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Hollow Home News

Hollow Home adds Ukrainian localization

Hello everyone,

To celebrate the Ukrainian Games Festival 2024, we’ve added a Ukrainian localization to the Hollow Home demo. This was made possible by the collaboration with MK:translations and thanks to Indie Blast at Games Gathering 2024.



The exclusive demo of Hollow Home offers two hours of gameplay, showcasing the first two days of Max’s journey. You'll experience the outbreak of war and get a glimpse of what the full game has to offer.

The Hollow Home demo is available only until the Ukrainian Games Festival 2024 ends on August 26. Don’t miss your last chance to play the newest version with Ukrainian localization.

We’d love to hear your feedback, so feel free to drop us a message and join our Discord. And don’t forget to add Hollow Home to your Steam wishlist!



Stay tuned!
Twigames Team

Hollow Home's new demo for the Ukrainian Steam Festival

Hey everyone!

Today, we want to share some very exciting news with you. We’re participating in the Ukrainian Steam Festival that begins today and runs for the whole week until August 26th.

Additionally, we are going to be present at this year's Gamescom, August 21- 25 in Cologne, Germany, where Hollow Home will be a part of the Polish Indie Booth, Hall 10.2, Booth E-069.

We’re very excited to announce that for the duration of the Ukrainian Steam Festival and Gamescom, we’ll be releasing an exclusive demo of our game that will be available for a limited time only.

You can check out our demo on our Steam page!

We’ve put in great effort and time to make sure the demo gives you a strong insight into the game we have been brewing up over the past months, and we hope you enjoy it. We hope you continue to support us through our creation journey, and if you have any feedback, then feel free to drop us a message on Discord.

Why don’t you come and say hello over on our Discord? And while you are at it, check out our socials for the latest updates!



Thank you for continued support, we can’t wait for you to try out our demo!

See you soon, and stay tuned!
Twigames Team

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Stream: Ukrainian Games Festival 2024

Hey everyone! 🚀

We’re excited to invite you to a special stream with pre recorded gameplay with developer commentary on Steam, where we’ll be unveiling the demo of our upcoming game, Hollow Home.

See you there!

Twigames Team



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Disco Elysium-inspired RPG Hollow Home is a memory of Mariupol from before Russia's invasion

The Ukrainian city of Mariupol came under heavy bombardment during the opening months of Russia's invasion in 2022, a programme of artillery and air strikes that damaged or destroyed the majority of residential buildings and has killed or dispossessed thousands of people. It has now been occupied by Russia for almost two years, during which, as reported by the Associated Press, Russia has demolished, rebuilt and renamed much of the city, overwriting its Ukrainian heritage.


The Disco Elysium-inspired RPG Hollow Home is a memory of Mariupol from just before the war - not a 1:1 recreation, but a collection of details, colours, personalities and some familiar buildings, painstakingly amassed and offered up in the face of erasure. Speaking to me during a very brief demo at Digital Dragons in Poland this year, artist Anastasia Hlyniana called my attention to the plants jutting from old car tyres around the game's isometric map, which she says are a common sight in Mariupol.

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Updates on game, events and our studio

Hey everyone!

May has been a whirlwind for us at Twigames, packed with back-to-back conferences, traveling, and intense development work. We want to share with you our journey and achievements from the recent Digital Dragons in Poland and the Nordic Game Conference in Sweden. Despite the challenges, we're pushing forward and have some updates about Hollow Home.

Here's what you'll find in this announcement:
  • Digital Dragons and Nordic Game conferences
  • Challenges our studio faces
  • New content additions



[h3]Digital Dragons and Nordic Game conferences[/h3]
At Digital Dragons, we had the opportunity to pitch Hollow Home to industry professionals, who shared with Nastya great advice and comments on the project, that will help us to create a better experience for you. She also had an opportunity to listen to Swen Vincke talk on the challenges Larian Studios encountered during Baldur’s Gate 3 development, which was uplifting, knowing that every success is paved with challenges. Meanwhile, at Nordic Game, Nastya engaged in Pitch Battles, culminating in Hollow Home’s victory. Similar to Digital Dragons, these pitches were evaluated by industry veterans.



[h3]Challenges our studio faces[/h3]
Indie game development presents unique hurdles. While solo developers contend with time constraints and often work after regular job hours, studio-based teams face exponentially escalating challenges. Check out Valerii's interview at Premortem Games for insights into these obstacles:
Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

[h3]New content additions[/h3]
Despite the substantial challenges outlined in the Premortem Games interview, we persistently enhance our game. While we refrain from revealing too much about Max's story, rest assured, we're constantly refining it. For now, we want to share some GIFs showcasing recently implemented bird mechanics and weather systems. These additions promise to immerse you further into the captivating world of Hollow Home and significantly enrich our storytelling experience.












Our game is driven by emotional and human connections. Building upon this, we want to get to know you better, your stories and life events, and receive feedback. Therefore, we would like to invite you to our Discord server to join us on our journey and share your thoughts.



Looking forward to sharing more updates with you soon!
Twigames Team


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