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Arcadium - Space Odyssey News

Hotfix update

Improvements

Reduced the push amount of Vulcan bullets explosions.
Slightly increased Giant Explosion missile hitbox.


Fixes

Fixed an issue with Obscure Matter artifact; the artifact has also been modified.
Fixed an issue with Adamant item.

Another big gameplay update is hitting Arcadium!

Features & Content

Overhaul of the talent tree: introduced a tier system, overhauled the visuals of the tree, added new talents and balanced the current talents. The following talents have been added: Bullet Hell, Gamma Bolts, Space Rain, Star Shower, Cosmic Relay, Energy Surge and Gold Rush.
New passive items: Nano-Repair Module and Dark Matter Reactor.
New Mission "Celestial Champion" along with the artifact "Trascendental Stone".


Improvements

Moons now reward both gold and exp upon destruction.
Rerolls can no longer present the same talents, but will bring 3 new selections. Rerolls are now cheaper.
Various adjustments to items and artifacts abilities.
The difficulty of endless mode has been slightly reduced.
Rewards from the music alien have been decreased.
Various fixes and improvements.


Fixes

Fixed an issue where the game could freeze if you levelled up while in the talent panel.
Fixed an issue where the world had a smaller size than expected on certain devices.
Fixed an issue where in portrait mode the skill descriptions wouldn't fit inside the screen.
Fixed an issue involving abilities affected by depleted planets amount.
Fixed an issue where some events (e.g. merchant) were out of place.
Fixed an issue where on session resumal the planets took a few frames to spawn.
Fixed an issue where "rain" bullets abilities weren't properly calculating their positions.
Fixed an issue where the shields that activate abilities whenever they receive hits weren't properly working.
Fixed an issue where trigger talents would be triggered again on game resumal.
Semi-automatic shooting is now enabled by default.


Also, make sure to check out the new trailer!
Trailer

New Update

Improvements

The game now pauses on gamepad disconnection.
Reduced the frequency of the beloved comets spawns.
"Out Of My Way" talent trigger changed from "level up" to "whenever you fall below a certain HP".
Increased the amount of events (e.g. merchant) and improved their distribution in the universe.
Added the gold symbol to the price of the items sold by the merchant.
Wishing space rifts chance for items has been increased, along with the price per try.
Infected planets now show more often and their resources has been slightly decreased.
Minibosses now drop +1 experience jewel rather than +2 experience jewel.
Some abilities descriptions have been simplified and corrected.

Fixes

Fixed an issue where certain parts of the universe had less events than expected.
Fixed an issue where broken allies would use abilities while broken.
Fixed an issue where formidably ally wasn't properly saved and loaded between sessions.
Fixed an issue where using the gamepad's Start Button could lead the game to an unstable state.
Various fixes and improvements.

🌠 Playthrough and Q&A with the developer! #2 🌠

I will be playing Arcadium - Space Odyssey live and answer questions or feedback about the game!
I very much welcome any questions you have and I'll answer them for you in the livestream!

https://store.steampowered.com/app/2352670/Arcadium__Space_Odyssey/

Let’s Play Arcadium! Playthrough and Q&A with the developer! #1

I will be playing Arcadium - Space Odyssey live and answer questions or feedback about the game!

Live Chat

I very much welcome any questions you have and I'll answer them for you in the livestream (mind there will be a bit of stream delay!).

Any Feedback?

If you've played the demo already, and want me to answer on some feedback then be sure to come along and let me know in the chat. I'll do my best to answer!

https://store.steampowered.com/app/2352670/Arcadium__Space_Odyssey/