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Devlog #2

Hey everyone!

Welcome to our second devlog. Today, we want to share more behind-the-scenes content with you.

Location and Character spotlight!

Introducing new character concept, Fox Fin. Their character has experienced first-hand the consequences of war. A wound to the head that's bandaged up, and military outfit, strongly suggests their involvement in the defense of their home country.



Another new character is Kolia Shvets.   



Moving on to new locations, we would like to introduce three new places.

The Basement, where players will be able to take refuge and rest in between the stress and pressure of war. Providing a safe pit stop between the chaos going on upstairs, the basement can function in many different settings. As a shelter for people, kitchen, supply and food storage, or anything else that is currently necessary. We want to show you the area we took refuge in and slept in to protect ourselves ad our loved one from the chaos on the surface.



Another two places are the corridor and storage shed. We're not quite giving away where this corridor belongs, the church? Community Hall? That's for you to find out when you play our game.



The shed of course serves as a storage for the most important tools and items. Any supplies, spare parts, tools, metal scraps, it's all gathered there to help residents in their everyday tasks.



We hope you enjoy this behind-the-scenes production insight into our work.

We hope to provide more new character and location concepts, so keep a close eye out on our social media.

Why don’t you come and say hello over on our Discord? And while you are at it, check out our socials for the latest updates!



We want to thank you for your continued support and hope to see you at future events.

See you soon, and stay tuned!
Twigames Team

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