1. Apocalypse Party
  2. News
  3. Devlog #07: Swordmaster Comprehensive Upgrade & Urgent Bug Fixes in New Release

Devlog #07: Swordmaster Comprehensive Upgrade & Urgent Bug Fixes in New Release

[h2]Key Updates[/h2]
  • Fixed several new multiplayer crashes to improve online stability.
  • Fixed talent loss issues in "Infinite Dungeon" for "Demon Gunner," "Force Awakening," and "Gun in Booty" after loading saves.
  • Fixed issue where unlocking achievements such as 'Apocalypse Party' and 'Breaker Games' for all characters using the skull was not functioning correctly.
  • Addressed the problem of monsters having zero health after level 100 in "Infinite Dungeon."
  • Introduced two new beers, "Divine Technique" and "Soul," in the tavern.
  • Added a dragon with the "Dark" attribute.

[h2]Bug Fixes[/h2]
  • Fixed an issue where the "Swordmaster - Skill 2" could not upgrade weapon quality.
  • Addressed the malfunction of "Blacksmith - Skill 2."
  • Resolved the issue in "Immortal Mode" where players could select duplicate talents that did not activate.
  • Fixed the inoperative "Red Blessing: Recycling Plant."
  • Hosts can now select "Immortal Mode" in multiplayer.
  • In "Immortal Mode - Formless Buddha," only the host's UI was hidden.
  • "Undead - Skill 2" did not work in "Immortal Mode - Night God Moon."
  • The "Mary Sue" talent was negating the "Undead" buffs.

[h2]Balance Adjustments[/h2]
  • The new character "Swordmaster" has been fully upgraded with his three skills’ weapons upgradable to three special orange weapons, including "Wandering Dragon."
  • After upgrading to an orange weapon, the "Swordmaster" can automatically pick up nearby weapons during charge.
  • Changed "Gravity" elite monsters to trigger intermittently.

[h2]Other Adjustments[/h2]
  • "Immortal Mode" will no longer trigger cheat detection.
  • Modified the text description for "Probability" beer.