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Dungeon Defenders II News

Dungeon Defenders II - Hotfix 06/25/24

[h2]Fixes[/h2]
  • Fixed an issue regarding bandwidth that was causing extended loading times.
  • Fixed "Bunnyhop" daily quest not working as intended.
  • Fixed Onslaught rewarding current max checkpoint gear on lower floors.
  • Changed Ballista tower description to reflect its recent mechanical change.

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Dungeon Defenders II - Hotfix 06/19/2024

[h2]Fixes[/h2]
  • Fixed various collision issues on Coral Reef Town.
  • Fixed an issue regarding Onslaught progression.
  • Fixed a typo in the Chi Burn shard.
  • Fixed an issue regarding Itsy-Betsy pet animations.
  • Fixed an issue where Coral Reef Town would not contribute towards The High Seas daily missions.
  • Fixed 'Poison Whirlpool' pet ability dealing 6000% hero damage as opposed to the intended 600%.

[h2]Balance Changes[/h2]
  • Reworked 'Empowered Bolts' shard;

    • Enemies hit by the Ballista receive an additional x% damage from all sources for y seconds.
  • Adjusted Onslaught loot system to be based on individual floor progression. For example, if you are playing on floor 900 with a friend--but your own highest floor is 500--your loot will scale to floor 500.

Seas of Dragonfall Part II

Reveal Trailer


[previewyoutube][/previewyoutube]
Seas of Dragonfall Part II Patch Notes


[h2]New Map - Coral Reef Town[/h2]
Coral Reef Town - Available to play within The High Seas.


[h2]New Enemy[/h2]
  • Sharken - A deep-sea denizen that becomes enraged at regular intervals, increasing move speed, attack speed, damage and damage reduction for a limited duration.

[h2]New Pets[/h2]

  • Blue Shark Cat - Obtainable by achieving level 55 in the Defender Pass.

    • Ability: Feeding Frenzy - Increases hero speed by 50% for 7 seconds. During this time attacks deal an additional 115% water hero damage.
  • Seahorse - Obtainable as a rare drop on Coral Reef Town.


    • Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.
  • Dapper Seahorse - Available for purchase from the Black Market Dealer for 1 billion Gold.

    • Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.

[h2]Seas of Dragonfall Defender Pass[/h2]


[h3]Costumes[/h3]
  • Aquarion Huntress - Obtained by achieving level 1 in the Premium Defender Pass.
  • Abysal Initiate - Obtained by achieving level 45 in the Premium Defender Pass.
  • Crabmancer - Obtained by achieving level 60 in the Premium Defender Pass.
  • Aquarion Guard Hunter - Obtained by achieving level 75 in the Premium Defender Pass.

[h3]Flairs[/h3]
  • Bitey the Piranha (Head Flair) - Obtained by achieving level 77 in the Free Defender Pass.
  • Water Splashes (Feet Flair) - Obtained by achieving level 78 in the Premium Defender Pass.
  • Fish School Belt (Waist Flair) - Obtained by achieving level 79 in the Premium Defender Pass.
  • Fish Bowl backpack (Back Flair) - Obtained by achieving level 80 in the Premium Defender Pass.

[h3]Titles[/h3]
  • The Giggling Guppy - Obtained by achieving level 3 in the Premium Defender Pass.
  • Coral Commander - Obtained by achieving level 11 in the Premium Defender Pass.
  • Kraken's Bane - Obtained by achieving level 69 in the Premium Defender Pass.

[h3]Other New Defender Pass Rewards[/h3]
  • Generic Hero Shard.
  • Generic Tower Shard.
  • Elemental Pet Reroll Token.

[h2]Initiate Hero Revamp[/h2]


[h3]Abilities[/h3]
  • Breath of the Dragon (Replacing Chi Stomp) - Summon an ethereal dragon that unleashes a brief cone of flames in front of you. This deals magical fire damage and burns enemies, causing damage over time.

  • Chi Aura (Replacing Heal) - Channel your chi into an aura around you, healing yourself and nearby allies while crippling and slowing enemies!

  • Crippling Chi Wave


    • Unlocked movement while casting Crippling Chi Wave.
    • Decreased charge time from 1s to 0.25s.
    • Projectile now auto-fires on full charge.
    • Increased projectile speed by 50%.
    • Increased max pierce targets from 5 to 10.
    • Reduce the mana cost of Crippling Chi Wave from 50 to 40.

[h3]Shards[/h3]
  • Blessing of the Dragon (Chaos X) - +x% critical chance and +x% critical damage for 5 seconds after using Breath of the Dragon.
  • Chi Boost (Chaos IX) - Increases hero damage by x% while Chi Aura is active.
  • Chi Burn (Chaos VIII) - Enemies inside Chi Aura burn for x% of your ability power as magic damage every second.
  • Goat Transmog (Chaos VII) - x% chance for Crippling Chi Wave to transmog enemies into goats for 3 seconds on-hit. Transmogrified enemies take x% more damage.
  • Crippling Strikes (Chaos VI) - Attacks have a 25% chance to fire a piercing Chi Wave that deals x% hero damage as magical damage and cripples enemies, increasing damage taken by x%.
  • Enduring Flame (Chaos IV) - Increases Breath of the Dragon burn damage by x% and increases burn duration by x seconds.
  • Enhanced Flames (Chaos III) - Increases the damage of Breath of the Dragon by x%.
  • Protective Chi (Chaos II) - While Chi Aura is active, gain a shield that decreases incoming damage by x%.
  • Pole Power - Removed Initiate from list of valid heroes for this shard.
  • Smashing Fists - Removed Initiate from list of valid heroes for this shard.

