1. War Thunder
  2. News

War Thunder News

Update 2.33.0.105



[h2]Aircraft[/h2]
Display of vehicles at a distance
Targeting pods and optics for high-ranked aircraft help to see ground targets and give the ability to launch at ranges that are comparable to the engagement ranges of SAMs. However, due to a bug in applying angular target sizes to the detection range through targeting optics, these ranges were noticeably smaller than they should have been for small targets. For example, for smaller vehicles such as the Swedish Lvrbv 701, the maximum range at which it could be detected in the targeting pod was about 8 km. After fixing this bug, its detection range will be over 20 km instead, and for larger targets even more.
  • A bug with the incorrect display of vehicles at long ranges when using targeting optics for aircraft has been fixed.
  • A bug where looking through targeting optics, such as target designation pods, enemy markers could be detected at distances exceeding the enemy marker detection capabilities and crew skills has been fixed.

[h2]Other aircraft fixes[/h2]
  • A bug where the Prandtl-Glauert effect was not visible to other players has been fixed.
  • F-16C, Barak II — incorrect heading display on the HUD compass in the cockpit has been fixed.

[h2]Ground Vehicles[/h2]
  • KPz-70, MBT-70 — a bug that caused the autocannon’s aim to raise in a specific area of fire has been fixed. (Report 1) (Report 2)
  • A bug during air events in Ground Arcade battles that caused the outlines of allied vehicles to be visible to players who were in an aircraft has been fixed.

[h2]Naval Vessels[/h2]
  • A bug that caused sea mines to sink when coming into contact with allies has been fixed.

[h2]Other fixes[/h2]
  • A bug that could cause repaired vehicles to remain crew locked has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

The Dragon Box



The Dragon, a symbol of the New Year, has prepared a magical box for you that contains artifacts from the past. Items that were previously available in the Chronicles of World War II, Pages of History, World War Mode and May events, as well as from War Thunder’s birthdays are waiting for you in this box!

[h3]
The “Dragon Box” can be purchased from the in-game Item Shop for Silver Lions from February 1st (11:00 GMT) until February 28th (11:00 GMT). It doesn’t require a key and can only be purchased by players who have bought at least one researchable vehicle at Rank II or higher on their account.
[/h3]

[h2]What’s in the box?[/h2]

The “Dragon Box” contains vehicles and camouflages, decals and decorations, player icons and loading screens, as well as useful consumable items: boosters, universal backups, wagers and orders. Some items from past events are appearing as coupons for the first time, and you’ll be able to trade them on the Market!

60,000 Silver Lions is what the “Dragon Box” costs. On February 28th at 11:00 GMT, all Dragon Boxes will disappear from your inventory, so be sure to open them before then!



“Wolf Head” decal

“Strong” text decal

"Crocodile Jaws” decal



“PIAT” decoration

“Norman Schwarzkopf” profile icon

“Death Valley” sign decoration


[expand]

[/expand]

All items are immediately credited to your account, but there’s a chance of receiving some of them in the form of a coupon, unless otherwise stated.

Full list of items in the Dragon Box (open spoiler)
[expand]
[h3]Vehicles (will be immediately activated on the account or in the form of coupons):[/h3]
  • BM-31-12 (immediately activated on the account only)
  • TOG II (immediately activated on the account only)
  • LVT(A)(4) (immediately activated on the account only)
  • Swordfish Mk II (immediately activated on the account only)
  • TKA-106 (immediately activated on the account only)
  • He 51 B-2/H
  • TB-3M-17-32 (immediately activated on the account only)
  • LaGG-3-23 (immediately activated on the account only)
  • DB-7 (Great Britain)
  • XF5F
  • I-29
  • M8 LAC
  • Ya-5M (immediately activated on the account only)
  • D.371 H.S.9 (immediately activated on the account only)
  • A13 Mk II 1939
  • 38 cm Sturmmörser (immediately activated on the account only)
  • IS-2 No.321 (immediately activated on the account only)
  • BA-11
  • USS Phelps
  • IL-2 M-82
  • M60 AMBT
  • AMX-50 Surblindé
  • Spitfire F Mk IXc
  • Hawk H-75A-2 (Germany)
  • T18E2
  • Lorraine 155 Mle.50 (immediately activated on the account only)
  • Tandem MAI (immediately activated on the account only)
  • Whirlwind P.9
  • PV-2D
  • Yak-3T (immediately activated on the account only)
  • MK-II "Matilda" (USSR)
  • Excelsior
  • KV-2 (1940)
  • Comet I "Iron Duke IV"
  • Bong's P-38J-15
  • MBR-2-M-34
  • Spitfire Mk IXc (USSR) (immediately activated on the account only)
  • SU-76M (5th Gv.Kav.Corps)

