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Dungeon Defenders II News

DUNGEON DEFENDERS 2 HOTFIX 1/10/2023

The Dragonfall Winter Spectacular has now officially ended, and the Tavern has returned to its normal state.

Bug Fixes


  • Fixed an issue where Heavy Blizzard’s scaling was higher than intended.
  • Fixed an issue where Quest progress in the new questline would not properly advance.
  • Fixed an issue where players with old account data were sometimes unable to progress through the Campaign questline.
  • Fixed a typo in the Meditation Shard.
  • Fixed an issue where Weekly Quests wouldn’t properly change on the correct time.
  • Fixed an issue where Campaign Shard Dust didn’t show up in the Material Vault.
  • The Drenched Shard should now function properly.
  • Added a fix for chest loot sometimes being lost if players left a map too quickly. Players will now have to wait for chests to give all of their loot before being able to transition maps.
  • Fixed description of the Dungeon wins Daily Quest.


[h2]What’s Next?[/h2]
As we have talked about in past posts, we are in the works on the next big update for DD2. This update will have a new hero called the Engineer, who as the name implies is great at building new things. I’d leave this here, but I will say the tower for sure isn’t a wall and it isn’t melee.


[h3]Social Defenders[/h3]
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:

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For Etheria!
Chromatic Games

DD2 WINTER WONDERLAND EVENT

DEFENDERS,

[h2]Winter Wonderland Event[/h2]
The Dragonfall Winter Spectacular is now back with the decorated tavern/town with everyone's favorite Christmas tree. Sadly the Santoliches didn’t come back this year, but some new pets have migrated to Dragonfall during the holidays for you to collect as well as a new Chaos 10 Shard.
The Winter Town and tavern has returned to dragonfall and hopefully not as long as last time!

[h2]NEW PETS![/h2]

New Winter Wonderland Pets Bundle!



[h2]Revamp Daily and Weekly Quests[/h2]

The UI got a refresh that better matches other UI's in the game



  • Added New Daily Missions for Tornado Valley Region, The Wild West Region, The High Seas Region, DrakenFrost Region, and Lost Dungeon Region
  • Created new Weekly Challenges - Gobu Destroyer, Treasure Hunter, Incursioner, Big Game Hunter, Onslaught, Mad Scientist, Explorer, Civil Engineer
  • Moved all old Weekly Incursion challenges to Daily
  • Created new Daily Challenges for Griblok’s Horde, Return of Maldonis, Dark Awakening, Revenge of the
  • Yeti, Dawn of the Blood Moon, Wyvern’s Den, Harbinger’s Warship, and Jester’s Revenge
  • Created new Daily Challenges - Gobu kills, Orc kills, Mage kills, General kills, Miniboss kills
  • Increased the amount of Defender Medal's weekly challenges given from 600 to 1200, and increased the requirements of some of the old weekly challenges


[h2]NUE Quest Line[/h2]

This patch introduces a new quest line for new and old players that guides them through the different game modes of the game and has rewards throughout including Gold, Defender, Medals, Shards, a free bag, and a bank slot. This questline is an excellent example of new quest lines we want to do in the future. The quest line begins where the campaign ends, with the Dragonfall Savior quest kicking it off.

[h2]Emporium[/h2]



  • Added Winter WonderLand Skin Bundle IncludesReaper of Future Winters, Nymph of Yesteryear, Mournful Moorley, and Lord of Winter’s Bounty Skins
  • Added Winter Wonderland Flair Bundle includes Krampus Hat, Krampus Tail, Krampus Wings, Snowflake Wings, and Candy Cane Wings
  • Added Silver Dragonfall banknote to the emporium that gives 1,350,000 gold
  • Added Gold Dragonfall banknote to the emporium that gives 4,500,000 gold
  • Added Winter Wonderland Accessory Bundle including Elf Hat, Festive Antlers, and Gingerbread Mask
  • Added Winter Pet Bundle including Penguin Commander Egg, King Nutcracker Egg, and Snow Mage Egg
  • Added Individual Winter Pets to Tree
  • Added individual gold Winter Pets to Black Market Dealer
  • Added New Gold Ground Flair to Black Market Dealer


[h2]Balance[/h2]

  • Changed the AI behavior of the pawn-based tower
  • Added linger to home time to offset some speed-based balance issues
  • Fixed an issue with pawn target updating for spawner towers
  • Fixed an issue where if flying pawns from the spawner tower used to look at target functionality it wouldn't reset to its original rotation on the idle state
  • Fixed elemental trait of the nimbus tower not being water
  • Changed nimbus to do water damage by default
  • Increased nimbus AoE range by 50%
  • Increase Flamethrower Damage by 25%
  • Increase Ramster Damage by 25%
  • Change max enemy count on The Lost Temple from 130 to 80
  • Freeze now has DR like all other stuns
  • Added a 40% slow for 2 seconds after the end of the freeze stun
  • Added a 40% slow for 2 seconds after the end of the shatter stun
  • Increased Mystic Dark Torment self Damage Multiplier from 1.5 to 1.75
  • Dark Torment Damage multiplier now works on Mystic Towers


[h2]QOL[/h2]

  • Split the Head and face slot flairs allowing for more flair variations.
  • The end game loot chest now automatically opens.
  • Added timers and icons for Swap Damage, Swap Ability power, Swap Crit, Swap Crit Damage and Swap, Mana Gain Chip, and Mana Growth Chip.


