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October 2025 Development Update

[p]*Oops. Cards say November. Sorry about that.[/p][p]The last few months we've been heads down working on gameplay, drive logic, coverage AI, etc. Not a lot of polished things to share yet but starting in November we'll be able to start sharing more visual updates, lighting, jerseys, stadiums, gameplay, etc. [/p][p]We started doing some lighting and environmental texturing tests. These were incredibly successful and we'll start rolling these changes into our mini camp and gameplay scenes. [/p][p]We also explored some concepts for field degradation over time. This is just a quick and rough proof of concept for some tech we'd use. This isn't an example of how it will look in game, where the field will wear down, etc. [/p][p]Huge milestones for us. Just wait until you see what we have going on in the coming months.[/p][p][/p][p][/p]
PRESENTATION
  • [p]All images and videos we’ve shared up to this point have been using crude base lighting. We’ve begun working on lighting, shadows, and environmental artwork. You will see more of this starting next month.[/p]
  • [p]We’ve implemented a working scorebug to display teams, scores, current possession, downs, quarter, etc.[/p]
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GAMEPLAY
  • [p]Zone coverage for safeties has been implemented. Now we are working on play-specific man coverage support to allow DBs to understand they have over the top support so they can play underneath.[/p]
  • [p]We have pulled together everything into a fully functional drive event system in place with line of scrimmage, first downs, touchdowns, and 7on7 rush timer for the QB.[/p]
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MOCAP & ANIMATION
  • [p]We have finally cleaned all recorded QB motion capture. This has been a monumental task that has taken a few months. Now, WR and DB.[/p]
  • [p]We have created a more efficient pipeline for mocap to in game implementation with our full time animation hire earlier this year. Time from capture to getting in game will be a fraction of what it was previously.[/p]
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EQUIPMENT
  • [p]We are working on creating 7on7 equipment like shorts, t-shirts, and soft shell helmets. The equipment will be usable in dynasty mode for full 11 man practice (or tryouts).[/p]
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PLAYTEST