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Astrometica News

hotfix 25.13.8

[h3]Bug Fixes:[/h3]

  • Fixed an issue preventing interaction with death chests at Oxygen Stations.
  • Fixed multiple bugs causing tool modifications to break and stop working with tools.
  • Fixed environment bugs that made some Mox Credit boxes unreachable.
  • Fixed a bug preventing Habitat Solar Panels from being built on Small Circle Rooms.
  • Fixed an issue where the T4 Storage Module for the Seeker wouldn’t install; rebuilding the Seeker will resolve this bug.
  • Fixed a bug causing Nanite Battery and Powercell textures to revert on chargers.
  • Fixed a bug where items would disappear when attempting to pick them up with a full inventory.
  • Fixed an issue where the storage box in the starting location didn’t detect the last row of items from the fabricator.
  • Fixed a bug causing the Docking Station to temporarily hide markers.
  • Fixed a bug where base colors would reset after loading or warping.
  • Fixed a bug causing T1 and T3 blueprint boxes to keep respawning in secret areas.
  • Fixed an issue causing consumables to keep spawning in the Ceta Control Center.


[h3]Additions:[/h3]

  • You can now teleport vehicles inside Docking Station.
  • The flashlight will now automatically turn off when gravity changes (to help players who forget to turn it off when returning to base).
  • Added new secrets in Theta-9 and Theta-12.
  • Save system improvements.
  • Performance Improvements

hotfix 25.13.7



[h3]Bug Fixes:[/h3]
  • Fixed a visual bug showing batteries incorrectly on battery chargers.
  • Fixed an issue preventing the Scan Distance T2 modification from unlocking.
  • Fixed an issue preventing the Laser Damage T2 modification from unlocking.
  • Fixed a bug causing the Grab Tool to lose its battery after warping.
  • Fixed a bug where the Hook Throw Distance T4 couldn’t be installed on the Hook Tool.
  • Fixed a bug causing the screen to go black after using the Ancient Gate.
  • Fixed an issue where Scrapper modifications were not saved properly.


[h3]Additions:[/h3]
  • Added Vehicle Module Fabricator blueprints to the Blueprints section.
  • Added a battery charge indicator to the battery charger.
  • Updated the recipe for the Nanite Power Cell; it now requires a normal Power Cell and a Nanite Bar.

hotfix 25.13.6

[h3]Bug Fixes:[/h3]

  • Fixed an issue preventing the Scrapper Damage T1 from unlocking.
  • Fixed Anti-Aliasing settings to correctly display only one option.
  • Resolved a bug causing Seeker Fragments to keep respawning.
  • Added several Asteroid Miner T2s around the Theta-12 world.
  • Fixed an issue preventing Volthium and Luminite asteroids from being mined with weapons or mining tools.
  • Fixed a bug causing the Hook Tool not to spawn on Cargo Island.
  • Fixed an issue where the Mining Power T4 modification wouldn’t work on the Mining Tool.
  • Fixed a bug where warping consumed consumables in slot 7.
  • Fixed an issue preventing the Seeker Health T3 upgrade from being installed.



[h3]Additions:[/h3]

  • Added 10 Blueprint Box T1s to the Trading Station in Theta-12.
  • Reduced scan time by three times for already scanned objects.

hotfix 25.13.5

Bug Fixes:

  • Fixed a recipe bug for Skipper Speed Modules in the Vehicle Module Fabricator.
  • Fixed an issue preventing the Volthium Spiral from unlocking in the Ceta Control Center.
  • Updated localizations for Russian and Czech languages.

hotfix 25.13.4

Bug Fixes:

  • Fixed a bug causing duplicate Power Cells when saving and loading vehicles.
  • Fixed an issue where the Ancient Gate Arm would not unlock properly.
  • Resolved a visual bug where chargers did not display Nanite Powercells.
  • Fixed a bug with the default auto-save system that prevented proper saving.
  • Fixed a collision bug on the exterior asteroid of the Theta-9 cave.