[p]Patch 1.1 is out now.
[/p][p]
A few bugs were fixed:[/p]
- [p]Reduced the number of drops on the screen.[/p]
- [p]Reduced rocket explosion sound volume (was not affected by the volume settings before).[/p]
- [p]Reduced screen shake.[/p]
- [p]Default sound setting was set to Low.[/p]
- [p]Increased the size of the medal in the main menu.[/p]
- [p]Target marker for rockets on airplanes was visible when the interface was hidden.[/p]
- [p]Fixed a bug where incorrect results were shown after completing a level.[/p]
- [p]Fixed a bug where the number of rockets was incorrectly carried over to the next level.[/p]
- [p]Fixed a bug where the ship’s health was displayed incorrectly.[/p]
- [p]Fixed a bug where the number of destroyed airplanes was displayed incorrectly.[/p]
- [p]Fixed a bug where the result screen showed the wrong number of bullets fired.[/p]
- [p]XP bar at level 50 (the final level) now displays as fully filled.[/p]
- [p]Fixed a bug where level bonuses were not granted in Hardcore mode.[/p]
- [p]Fixed a bug when hiding the interface while switching between 1st and 3rd person view.[/p]
- [p]Fixed a bug where airplanes could destroy themselves on levels 1 and 7.[/p]
- [p]Fixed a flickering thunder texture.[/p]
- [p]Fixed a bug where new airplanes started spawning during level transitions.[/p]
[p][/p][p]A few improvements were do
:[/p]
- [p]Removed loading screens between levels.[/p]
- [p]Settings menu can now be closed with Esc.[/p]
- [p]Improved interface toggle (show/hide).[/p]
- [p]Added 3 interface modes: Full, Minimal, and None.[/p]
- [p]Added crosshair customization to the settings.[/p]
- [p]Added tooltips when hovering over skills.[/p]
- [p]Removed explosion shockwave effect to reduce screen clutter and make the game cleaner.[/p]
- [p]Added credits for completing the game in different modes.[/p]
- [p]Replaced the useless radar with a new skill: Airplane Defender – grants immunity to damage from destroyed airplanes.[/p]
- [p]Increased gun elevation angle from 70° to 80°.[/p]
- [p]Improved spawn order of game entities.[/p]
- [p]Improved interaction between game entities.[/p]
- [p]Improved interaction between the interface and the player (now triggered on demand instead of by time).[/p]
- [p]Improved texture and material loading performance.[/p]
- [p]Updated Unreal Engine version from 5.4 to 5.5.[/p]
[p][/p][p]Also:[/p]
- [p]Demo version updated to the current build.[/p]
[p][/p][p][/p][p]If you encounter any problems, please let us know in any convenient way, for example, through
Discussions.[/p]