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Richelieu: The Last French Gunslinger



Today we’re taking a look at Richelieu, the lead ship of the last class of French battleships built during the 1930s in an effort to counter the latest capital ships of the Italian and German navies.

[h2]Richelieu: A Battleship for France at Rank VII[/h2]
At a glance:
  • Powerful 380 mm main battery
  • Excellent speed
  • Vast secondary arsenal
  • Strong armor protection
Vehicle History
Richelieu was a French battleship laid down in 1935 and commissioned in 1940 as the lead ship of a new class of French battleships built in response to the naval buildup of Italy and Germany. Her design went to the limit imposed by the Washington naval treaty, featuring eight 380 mm (15‘‘) guns and a displacement of around 37,000 tons. The warship inherited a similar configuration to the preceding Dunkerque, an intentional design choice meant to save weight and reduce building time.

At the outbreak of the Second World war, Richelieu was still undergoing trials and rushed to Dakar to avoid falling into German hands during the 1940 armistice. In July 1940, British forces attacked Richelieu during Operation Catapult, damaging her to prevent her use by the Vichy regime. She remained at Dakar under Vichy control until 1942, when the Allied invasion of North Africa shifted political alignments. After joining the Free French, Richelieu was ferried over to the U.S. to undergo extensive refits. Richelieu was thereafter modernized with an improved radar, AA defenses, and American fire-control systems. Richelieu subsequently served with the British Eastern Fleet, escorting carriers and bombarding Japanese-held positions in the Indian Ocean and later supporting operations in Southeast Asia.

After the war, Richelieu represented French naval power during a transitional period, briefly supporting colonial operations before being placed in reserve. Technologically advanced for her time but soon rendered obsolete by air power and missile technology, she was decommissioned in 1968 and scrapped shortly after.




[h2]Introducing Richelieu![/h2]

In War Thunder, Richelieu will soon join the ranks of the French bluewater fleet as its next top bluewater warship. Representing a further developed and upscaled version of an unorthodox ship design first pioneered by the French by Dunkerque, Richelieu brings with it significant improvements to both firepower and protection, making for a highly potent warship, worthy of representing French naval power in top rank battles. Let’s dive in!



Although Richelieu and Dunkerque share many design principles, also reflected in their visual appearance, don’t mistake them for being identical! In fact, French shipbuilders merely based Richelieu off Dunkerque’s design while scaling the specifications up to match its counterparts of the day. The most prominent example of this can be observed in the ship’s main battery. Although retaining the two bow-mounted quadruple turret layout, these have been upgraded to 15’’ (380 mm) caliber, thus significantly improving their range and effectiveness against more heavily armored opponents. The secondary battery is also upgunned to nine 6’’ (152 mm) cannons, thus further improving the warship’s deadliness in gun duels. Coming to the game in its late war refit, Richelieu will also feature a substantially bolstered anti-air suite composed of a total of 56 x 40 mm and 48 x 20 mm cannons in addition to its original 12 x 100 mm long-range anti-air cannons.

Interesting: Richelieu stands out as the only French battleship to serve actively with both Vichy and Allied forces during the war.



In addition to a deadly arsenal, French ship builders didn’t omit including improvements to other aspects of the warship either. For instance, Richelieu’s belt armor was increased to 330 mm, allowing it to effectively shield the warship’s critical compartments and modules from high caliber enemy fire even at medium range engagements. Additionally, despite having a higher displacement than its predecessor, Richelieu also features a more powerful propulsion system which in turn allows the ship to reach a top speed of just over 32 kts (59 km/h). As a result, Richelieu is most capable of leading the charge together with its allies thanks to its superb combination of firepower, gun layout, mobility and protection — a true steel wedge to cut through the enemy lines!



That’s it for this one! Richelieu has set course for War Thunder naval battles and is due to arrive in the next major update. In the meantime, keep scanning the news section as we continue to release new info on the upcoming update. Until then, calm seas and good hunting captains!

Please note that this vehicle’s characteristics may be changed before it is added to the game.

Update 2.45.1.102



[h2]Naval Vessels[/h2]
  • A bug where it was impossible to disable automatic repairs, fire extinguishing and water pumping in some cases when joining an ongoing battle has been fixed. (Report).

[h2]Interface[/h2]
  • A bug where Chinese, Japanese and Korean characters might have started to appear as translucent squares on DX12 has been fixed.

[h2]Locations and Missions[/h2]
  • [Domination] South Kvarken — the lower Battle Rating limit has been decreased from 3.7 to 3.3. The upper Battle Rating limit has been decreased from 5.0 to 4.3.

[h2]Sound[/h2]
  • A bug where the sounds of engines, tracks and gunshots would not play when spectating other players has been fixed.

[h2]Other[/h2]
  • A bug that could sometimes cause a player to be kicked from the battle after launching the client has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

Screenshot Competition – Feathers of Fury!



Welcome to the 173rd War Thunder Steam Screenshot Competition!


Your collection of screenshots submitted last week looked fantastic! As designs improved through history, many planes, tanks and ships became bigger and more capable than their previous generations. This week, capture a heavy tank, bomber, or a ship from the bluewater fleet! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 173rd edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen173. You have time until the 30th of May to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.



