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KILL IT WITH FIRE! 2 News

Cyber Core Update now available!

Greetings, Exterminators!

Get ready to dive into the Cyber Core Update, the second major content drop in the Kill It With Fire 2 Early Access Roadmap! This update takes you deep into DARWIN’s brain, where you’ll tackle new mini-games, solve puzzles, parkour the platforms, unlock hidden doors, find collectibles, and of course, squash spiders!

[previewyoutube][/previewyoutube]

[h2]Patch Notes[/h2]

[h3]New Level: CyberCore[/h3]
  • Navigate this arcade-inspired HSF training program to earn your coveted Heavy Armor Clearance.

[h3]New Spider: Glitch Spiders[/h3]
  • Watch out for these tricky spiders! Each one you kill splits into two spiders that are smaller and faster!

[h3]New Weapons[/h3]
  • Decompiler: Scrap spiders and objects into bits, to build entirely new objects.
  • Drone: A reappearance from the first game, but this one has guns and a cute face!

[h3]New Lab Project: Butterfly Effect[/h3]
  • Collect butterflies (which spawn randomly throughout the game) to unlock the Butterfly Effect. It shoots spider-seeking butterflies that erase arachnids from existence! Every successful butterfly will duplicate and continue to hunt spiders! The weapon also slowly regenerates its own ammo.

[h3]New Challenge: Drone Race[/h3]
  • Test your piloting skills with your new Drone weapon.

[h3]New Potion:[/h3]
  • [REDACTED] – We’ll let you try and discover this one on your own!

[h3]New Blueprint: Jetpack[/h3]
  • A flamethrower that takes you to new heights.

[h3]New Audio Logs: CyberCore Dev Logs[/h3]
  • Dive further into the lore by collecting the tape recordings.

[h3]New Objectives: x12[/h3]
  • Don’t forget to check your clipboard, exterminator.

[h3]New Achievements: x10[/h3]
  • How many will you get?

[h3]New System: Cosmetics![/h3]
  • Collect 21 unique cosmetics, including hats, to personalize your exterminator.

[h3]A Holiday Surprise![/h3]
  • A festive gift awaits—just in time for Christmas!


[h2]🎥 Don’t miss the latest Devlog![/h2]

https://store.steampowered.com/app/2357000/Kill_It_With_Fire_2/

The Wild West Update is out now!



Howdy, Exterminators!

The Wild West has arrived in Kill It With Fire 2 and the town of Rancho Saguaro is counting on you to save it from the eight-legged bandits!

Once you step through the portal to Rancho Saguaro, here’s what'll be waitin’ for you:

  • New NPCs: The prickly but trusty Cactar
  • New Spiders: Exploding Spiders, -WANTED- Spiders, and the infamous Spider Gang
  • New Weapons: Load up with dual Revolvers, a Tumbleweed Launcher, and [REDACTED] (we'll let you figure out this last one!)
  • New Weapon Quest: Get your hands on the legendary Laser Sword
  • New Challenge: Hold the line and protect Rancho Saguaro in a five-day showdown with the Spider Gang, where each raid will get increasingly difficult. Grow and gear up new Cactar allies, then deploy 'em in strategic locations to stop the Spider Gang from takin' over the saloon!
  • New Potion: Snake Oil
  • New Blueprint: Proximity Mine
  • New Audio Logs: Discover the tale of a legend in The Ballad Of The Cactus Kid
  • New Objectives: 18 more tasks to complete
  • New Achievements: 9 shiny new trophies
  • New Spider Hunt Map: Hide or hunt in the dusty streets of Rancho Saguaro
  • And of course, Bug Fixes and Performance Improvements to keep things runnin' smooth as a horse on the open range!

[h3]Watch the devlog with Casey Donnellan as he takes you on his development journey in bringing Ranch Saguaro to life![/h3]
[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/2357000/Kill_It_With_Fire_2/

Kill It With Fire 2 Wild West Update Releasing on September 17th!


Howdy Exterminators,

Put on those cowboy boots cause the Cactar folks of Rancho Saguaro are seeking YOUR help to defend them against the outlaw spider gang.

[h3]The Wild West Update is coming to KIWF2 on September 17th![/h3]

This major update will include a whole new level; Rancho Saguaro with tons of new gameplay features involving Cactar NPCs, quests, bandit spiders, challenges, farming??, blueprints, potion recipe, new weapons and more!


Keep an eye out for our upcoming Dev Vlog to learn all about the Wild West Update.

[h3]JOIN THE COMMUNITY[/h3]
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KIWF2 Update #2 v0.6.1.5s

Hey Exterminators!

