V0.7.0.0-Update notice
Brave adventurers:
The game is still an EA version, and only supports simplified and traditional Chinese versions. The official version of the game is expected to be launched in the middle of next year, and it is expected to be launched in English at the same time, thank you for your support and waiting for the global players. If you don't understand anything about the Chinese version, you can join our discord to communicate with us.
Four months after the release of the game EA, after experiencing more than 20 version updates, we finally ushered in the second version update according to the EA update plan! Updates include Creative Workshop version 1.0, new school, new story, new martial arts, life skills, new BOSS mechanics, etc. After this version, we will also focus on sandbox content! Thank you all for your expectation and support
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Version 0.7.0.0 Updates:
【 Major Update 】
1. Creative Workshop version 1.0 is now online, players can access the Creative Workshop, complete their own creation, define characters, draw images, write original tasks.
2. New BOSS mechanism [defusing], some powerful bosses will have a unique mechanism, under this mechanism, there will be a great probability of seeing through and defusing the player's attack, the BOSS will have a yellow power bar, but once the power bar is exhausted, it will fall into a period of "exhaustion" state, at this time the player can attack the BOSS arbitrarily. This mechanic will bring more variety and challenges to the player's BOSS battles!
3. New Gate: Daqimen, new exclusive martial arts of Daqimen, players can choose to worship Daqimen, new Daqimen series of missions, in this quest line, players will enter the Sui Dongguan, and Daqimen to fight the upcoming army of Juzhen.
4. The new version of the life skills system is online, and the new [medicine refining] skills are added, and more life skills will be opened in the future.
5. Starting from this version, the vertical drawing will be divided into two label buttons: story vertical drawing and dynamic vertical drawing. You can decide which vertical drawing to use according to your personal preference. Plot creation is slow, and we will gradually update important plot characters (about 3-4 photos per week).
6. New SD simple adaptation, players can use steam official console to play the game, this adaptation is not yet complete, the future will continue to improve.
7. New Daqimen door shop and door school uniform.
8. New map scenes: Sui Dongguan, the battlefield outside the Fortress.
9. Added 9 new battle scenarios.
10. Added a copy of Chang 'an Ancient Mausoleum.
11. Added a copy of the battlefield outside the Fortress [Nuzhen Sentry Post].
12. Added a batch of wild monsters.
13. Added a new companion who can join Qingping Village.
14. Added two companion lines in the battlefields beyond the walls.
15. Added open world events in the plot area of Daqi Gate.
16. Add the general interactive options of "visiting teachers", "receiving students" and "acquaintance".
【 New Features 】
1. Add dart car routes from major cities to Sui Dongguan.
2. Added snow walking sound effects and background music of Daqi gate.
3. New heart effect application: [instantaneous], [instant], [burning], [dust], [potential], [return], [storage machine], [flow structure, [Fushi], [Ceasing], [Note], [Red Moon], [Qinghui], [Cold jade], [will be relegated], [trap song], [lone horizontal, [return to the Sun], [Sand horizontal], [residual yong], [Chong].
【 Experience tuning 】
1. Adjust the plot reward [blue shirt woven by Xiaoyu] from the armor type to the outer clothing, and add the outer clothing shape.
2. Adjusted part of the text in the plot mission "White Horse goes West".
3. Adjusted some text related to the story NPC [Ying Fei].
4. Adjusted part of the text in the plot mission "Sailing Ship".
5. Added an item [a string of coins] to the failed branch of the unnamed set.
6. The entry of scenes such as "Taohuawu", "Five Holy Religions" and "Serial Village" was cancelled.
【 Issue Correction 】
1. Fixed an issue where Firebug weapons could not be kept reloading by long pressing the right button.
2. Fixed an issue where players could not get a "coin" item when performing an unnamed set quest branch.
3. Modified the description of some tasks to make the text language style more unified.
4. Fixed an occasional key error when using the gamepad to open the pop-up window interface.
5. Fixed an issue in which pressing X would cause focus loss when triggering tasks and black screen transitions during tasks.