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Apocalypse Party News

The producer's heartfelt words, and a preview of...Workshop!

Hey there, everyone!

I'm Wilson Lin, the producer of "Apocalypse Party," you might have seen my name lurking in the background. Today, I'd like to share some heartfelt words with you.

Recently, we've had a lot of new players join "Apocalypse Party," and many have left valuable reviews. I sincerely appreciate every player and every comment. Whether it's positive or negative, your feedback helps make our game better.

But what I really want to say is,
Our recent reviews have shot up to "Very Positive"!!! Yay!!
Of course, I know that even now, "Apocalyptic Party" is not a game that fully deserves "Overwhelmingly Positive" reviews. There will still be moments in the game that drive you crazy, and we will keep fixing and optimizing!

I also have some good news to share with you:
[h2]Our next stop is Steam Workshop![/h2]
Although developing Workshop has been much more difficult than imagined, as a producer, I am incredibly excited to see everyone's talents in the game.
So, we will do our utmost to let everyone express creativity and share the fun here!

Finally, I want to say, whether you are happy or not, you are always welcome to return to "Apocalypse Party."

[h3]Here, there is always a group of friends willing to accompany you through thick and thin.[/h3]

Alright, that's enough talk.
Let the party begin!

Wilson Lin

Devlog #09: Urgent Bug Fixes for "The Experiment of the Great Old Ones" Update

[h2]Key Updates[/h2]
  • Fixed a crash issue in Evil God Mode - Yama.
  • Fixed a potential crash caused by Sheriff - Skill 1.
  • Fixed issues with weapon level loss and some talents being recalculated after loading a game in Infinite Dungeon.
  • Clarified how to obtain gold frames for characters: either complete Hell Mode or reach level 6-6 in Infinite Dungeon using the corresponding character.

[h2]Bug Fixes[/h2]
  • Demon King's Rick's Teleport Gun fails to deal damage.
  • Executioner - Skill 3 unable to summon after 10 triggers.
  • immortal Mode - Formless Buddha allows only 5 talents to be selected in 3-player co-op.
  • Hell Messenger - Skill 2 issues with some weapon projectiles not transforming.
  • Chaos Card occasionally fails to instantly defeat certain bosses.
  • Engineer's drones fail to trigger additional lightning damage from Electro Musician.
  • Theology of the Evil God automatically interacts with the nearest item when triggered.
  • Dawarshi - Skill 3 has a chance to be ineffective in Infinite Dungeon.
  • Dawarshi - Skill 1 talent Property Mortgage does not take effect.

Free DLC "The Experiment of the Great Old Ones" is now live! Lowest 40% off

Dear Players, it's fantastic to meet you again!

Of course, we can't show up empty-handed. We've brought an all-new free DLC to make your summer even more thrilling!

Just click "Update" in your game library to unlock all the following content FOR FREE! (If the update isn't detected, try restarting Steam.) For those who haven't grabbed the base game yet, don't miss out on this historic 40% discount—grab it now!



[h3]"The Experiment of the Great Old Ones" DLC includes:[/h3]
⭐ Character Fusion Mechanics
  • By sacrificing a bit of skull and ethics, wield the abilities of two distinct characters simultaneously, carving your path through hell!
⭐ Evil God Mode
  • The Evil Gods bestow immense power but also pose greater challenges.
  • Conquer these trials, and the Evil Gods will transform some of your talents into even mightier Evil God Talents!
⭐ 3 Brand New Characters
  • "Comrade" the Siberian Turret Mechanic
  • "Demon King," the Seoul-based Esports Pro (Slayer)
  • "Fish Viper," the Cyber Ninja from Tokyo

⭐ 20 Potent New Talents

The fun never stops, including:
  • [Chaos Card], which instantly annihilates all foes
  • [Lay Low], freeing your right hand through strategic idling
  • [Elder Mentor], granting bonus talent resets out of thin air
  • ...

And much more Additionally, we've rebalanced/enhanced nearly 50 character skills (focusing on underutilized ones) Alongside a series of optimizations and bug fixes.

All this content is ready and waiting! Whether you're a veteran or a newcomer, gather your squad and dive in!

Lastly, a huge thank you to all players who have generously given us positive reviews and constructive feedback. We strive to bring you more exciting content,
[h2]Let's start the PARTY![/h2]

Endless Replayability — "Apocalypse Party" is Connecting!

Hello gamers!

We have exciting news to share! Apocalypse Party will officially participate in:
[h3]The Steam Endless Replayability Fest from May 13th to May 20th, 2024 (PT)![/h3]

Whether you prefer the solo “Hack-and-Slash” mode, the infinite dungeon “Co-op Tower Climb,” or the latest “Immortal Mode,” we welcome everyone to come and enjoy!

If it's not fun, get a refund within 2 hours!
(Of course, we’ll do our best to ensure that doesn’t happen φ(・∀・*)



To give both new and old players a little extra, we’ve teamed up with Maniac to bring you:
[h3]The Mass Destruction Bundle! [/h3]
If you're also interested in a game that lets you unleash pure chaos and destruction, you can now purchase the bundle at a 10% discount!

https://store.steampowered.com/bundle/40960/Mass_Destruction_Bundle/


[h3]Additionally, here’s a sneak peek at the upcoming summer update:[/h3]
  • A highly challenging Evil God mode
  • Dual character talent system
  • Rework of some weaker character skills
  • And more...


Thank you for your support, new and veteran players alike! We wish you all:
[h2]Have fun at the Steam Endless Replayability Fest![/h2]

Devlog #08: Regular Bug Fixes and Maintenance

[h3]Major Updates[/h3]
  • Fixed an issue in "Infinite Dungeon" where weapons on the ground disappeared after loading a save.
  • Resolved a problem where certain weapons associated with the talents "Force Awakening," "Demon Gunner," and "Rear Gun Clutch" would vanish after loading a save in "Infinite Dungeon" mode.

[h3]Bug Fixes[/h3]
  • Buffs provided by "ACGN Girl - Skill 3" in "Infinite Dungeon" mode disappeared after loading a save.
  • The "Red Blessing: Recycling Plant" disappeared when loading a save.
  • Loading a save after consuming Divine Technique Beer would switch the divine technique.
  • The Soul Scythe would not attack by default in soul state.
  • Playing as "Commando" in "God Mode - Zhao Gongming" prevented the unlocking of melee divine weapons.
  • The "Void Devourer's" instant death upon revival could be blocked by some invulnerability effects.
  • Unable to exit the chapter selection by pressing ESC.
  • Using a controller with "Ranger - Skill 1" could cause buffs to become ineffective.
  • Optimized the performance of talents like "Soul Penetration."

[h3]Balance Adjustments[/h3]
  • Increased the damage dealt by the third attack of all two-handed axes by 25%.
  • Increased the damage of all single-shot sniper rifles by 50%.

[h3]Other Adjustments[/h3]
  • Some sound effects were still audible even when muted.
  • Added support for 32:9 screen aspect ratio.