[h3]Mods[/h3]
  • Thundering Stomp Chip reworked into Thundering Roar Chip - +x second stun on Breath of the Dragon.
  • Stomp Height Chip reworked into Burning Talisman Chip - Enemies within the range of the talisman burn for x% of your ability power and are crippled.

[h2]Emporium[/h2]
  • New Bundles Tab - A new tab added to the Emporium where you may find all currently available bundles.
  • Nights of Dragonfall Defender Pass Bundle - A bundle containing all costumes from the Season One Defender Pass, available for 2,080 gems.

[h2]Black market Vendor[/h2]
  • Removed Gold Adept costume.
  • Added Gold Barbarian costume.

[h2]Balance[/h2]
  • Increased damage of Oceanic Rift by 15%.
  • Increased damage of Water Orbs by 25%.
  • Increased damage of Ice Shards by 25%.
  • Increased Ice Shards projectile speed by 50%.
  • Reduced Water Sprite DU cost from 40 to 30.
  • Increased upgrade scalar of Water Sprite from 25% to 50%
  • Ballista projectile now pierces terrain.
  • Ballista damage scaling changed from -5% per enemy struck to +5% damage per enemy struck.
  • Reduced Skeletal Ramster DU cost from 50 to 40.
  • Increased upgrade scalar of Skeletal Ramster from 15% to 25%.
  • Skeletal Ramster can now hit airborne enemies, although it still will not target them.

[h2]Bug Fixes[/h2]
  • Fixed an issue where ability charges would display incorrectly.
  • Removed material skins from the Aquarion.
  • Fixed an issue where players would be prompted to purchase the incorrect vault when selecting one (Material Vault/Shard Vault) while using a controller.
  • Fixed an issue where Gargoyle Statue would not contribute towards weekly and/or daily missions.
  • Fixed an issue where node-based defenses displayed an incorrect mana cost in the town and private tavern.
  • Fixed an issue regarding ranged enemies ignoring Reflect Beams.
  • Addressed an issue regarding Altar Assassins teleporting to spawn locations.
  • Fixed 'Werewolf Mercenary' costume name.
  • 'Diversity' challenge no longer fails when retrying from a wave.

[h2]QoL Adjustments[/h2]
  • Added a timer that kills stuck enemies.
  • You may now play any Onslaught floor to increment your own floor number by 1. For example; if your current Onslaught floor is 50 and you complete floor 200 with a friend, your Onslaught floor will increase to 51. Floors past 900 work like the previous iteration so you need to beat your latest floor to progress.

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For Etheria!

Under the Dungeon: Initiate Hero Revamp

Under the Dungeon: Initiate Hero Revamp


Greetings, Defenders!

Debuting alongside our next major update—Seas of Dragonfall Part II—is a significant revamp to the Initiate! While the initiate has always been a valuable hero, we've felt that her kit lacks significant identity when compared to the greater roster. With two brand-new abilities and a significant rework of another, we believe the Initiate will now shine even brighter alongside her fellow heroes. Let’s dive into the details!

[h2]Abilities[/h2]
Breath of the Dragon (Replacing Chi Stomp) - Summon an ethereal dragon that unleashes a brief cone of flames in front of you. This deals magical fire damage and burns enemies, causing damage over time.


Chi Aura (Replacing Heal) - Channel your chi into an aura around you, healing yourself and nearby allies while crippling and slowing enemies!

Crippling Chi Wave - As it is now, 'Crippling Chi Wave' can feel slow and clunky to use. With these changes, we hope to make it a more fluid and fun ability;
  • Unlocked movement while casting Crippling Chi Wave.
  • Decreased charge time from 1s to 0.25s.
  • Projectile now auto-fires on full charge.
  • Increased projectile speed by 50%.
  • Increased max pierce targets from 5 to 10.
  • Reduce the mana cost of Crippling Chi Wave from 50 to 40.


[h2]Shards[/h2]
With new abilities, we've also added a number of new shards to enable more varied and dynamic styles of play.
  • Blessing of the Dragon - +x% critical chance and +x% critical damage for 5 seconds after using Breath of the Dragon.
  • Chi Boost - Increases hero damage by x% while Chi Aura is active.
  • Chi Burn - Enemies inside Chi Aura burn for x% of your ability power as magic damage every second.
  • Goat Transmog - x% chance for Crippling Chi Wave to transmog enemies into goats for 3 seconds on-hit. Transmogrified enemies take x% more damage.
  • Crippling Strikes - Attacks have a 25% chance to fire a piercing Chi Wave that deals x% hero damage as magical damage and cripples enemies, increasing damage taken by x%.
  • Enduring Flame - Increases Breath of the Dragon burn damage by x% and increases burn duration by x seconds.
  • Enhanced Flames - Increases the damage of Breath of the Dragon by x%.
  • Protective Chi - While Chi Aura is active, gain a shield that decreases incoming damage by x%.

[h2]Mods[/h2]
And finally, several mods have been reworked to reflect the Initiate's newfound abilities;
  • Thundering Stomp Chip reworked into Thundering Roar Chip - +x second stun on Breath of the Dragon.
  • Stomp Height Chip reworked into Burning Talisman Chip - Enemies within the range of the talisman burn for x% of your ability power and are crippled.

We hope you enjoy these sneak-peeks and can't wait for you to try out the Initiate's new kit for yourself!

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Double XP Week & Bag Sale

Double XP Week & Bag Sale


Defenders, we're pleased to announce a week of double experience and half-price inventory bags! This event begins with the launch of this announcement, and will continue until May 13th.

As the kids would say, it's time to "get that bag".

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