[h2]Bug Fixes[/h2]

  • Fixed corrupted Polearm’s Projectile not procing on-hit effects
  • Changed description of Explosive Blades
  • Fixed Physical Crushing Damage types dealing 0 damage to frozen enemies
  • Fixed an issue where Poison Dagger throw Talent did not work
  • Fixed an issue where the navigation mesh was broken on Tornado Highlands
  • Fixed an issue where Cyclone Shaper wasn't dropping miniboss loot
  • Fixed an issue where the mercenary noble / default skin didn't have a dropped art from defender packs
  • Fixed an issue where the new initiate tower wasn't in new purchases of the Hypno bundles
  • Fixed an issue where the line of sight on the nether archers was too low
  • Fixed oil sometimes not affecting enemies with 100% tenacity
  • Fixed oil slow not being removed when ignite is triggered
  • Fixed Mystic Speed Buff
  • Fixed Homing projectiles targeting blocking volumes on tornado valley
  • Fixed flight path on Saloon
  • Fixed Double Lane pathing on The lost Temple where enemies could go out the wrong lane
  • Removed double loot drops on embermount
  • Fixed Sand Storm, Cyclone, and Poisonous Tips would scale with Tamer’s Gambit
  • Fixed Sand Storm, Cyclone, and Poisonous Tips would double scale with Antis and Crits
  • Fixed an issue where Barbarian Lightning stance weekend enemies 10x more than intended
  • Fixed an issue where Echoing shout would only scale turtle stance shout duration
  • Fixed an issue where Echoing shout would multiply duration by shard amount not add




[h2]For Etheria!

Chromatic Games[/h2]

Nominate Us

Dungeon Defenders II is still being worked on to this day. We appreciate the love and support of our community and decided to run for the Labor of Love Event. Please consider nominating us if you feel the love, we'd be really happy to compete with the big names and show that indie games get tons of love too! We appreciate you

DD2 HALLOWEEN EVENT & DD2 DEVELOPMENT UPDATE

Defenders,

This post will provide an update on development in general, the next update for Dungeon Defenders 2, and the upcoming in-game Halloween event.  The event will start this Friday, October 14th, and the event will go until November 4th.

Halloween Event
The spooktacular theme is now back to DragonFall with all the spookiness you know and love.

Ol Peeper's Daily Gift
Ol Peepers is now selling a spooktacular crate along with a green defender pack every day during the spooktacular event.

The spooktacular crate contains :

  • New Chaos 10 Shard
  • Festive Carnival Fireworks
  •  Dragonfall Popcorn Machine
  • Trust me Disguise
  • Lucky Bunny Mask
  • Rainbow ‘fro
  • Snow Liger
  • Imperial Grin
  • Hastening Salve
  • Strongman Salve
  • Enduring Salve
  • Spellcasting Salve
  • Tower of Power Salve
  • Enduring Salve
  • Impactful Tower Salve
  • Impactful Hero Salve 
  • Lucky Tower Salve
  • Lucky Hero Salve 




Spooky Pumpkin Head - One-time reward cosmetic Flair.

Black Market Dealer
The Black Market Vendor now has another limited-time Flair: The Golden Spooky Pumpkin Head!

Emporium
The mask factory was over stocked with old masks from a previous spooktacular event so we decided to bring them back for everyone to enjoy.

Development Update
I wanted to give a general update on all things DD2 development. It has been a pretty hectic few weeks with leadership changes, random back-end issues, internal build issues, and more recently the Xbox login issues that affected some of the development of the new patch. These hurdles also have impacted some of the transparency the game needs and hopefully, it can now change for the better. As all these hurdles have now been pretty much gotten over, the development effort for the next patch will start ramping up again to get it out as soon as feasibly possible.

What’s Next?
So as the title suggests, what is exactly next for dragonfall? It exactly hasn’t been a secret that Chaos 10 is coming toward the next update so how about we show / say some stuff that has been a secret. The next update is named “Mines of Etheria.”

Chaos 10
Chaos 10 is going to take a different direction this time compared to the other chaos tiers. While Assassins will be absent this time around, there will be three new enemies to take on instead of just one. We won’t be going into much detail about chaos 10 for now as it will be explained further at a later date. 

Hidden Caverns Region
Along with C10 this next update will be introducing a new region to the game with 2 new maps.

New Map : Crystal Mines
Inside the mountains of Dragonfall, there is a long-abandoned mine full of precious crystals and gemstones waiting to be excavated.

New Map : Lava Caverns
Deep below the ground lies a treacherous ancient lava cavern with mysterious crystals and signs of ancient magic.

???
A strange new individual has come out of hiding to aid in the heroes’ defense against the enemies of Dragonfall.


For Etheria!

Chromatic Games


Shifting Sands Hotfix

DEFENDERS,

We just released a hotfix to fix some of the early bugs and issues that we have found in the Shifting Sands Update.

  • Fixed Chi Spirit dead zone directly in front of the tower.
  • Fixed some potential issues with the player shops not visually updating properly.
  • Fixed an issue where Frosty Explosion was hitting friendly towers on retry.
  • Fixed Spirit Charge and Concentrated Pyrotechnics damage buffs to function like Destruction.
  • Reduced Forest Roots poison buff from 25% to 0.5%.
  • Fixed some slows working on unslowable enemies.
  • Fixed some pathing issues on Saloon.
  • Fixed a problem where core death would not end the map on Tornado Canyon and Tornado Highlands.
  • Fixed Chi Spirit tower shooting 2 projectiles.
  • Fixed an issue where Queen Death Weaver, Ancient Wyvern, and Cyclone Shaper did not show up as bosses in lane billboards
  • Fixed quality of Talismans on Tornado Canyon and Tornado Highlands.