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ASU 0.450.01

Hello all!

Long time, no update.

First of all, I've decided to scrap the beta branch entirely, I feel like keeping track of two branches is too much for just me to handle, on top of everything else. So, an apology to the beta branch players, but it will all be wrapped into one now. All the things that were included in the beta branch will be included in the main branch going forward. This includes the message on the main menu and the partially completed levels which will now be available for all.

This build includes Aisla, our newest character. She's a bit of a tricky caster, and a bit of tricky coding, but she's here to find and test! Her shroomery upgrades are not quite there yet, nor is her icon, but those will be worked on in the coming weeks.

We are also in the midst of adding Steam achievements! Which I may or may not have mentioned before. Currently, the only achievable achievement in the first one for defeating the Overgrown Sentinel for the first time. There are about a dozen or so others that are all designed and ready for implimentation and that will be another thing that will be worked on in the near future.

On top of that, I have been working on making bounty hunters both more likely to spawn and more rewarding for defeating, inclduing the chance for them to drop captive motes on defeat and increasing the overall amount of pearls that they drop.

Anywho, enough rambling. Here's the changelog.



Version: 0.450.01
Additions:



-Added a system message for when a bounty hunter spawns


-Vulight Bounty Hunters now have a 20% chance to drop a captive mote


-Added the necessary code for both Steam achievements and in game trophies


-Added the tile meshes for the next level Contaminated Channels


-Added the bounty hunter, Vier'raa

-Mage

-Summoner


-Added Aisla

-Pure mage

-Found from Fetid Farmlands

-Deals different types of damage based on her currently loaded berry



---
Updates:



-Vulight Bounty Hunters

-Increased the base amount of vulight pearls they drop

-Min: 5 -> 15

-Max: 10 -> 30

-Hymn level now affects the amount of pearls dropped


-Lowered the base number of pearls that the pearl drop can drop

-Max: 4 -> 2

Note: This was done to increase the desirability of bounty hunter spawns



-Removed the beta branch from Steam


-Dorga Defender

-Increased health

-500 -> 750

-Increased armor

-60 -> 150


-Dorga Bitch

-Increased shield

-60 -> 150



---
Bug Fixes:



-Fixed a bug that prevented bounty hunters from spawning

-Fixed a bug where the Stephan recruitment npc was not properly despawning on being recruited

-Fixed a bug with Stephan's recruitment


And there you have it. I apologize once again for the length of time between these updates. Going forward, with only the one branch to deal with, I expect the updates to return to how they were before I was dumb and split the beta branch off.

Anywho, Aisla's character spotlight will be coming after her shroomery stuff is actually finished, as one could expect. I hope that to be quickly, but we'll see, I suppose.




Thank you all,
Until next time,
Lucas

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