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Toy Shire News

💥 Watch Real Civil Engineer play Toy Shire!

Hi everyone,

Join the stream and catch Real Civil Engineer play the demo we have prepared for Steam Next Fest!

Watch Real Civil Engineer build defenses, beat Memphis-X, review bridges and roofs as he plays through the Next Fest demo for Toy Shire!


The demo is publicly available for download now! You can download the demo from our Steam page and experience Toy Shire yourself.

[h3]Our demo currently features:[/h3]
  • 3 Levels: Go around Kevin's room, defending 3 separate locations from your old toys.
  • A Boss Fight: Stand off against Memphis-X. Build defenses and order your troops to hold off the big bad robot.
  • Creative Mode: Haven't had enough? You can create and share your own levels or browse and play levels made by others.

[h3]Don't forget to wishlist Toy Shire if you enjoy the demo![/h3]

Wishlists are always a great way to support indie games as they allow us to reach even more people who might enjoy our game.

We really appreciate your support and would love it if you could wishlist Toy Shire!


[h3]We want your feedback![/h3]

Your feedback is important as we develop the game further and get it ready for release this year. You can join our Discord or visit the Steam Discussions page to leave your feedback.


We hope you all enjoy our demo during Next Fest!


💥 Watch Real Civil Engineer play Toy Shire!

Hi everyone,

Join the stream and catch Real Civil Engineer play the demo we have prepared for Steam Next Fest!

Watch Real Civil Engineer build defenses, beat Memphis-X, review bridges and roofs as he plays through the Next Fest demo for Toy Shire!


The demo is publicly available for download now! You can download the demo from our Steam page and experience Toy Shire yourself.

[h3]Our demo currently features:[/h3]
  • 3 Levels: Go around Kevin's room, defending 3 separate locations from your old toys.
  • A Boss Fight: Stand off against Memphis-X. Build defenses and order your troops to hold off the big bad robot.
  • Creative Mode: Haven't had enough? You can create and share your own levels or browse and play levels made by others.

[h3]Don't forget to wishlist Toy Shire if you enjoy the demo![/h3]

Wishlists are always a great way to support indie games as they allow us to reach even more people who might enjoy our game.

We really appreciate your support and would love it if you could wishlist Toy Shire!


[h3]We want your feedback![/h3]

Your feedback is important as we develop the game further and get it ready for release this year. You can join our Discord or visit the Steam Discussions page to leave your feedback.


We hope you all enjoy our demo during Next Fest!


Creative Mode Update & New Level for the Demo!

Hi Everyone!

We come to you with great news. We've been working on a new update for the demo version for a while now. Now that the moment has arrived, here are the patch notes!

[h3]What's New[/h3]
  • Creative Mode: Now you don't only have to play on the levels we made. With this mode you can create your own levels and even share them with your friends through the workshop.
  • Level 3: The story mode picks up where it left off... For the demo version, we added all the levels in Kevin's room to the game. You can fight against different enemies in the table, bed and carpet sections.
  • New Enemy Bases: There are different enemy bases that vary according to the different levels. You can also use them in creative mode.
  • New Enemies: Meet two new enemies we added for Level 3.


[h3]Changes[/h3]
  • Balance changes: We've tried to balance the levels for the demo as much as we can. Of course, there are some balance issues in the current version as well. We plan to fix them as soon as possible.
  • Level 1 Enemies Reworked: Instead of making Level 1 purely tutorial, we've transformed it into a normal game format after a few waves.
  • Level 2 Redesigned: Due to our desire for a more controlled difficulty increase, we've redesigned Level 2.
  • Soldiers Getting Stuck Issue: Soldiers couldn't hit enemies again after taking damage due to the damage-receiving animation until they died. Now, soldiers do not enter the damage-receiving animation except for heavy-hitting large enemies.
  • Mortar Not Firing Issue: After the cannon stayed out of range after firing at enemies, it used to go into a zero-waiting time. This issue has been fixed.
  • Many minor bugs in the game have been fixed.


You can try the new version by downloading the demo right now! Don't forget to report any bugs and suggestions you encounter in the game on our Discord server. We continue to improve the game at full speed. Have a good game!

The Demo for Toy Shire is Live During Strategy Fest!

Hello everyone!

We're happy to announce Toy Shire is taking part in Steam Strategy Fest!

We've had a great week at Gamescom and got a lot of good feedback. Our demo on Steam has been live during Gamescom and it will stay up during Strategy Fest!

Don't miss out on this chance to try the game out for yourself and please wishlist if you enjoy it! Wishlists helps us out a lot and are greatly appreciated!

Steam Strategy Fest runs August 28 at 10:00 AM PDT (UTC-7) to September 4 at 10:00 AM PDT (UTC-7).