Update #2 has arrived along with KIWF2's Early Access Roadmap!!

[h3]Save Sync[/h3]
  • New feature that allows clients to sync their save file with the host.
  • This will overwrite your current save slot, so use with caution!
  • Always starts disabled when you join a co-op session.

[h3]Accessibility[/h3]
  • Created a new sub-menu for Accessibility settings.
  • Moved Arachnophobia settings to this new sub-menu.
  • Added an option to disable strobe effects (only seen in the vents on the Vindicator)

[h3]Early Access Roadmap[/h3]
  • Added the Early Access Roadmap to the main menu.
  • The roadmap also automatically pops up when you return to the Vindicator after beating the game.
  • Some small text changes to make it more clear that Dimension Iota Eight, CyberCore, and Alpha One aren’t available yet.
    - Screens on the Vindicator now show Iota Eight and CyberCore as “Coming Soon”
    - Screens referring to Alpha One say “Error, Missing Datachip”, then “See Control Room”. After you complete the game, they switch to “Coming Soon”

[h2]Balance Changes[/h2]

[h3]Spider Hunt[/h3]
  • Exterminators can no longer see spider nameplates.
  • Spider idle sound spatialization fades away at close distances (only in Spider Hunt)
  • The Tracker weapon can no longer spawn in Spider Hunt.
  • Added more weapon spawns to the Vindicator and HEM maps.
  • Changed the Exterminator vs. Spider ratio on all maps:
    2-4 players: 1 Exterminator
    5-7 players: 2 Exterminators
    8 players: 3 Exterminators

[h2]Bug Fixes[/h2]

[h3]Tracker[/h3]
  • Vacuumed spiders no longer have tracker blips
  • The Secret Sniffer now actually works and has an audio cue to go with it.
  • Unlike the Secret Sniffer Pro, the regular Sniffer upgrade doesn’t take verticality into account; you can use this to your advantage.

[h3]Rocket Launcher[/h3]
  • Fixed a bug where the UI displayed your ammo incorrectly when guiding a rocket.
  • Fixed a bug where making a sharp turn with a rocket would cause your next rocket to spawn with the same turn speed.
  • Fixed a bug where standing close to level geometry would sometimes prevent the guided rocket spawning, but still use ammo.


[h2]Misc[/h2]
  • Added more signage to make it clear where the Reactor is located.
  • Added more signage to make it clear where Control is located.
  • Added signage to provide hints on how to reach Control.
  • Added a few missing localization strings for objectives in Arachnitopia and HEM


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https://store.steampowered.com/app/2357000/Kill_It_With_Fire_2/

KIWF2 Patch #1 v0.6.21

Greetings Exterminators,

The very first update is here with some improvements and fixes, thank you all so much for sending us your feedback and reports, please keep them coming!

Changelog:
  • When playing co-op, whenever the host receives an achievement all clients will also receive that achievement.
  • Cleaning objects with the pressure washer is now considerably faster!
  • When playing co-op, only the host may start challenges.
  • Added a message informing players about interactions that only the host can perform (activating portals, buying upgrades, creating blueprints, and starting challenges).
  • The save slot menu now tracks your progress as a percentage.
  • Projectiles from player/spider tanks no longer spawn fires.
  • If you’re playing in an aspect ratio greater than or equal to 2.0 (width/height), the clipboard now only displays four objectives per page.
  • Explosions now work against swarm spiders and are incredibly effective.
  • Generally nerfed swarm spiders.
  • You can no longer vacuum spider eggs.
  • Potion ingredients are now automatically released when they enter the cauldron.
  • If you’ve successfully brewed a potion, you cannot cause the cauldron to explode until you take the potion.
  • Changed the location of the pressure washer to make it much harder to miss.
  • Added some invisible geometry to help Exterminators climb buildings in Arachnitopia.
  • Barrels of nuclear waste that are thrown into the ocean will return to their spawn location after a few seconds.
  • Repositioned the “Rad Cola” recipe to make it easier to read.
  • Fixed a bug where you could avoid damage during Breaker Challenges by repeatedly entering and exiting the fog.
  • Once you’ve been swarmed you can no longer jump.
  • Changed the models on the salt and pepper to make it more clear which is which.
  • Added one additional upgrade module to the Vindicator.
  • Fixed a performance hitch that occurs sometimes on the Vindicator.
  • Increased the speed of Darwin's text scroll drastically.

Also please leave a Steam Review, it would mean the world to us!

- Casey Donnellan & tinyBuild

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https://store.steampowered.com/app/2357000/Kill_It_With_Fire_2/