[h3]Camouflages (only in the form of coupons):[/h3]
  • BA-11: Bicolor summer camouflage
  • USS Phelps: Deforming camouflage Measure 32
  • IL-2 M-82: Bicolor camouflage
  • M60 AMBT: Tricolor summer camouflage
  • T18E2: European camouflage
  • Whirlwind P.9: Standard unpainted camouflage
  • PV-2D: "Olathe" camouflage
  • MK-II "Matilda" (USSR): Summer camouflage

[h3]Decorations (will be immediately activated on the account or in the form of coupons):[/h3]
  • Patchett Machine Carbine (first time as a coupon)
  • M1918A2 (first time as a coupon)
  • Colt–Browning M1895 (first time as a coupon)
  • “Death valley” sign (first time as a coupon)
  • Anniversary cake (immediately activated on the account only)
  • Golden X (immediately activated on the account only)
  • PIAT
  • M1919A6
  • Semi-automatic sniper rifle (Germany)
  • Assault rifle (Israel)
  • Reising M50
  • Owen Machine Carbine
  • PPD 34/38
  • Mauser M98K
  • Type 99 sniper rifle
  • Beretta Model 38
  • PPSh-41
  • М3 “Grease gun”
  • PPSh-42
  • StG 44
  • Type 100

[h3]Decals (will be immediately activated on the account or in the form of coupons):[/h3]
  • "T-54-412" board number (first time as a coupon)
  • "For excellent artillery training" decal (first time as a coupon)
  • "Glory to the Stalin Guard!" text (first time as a coupon)
  • "T.O.G. №2" text (first time as a coupon)
  • Emblem of the Royal Tank Corps (first time as a coupon)
  • British Propaganda Poster (first time as a coupon)
  • 10 Year Better Together decal (immediately activated on the account only)
  • 10 years ahead! pin-up (immediately activated on the account only)
  • The Snail is 9 years old! decal (immediately activated on the account only)
  • 8 years of Victories! (immediately activated on the account only)
  • 7 years of War Thunder! (immediately activated on the account only)
  • 6 years of War Thunder! (immediately activated on the account only)
  • 5 years of War Thunder! (immediately activated on the account only)
  • Brave text
  • Strong text
  • 321 tank number
  • The Kerch–Eltigen Operation
  • The Philippines Campaign (1941-1942)
  • USS Phelps emblem (immediately activated on the account only)
  • Battle of the Chinese Farm
  • Battle for the Fulda Gap
  • Emblem of the 600th Armored Brigade (immediately activated on the account only)
  • Operation Nordwind
  • Second Battle of El Alamein
  • Battle for Caen
  • Battle of Vitebsk
  • Bear head
  • Boar head
  • Crocodile head
  • Snake head
  • Tiger head
  • Wolf head
  • Monster Jaws
  • Tiger Jaws
  • Shark Jaws
  • Boar Jaws
  • Crocodile Jaws

[h3]Profile icons (will be immediately activated on an account):[/h3]
  • John Lavarack
  • Mikhail Yegorov
  • Richard Winters
  • Charles Upham
  • Aleksandra Samusenko
  • Marcario Garcia
  • Avigdor Ben-Gal
  • Marcel Albert
  • Gregory Boyington
  • Dmitry Osatyuk
  • Norman Schwarzkopf
  • Reginald Mitchell
  • Gerard Roope
  • Meliton Kantaria
  • Nikolai Gastello
  • Desmond Doss
  • David Currie
  • Roza Shanina
  • John Basilone
  • John Campbell
  • Ekaterina Mikhailova
  • William Arthur Shomo

[h3]Loading screens (will be immediately activated on the account):[/h3]
  • 9th Anniversary of War Thunder
  • 38 cm Sturmmörser

