Version 1.0.0.16 Patch Notes & Dev Letter about English Version
Official Version V1.0.0.16 Update Content:
【Experience Optimizations】
【Bug Fixes】
Since most of the bugs for the official version have been largely addressed, subsequent updates won't be as frequent as the initial bug-fixing phase right after launch. We will return to the previous schedule of one major update per month or one every two months.
Finally, thank you all for your support.
Wishing everyone have a good Dragon Boat Festival! ^_^
[hr][/hr]
Dear Players,
We want to be fully transparent about the delays in releasing the English version of Path of Kung Fu. The main challenge comes from our early development approach—significant amount of the game’s text were hardcoded into the game systems rather than being set up for easy localization.
What This Means for Development:
1.A massive amount of content must be manually extracted.
2.Each system (quests, UI, items) requires separate refactoring.
3.Localization now involves restructuring parts of the core code.
We're simultaneously working on finalizing game content and optimizing player experience. It`s taking more time than our expect,and we are actively working on it.
A Heartfelt Thank You
We’ve received many kind offers from players willing to help with translation. We’re deeply moved by your passion for Path of Kung Fu! Unfortunately, due to the technical hurdles mentioned above, we can’t yet provide text files for community translation. Once the extraction is complete, we’ll explore ways to involve you in polishing the localization.
Your patience and support mean the world to us. We’ll keep you updated on our progress, and we’re committed to delivering a version that meets your expectations.
With gratitude,
Path of Kung Fu Team
【Experience Optimizations】
- Added 64 new sets of story character portraits. The portrait selection interface now supports long-press for quick switching.
- Added support for leaving the Assassin Organization.
- Messenger Pigeons now display the real-time coordinates of the relevant NPC.
- Added a secondary confirmation dialogue for Martial Arts Sparring with story NPCs.
- The in-game system menu now supports opening the local log directory. This automatically opens when reporting issues.
- Factions now support the relocation of their headquarters. Adjusted the logic for alliance disbandment.
- Optimized the performance of the Faction Member interface to prevent lag when there are many members.
- Added the display of Faction Level to the Faction Relationship list.
- The Faction interface now responds to the ESC key to exit.
- Faction members dispatched for expeditions can no longer take on labor jobs.
【Bug Fixes】
- Fixed an issue preventing combat under the Spanish regional setting.
- Fixed the logic for switching and saving between two sets of key bindings.
- Fixed an issue where Willpower dropped to 0 for story NPCs after being captured.
- Fixed an issue where many random NPCs knew sword, blade, and spear martial arts but not fist techniques, yet had no weapon equipped.
- Fixed an issue where resource gathering always yielded only 1 unit.
- Fixed the patrol route for Capital City Constables.
- Fixed an issue where Faction Prisoners lacked the "Recruit as House Servant" dialogue option.
- Fixed abnormal dialogue for Faction Prisoners after they become house servants.
- Corrected the Light Kung Fu/Internal Kung Fu martial arts and Friendship Lists for Sandbox story NPCs.
- Corrected dialogue content and options for Sandbox story NPCs.
- Fixed an issue where Sandbox story NPCs did not revert to their original portraits after their Mod portraits were deprecated.
- Fixed the issue in the [Eternal Ambition] quest where Song Hongyu was not moved.
- Fixed the incorrect corpse coordinates for Tianxiaren in [Shattered Heavens].
- Modified the quest guidance text for [Unification of Heluo], adding a prompt indicating the need to complete [The Nation's Secret].
- Fixed a typo in [The Trail of the False Hero].
- Fixed an issue where some saves with [Enlightened Resolve · II] guidance could not accept the quest.
- Corrected the coordinates for Tuoba Xiao and Shen Wuxia in Sandbox mode.
- Fixed configuration errors for some martial arts and common moves.
- Fixed an issue where non-Sect NPCs were using Sect martial arts techniques.
Since most of the bugs for the official version have been largely addressed, subsequent updates won't be as frequent as the initial bug-fixing phase right after launch. We will return to the previous schedule of one major update per month or one every two months.
Finally, thank you all for your support.
Wishing everyone have a good Dragon Boat Festival! ^_^
[hr][/hr]
Dear Players,
We want to be fully transparent about the delays in releasing the English version of Path of Kung Fu. The main challenge comes from our early development approach—significant amount of the game’s text were hardcoded into the game systems rather than being set up for easy localization.
What This Means for Development:
1.A massive amount of content must be manually extracted.
2.Each system (quests, UI, items) requires separate refactoring.
3.Localization now involves restructuring parts of the core code.
We're simultaneously working on finalizing game content and optimizing player experience. It`s taking more time than our expect,and we are actively working on it.
A Heartfelt Thank You
We’ve received many kind offers from players willing to help with translation. We’re deeply moved by your passion for Path of Kung Fu! Unfortunately, due to the technical hurdles mentioned above, we can’t yet provide text files for community translation. Once the extraction is complete, we’ll explore ways to involve you in polishing the localization.
Your patience and support mean the world to us. We’ll keep you updated on our progress, and we’re committed to delivering a version that meets your expectations.
With gratitude,
Path of Kung Fu Team