!

In the course of yet another week, a fresh iteration of improvements graces Ebenezer and the Invisible World! It brings me great joy to report that the most pressing of bugs now reside in the annals of the past. Nevertheless, our unwavering dedication persists, akin to a tireless artisan honing a masterpiece.

Below is a rundown of the changes in Patch 1.1.0.14. As these improvements make their way to you, we want to extend our sincere thanks for your ongoing support and valuable feedback. We truly appreciate it!

Bug Fixes:
  • Fixed dialogues getting jumbled under specific circumstances
  • Fixed Ebenezer being able to hit himself with the Prisoner’s power
  • Fixed issue with not being able to change consumables
  • Fixed issue with Harpoonist sprite blinking
  • Fixed issue with wrong consumable showing upon loading the game
  • Fixed Spirit Upgrade Trader refusing to upgrade Ebnezer’s max Spirit
  • Fixed issue with stair collision in specific area
  • Fixed issue with Critical HP overlay not properly applying over the entire screen on Steam Deck
  • Fixed Consumable UI not disappearing when Ebenezer dies with 0 consumables
  • Fixed London boss respawning if Ebenezer dies before reaching a save room
  • Removed rat from underwater level (we told him to find Kenji’s ring first)


Stay merry!

Luke
Community Manager