[h3]Trophies (only in the form of coupons):[/h3]
  • World War trophy (decoration)
  • World War trophy (vehicle)

[h3]Silver Lions[/h3]
  • 10,000 - 1,000,000

[h3]Expendable item[/h3]
  • Battle trophy (RP booster)
  • Battle trophy (SL booster)
  • Universal back-up
  • Universal back-up x2
  • Universal back-up x3
  • Random wager
  • Random order

[/expand]

Fair Play: January 2024 and CAPTCHA



We’ve been fighting accounts that use bots for a long time, and we’re sure that active players have noticed the result as we’ve managed to significantly reduce the number of bots in all modes. We also continue to identify violators who use prohibited modifications, and today the number of blocked accounts is impressive.

[h2]Banned accounts[/h2]
Over the last month, we’ve blocked 9,569 accounts that were found to be in violation of the rules. Specifically 3.2.3 of the EULA namely in the automation of gameplay (using bots) and cheat software.

For full transparency, we’re publishing the full list of these blocked players. This list will be available for two weeks starting from the publication of this article.

[h2]Player behavior analysis system and CAPTCHA for suspicious players[/h2]
Over the past few months, we’ve been particularly focused on combating accounts that use automated gameplay, or bots as they’re normally called. Improved analysis methods that learn from player behavior allow us to effectively identify any offenders. Your complaints also play a key role in this process, as they help us quickly respond to new bot practices and provide a fair gaming experience for everyone.

We strive to ensure that every decision we make is fair and reasonable. Understanding that there are accounts that may seem suspicious, we’ve introduced new CAPTCHA functionality. Accounts that the system suspects of using bots will be periodically subject to automatic verification using CAPTCHA, and if your account is under suspicion don’t worry — just complete the CAPTCHA to continue playing. The CAPTCHA will be displayed to suspected players before the battle, which in turn will help further reduce the number of bots in the game.

In obvious cases by analyzing a player’s behavior when completing the CAPTCHA, the system will be able to automatically block a violator’s account. At the same time, we’re making every effort to avoid false positives in the system. This is an additional step in ensuring the integrity of all War Thunder battles.

[h2]What we recommend[/h2]
We recommend that you set a strong password for your account and enable two-step authentication in your profile. This will help protect your account from fraudsters. And remember, don’t use forbidden client modifications and never share your account information with anyone!

Collab with UU Booster



Enjoy a better ping until February 5th with our UU Booster collab!

If you're located in China, you'll be able to enjoy a better connection with UU Booster. Want to learn more? Check out the details here.

It's fixed! №86



Hey everyone, in this article we’ll be talking about the bug fixes and improvements that we’ve been working on in the past 2 weeks — thanks as always for your bug reports!

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

[h2]Customizing automatic selection of camos[/h2]



We’re continuing to improve the functionality of automatic selection of camouflages for ground vehicles depending on the location. We’ve seen your comments and have added the ability to edit the list of camouflages that are automatically selected. If you don’t like one, simply exclude it and the camouflage in the list will then become inactive. You can remove any camouflage from the list apart from the Standard one, and you’ll still be able to select an excluded one manually before the battle.

On the topic of camos, we’ve fixed a bug that would cause a selected “auto” camouflage setting to not save after a battle, which lead to unfortunate moments in using a winter camouflage on a forest map.

[h2]QoL improvements to selecting universal backups[/h2]



We’ve recently added the ability to use universal backups directly in a battle, and to prevent a universal backup from being used accidentally the game provided a popup message asking you if you were sure that you wanted to use one — but this was a lot of clicks.

We’ve now added a “Skip Confirmation” box next to the backup use button so that you can activate it faster. Once ticked, this setting will be remembered on your account and the game will no longer ask you if you really want to use a universal backup.

There’s one other quality of life improvement when using backups in battle. In the respawn window, if it was only possible to spawn by only activating a universal backup, a selected vehicle did not have the “Backup” text indicating that it could be used — that’s been added now!

[h2]Reloads in naval battles[/h2]



There was complete chaos at sea: ships had been allowed to ignore the reloading of torpedoes and bombs! These were allowed to be used one after another without an issue until they ran out entirely. This was quite problematic, but we’ve now found the root cause of the issue and now it’s no longer a problem.

