Version 1.1.1 Update Notes
[h3]Fixes[/h3]
Fixed an issue where the AI used a higher difficulty than the player chose in the menus.
Fixed an issue with the lower level AI being more consistent with chain combos than intended.
Made the AI more consistent on launchers and air combos.
Made the AI better able to time the player's recovery and pressure them on wakeup.
Adjusted the audio balance to turn up some of the quieter music.
Fixed an issue where the AI used a higher difficulty than the player chose in the menus.
Fixed an issue with the lower level AI being more consistent with chain combos than intended.
Made the AI more consistent on launchers and air combos.
Made the AI better able to time the player's recovery and pressure them on wakeup.
Adjusted the audio balance to turn up some of the quieter music.