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Arcadium - Space Odyssey News

New Update!

Features & Content

New artifact Xeno Jammer with "Flawless Extraction" mission.
New artifact Aegis with "Quest for Aegis" mission.
New items Nebula Shredder and Pulse Drive Accelerator.
Now the tracker arrows can be displayed on the screen edges (previous default), as an ellipse (new default), and as a circle around the player. A new setting has been added to switch between these modes.

Improvements

Planets now reward EXP by default.
Many missions are now easier to complete.
The first stages are now a bit harder.
Revival now also fully charges the skills.
The total amount of planets harvested is now displayed in the pause menu stats (as it's useful information for certain abilities).
Various balance changes.
Various improvements and fixes.

New Update!

Improvements

The main font has been replaced in favor of a much cleaner and sci-fi oriented font.
Further increased the base movement speed of all spaceships.
Improved the visibility of fully harvested planets (no more bumping easily into them).
Adjusted UI for certain screen ratios.
A shield with low HP no longer tanks any hit, but the remaining damage is transferred to the player (it was possible to abuse this mechanic to because almost immortal).

Fixes

Fixed an issue where each Energy Discharge bullet could trigger the energy recharge effect multiple times, making it easy to fully charge your skills.
Fixed an issue where, when revived, Space Anomaly and various other effects stopped working.
Fixed an issue where, with only level 1 Molten Core, a star heat couldn't affect the player.
Fixed an issue where reviving after a death caused by heat would simply kill the player again.
Various fixes and improvements.

The iOS Open Beta is now Live!

You can now play Arcadium on your iOS devices, as the Open Beta has officially began!

You can participate through the following link: https://testflight.apple.com/join/MVrRtDHs

Thanks!

New Update!

Features & Content

Three new stages have been added.
You can now find gas planets in the Universe (from depth 9+).
New revival feature with its related item "Second Chance".
New artifact "Alien Threat Chronometer" which shows a cooldown bar for the next wave. This artifact is unlocked and equipped by default.
New item "Ion Veil".

Improvements

Stages are now labelled as "depths" (depth 1, depth 2, etc...).
There's now a description of the unlocked features for each stage.
There's now a single stronger wave after you survived for half the time.
Contaminated planets now spawn enemies upon landing and not on approach.
Planet defenders now reward gold.
Various music additions and changes.
Removed "captain texts" for alien waves.

Fixes

Fixed an issue where it was not possible to scroll through passive items on mobile.
Various fixes and improvements.

New Update!

Features & Content

New items Hurricane Glyph, Ember Glyph and Fortress Glyph given by stage 6 feature.
More planets have been added.


Improvements

The camera of the player now has some look-ahead; viewing elements beforehand, such as planets, is now easier compared to the previous setup.
The drop rate of cosmic essence has been increased.
Ice Grenade and Radiant Grenade have been improved in their range.
Asteroids now have a small chance to drop experience.
Increased the amount of resources from planets (especially common ones).
Many planets have been adjusted in their HP/Gold ratio.
Various talents, skills and spaceships have been rebalanced.


Fixes

Fixed an issue where you could not get artifacts if you unlocked missions in a certain way.
Fixed an issue where in certain cases the message about completing a mission was missing.
Fixed an issue that allowed easy farming of Cosmic Essence.
Fixed an issue where, when you continue a session, there were more items/pickups than those left in the previous session.
Various fixes and improvements.