[h2]That’s not all[/h2]
That about finishes up today’s news, but there’s still more to look through. The full list of improvements and bug fixes can be found in the below update notes. We’ll quickly list a few others: the “Order of Maritime Merit” award has been added for the French Navy, the highlighting of projectile impact points that were missing have been fixed, and the overlapping multifunction display in the cockpit has been fixed too.


[h2]Today's update: 2.33.0.100[/h2]

[h2]Awards[/h2]
  • The “Order of Maritime Merit” award has been added for the French Navy.

[h2]Interface[/h2]
  • The ability to edit the list of camouflages that are automatically selected for a certain type of location has been added. You can now exclude any camouflages from the auto selection list except the Standard one.
  • A bug when selecting the “Automatic” camouflage type causing it to not save after a battle has been fixed.
  • In the crew upgrade window, crew qualification for the current vehicle is now shown across all tabs.
  • In the universal backup activation window in battle, an option to disable the confirmation message popup when using a backup has been added.
  • A bug where the “Backup” text on a vehicle was missing in the respawn window when it was possible to spawn with it only using a universal backup has been fixed.
  • A bug that caused the performance characteristics of a shell to not show in the Protection Analysis if a vehicle only had one type of shell has been fixed.

[h2]Ground Vehicles[/h2]
  • A bug that made it possible to change a loaded belt, clip or magazine without firing a loaded round has been fixed.
  • Ariete (P), Ariete, Ariete PSO, Ariete AMV — the blowout panel mechanic has been removed, as it was incorrectly present whilst all ammo was actually stored in the crew fighting compartment instead. (Report)
  • Ariete (P), Ariete, Ariete PSO, Ariete AMV — a bug where there was no secondary shrapnel formation when the upper front hull was hit has been fixed.
  • M60 AMBT — a bug where there was no stabilizer for the 25 mm LW25 gun has been fixed. (Report)

[h2]Naval Vessels[/h2]
  • MS-53, Soukou-Tei — the aiming angles for guns of the first group of weapons have been increased.
  • HMS Gay Archer — the previously empty ammunition magazine, located closer to the stern, is now filled with shells.
  • Vauquelin — a bug that caused a deck anti-aircraft machine gun to not attack enemy aircraft and boats has been fixed. (Report)
  • A bug that caused the highlighting of the projectile impact point to be missing has been fixed.
  • A bug that allowed rockets to be fired while reloading has been fixed.
  • A bug where torpedoes did not take reloading into account has been fixed. For example, on the destroyer Pr.45 Opytny it was possible to fire a salvo of 10 torpedoes from 8 tubes without reloading. (Report)

[h2]Aircraft[/h2]
  • SB2C (all variants) — a bug that caused the defensive turret to be able to fire through the fuselage has been fixed. (Report)
  • TIS-MA — a bug that caused rocket launcher rails to show on the wings when selecting FAB-100 bombs has been fixed. (Report)
  • AJS37 — launch rail for the RB 74 missiles has been replaced with a correct one.
  • SA.341F Gazelle — the HOT-1 ATGM no longer requires modification research and is available immediately. The HOT-2 modification has been moved from Rank III of modification research to Rank II. The HOT-1 modification has been removed. The modification cost in Golden Eagles or Research Points will be compensated.
  • A.109EOA-2 — the 2 x BGM-71C ITOW option has been added, which does not require researching any modifications and is available immediately.
  • A bug where it was possible to fire guns even if control was lost due to overloads has been fixed.
  • A bug in Arcade Battles that caused the visibility of dropped or fired secondary weapons to not update after reloading while in spectator mode has been fixed.
  • A bug that caused part of the image of one multifunction display to be overlapped onto another has been fixed. For example, the frontline of the enabled map was overlapping on other screens in the cockpit. (Report)
  • A bug which caused messages about the inability to fire rockets due to the landing gear being deployed to not appear has been fixed.
  • A bug which caused the inability to fire rockets after the landing gear was torn off on aircraft where having landing gear down blocks rockets from firing has been fixed.
  • A bug that caused rocket boosters to work incorrectly when the instructor’s “auto control of engine” setting was enabled has been fixed.
  • Su-17M2 — a bug that prevented the launch of a missile in a direction different from the direction to the activated target point has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.