[h3]Terms:[/h3]
    Your screenshot must include a light tank, fighter, or coastal fleet vehicle.
    You must add the #WTscreen173 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 172nd edition – Steel Giants![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3483244627
https://steamcommunity.com/sharedfiles/filedetails/?id=3485043584
https://steamcommunity.com/sharedfiles/filedetails/?id=3482961203

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3484981477
https://steamcommunity.com/sharedfiles/filedetails/?id=3483329082
https://steamcommunity.com/sharedfiles/filedetails/?id=3484062397

Each winner will get 300GE! Congratulations and see you next week!

Pre-order: Battleship Gneisenau and Battlecruiser Sevastopol

Today we’re starting pre-orders for two new Bluewater ships at rank VI. Check them out below!

[h2]Introducing Gneisenau![/h2]


To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store!

[h2]Pre-order - KMS Gneisenau Pack[/h2]
79.99
  • Gneisenau (Rank VI, Germany)
  • 3000 Golden Eagles
  • Premium account for 30 days
  • Pre-order bonus: unique "Glorious Hit" title
  • Pre-order bonus: unique "Gneisenau ship crest" decoration (available after the next major update)


Vehicle History
[expand]
Gneisenau was the second of the two Scharnhorst-class battlecruisers commissioned for the Kriegsmarine in 1938. Like her sistership, Gneisenau featured nine 28 cm (11’’) guns in triple turrets. Considered inferior to other battleships of the time, Gneisenau’s primary battery was intended to be upgraded to 38 cm (15-inch) guns, at a later time in the ship’s service. Gneisenau operated alongside Scharnhorst during several Atlantic raids, sinking or capturing numerous Allied merchant ships.

In early April 1941 at Brest harbour, KMS Gneisenau was seriously damaged by a torpedo from a patrolling Beaufort British torpedo bomber. In February 1942 after repairs during Operation Cerberus, the ship was redeployed from Brest to Germany. While in dock for repairs after breaking through the English Channel, KMS Gneisenau was subjected to another air raid and was hit by a 454 kg bomb, causing a fire in the ammunition of the bow turret and serious structural damage.

During the reconstruction, Gneisenau was to receive its originally planned upgrade of the primary battery. However, all efforts to rebuild the warship were ultimately abandoned due to the worsening war situation. In the end, the Kriegsmarine chose not to complete her upgrades and in March 1945, Gneisenau was scuttled as a blockship in the harbor of Gotenhafen to prevent Soviet access. After the war, her wreck remained partially submerged until it was raised and scrapped by Polish authorities in the 1950s.

[/expand]

[h2]Gneisenau in War Thunder[/h2]



This ship will soon be joining the German Bluewater fleet as a premium in the next major update, completing the Scharnhorst class in the game. Building upon the strengths of its sistership, Gneisenau most prominently features its originally intended upgrade to its main battery while retaining its signature superb protection and mobility. Let’s dive in!



From the outset, Gneisenau was planned to receive an upgraded suite of 380 mm main battery guns during its service life. Although this ultimately never materialized due to the war situation, you’ll soon be able to play this ship in its ultimate form! Swapping its triple 283 mm main battery for a twin 380 mm one results in Gneisenau receiving a monstrous upgrade to its firepower. As a result, this ship is capable of engaging in direct firefights with even the most heavily armored opponents.



While Gneisenau’s primary battery received a substantial upgrade, the remainder of the ship’s specifications remains similar to Scharnhorst. As a result, you can count on a superb match with both excellent protection and good levels of mobility. Furthermore, Gneisenau also packs some serious firepower in terms of its secondary and anti-air power, resulting in the ship being well protected against attacks from smaller vessels as well as airborne threats. Thanks to the premium status of this ship, you’ll be able earn more research points towards your German Bluewater fleet tree.



Please note that this vehicle’s characteristics may be changed before it is added to the game.


[h2]Introducing Project 69I Sevastopol![/h2]


To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store!

[h2]Pre-order - Sevastopol Pack[/h2]
79.99
  • Project 69I Sevastopol (Rank VI, USSR)
  • 3000 Golden Eagles
  • Premium account for 30 days
  • Pre-order bonus: unique title Steel Guardian
  • Pre-order bonus: unique flag with the coat of arms of Sevastopol (available after the next major update)


Vehicle History
[expand]
The development of the Project 69 battlecruiser began in the Soviet Union in the late 1930s. The initial project called for a ship with 305 mm guns, but after receiving intelligence about the construction of Scharnhorst-class battleships with 380 mm guns in Germany, Soviet designers radically revised the project.

In 1939, a new version was approved. Called the Project 69I (with the “I” standing for “inostranny”, English: “foreign”) with a spec to use 380 mm main caliber guns, it was decided to purchase 38 cm SK C / 34 guns from Germany (the same ones that were on the Bismarck). The Kronstadt and Sevastopol were laid down in 1939, but construction immediately ran into problems. German deliveries of 380 mm guns were never completed, and the USSR did not have its own production of larger types of guns. The war finally put an end to the project and in 1947 the unfinished ships were dismantled.

[/expand]

[h2]Project 69I Sevastopol in War Thunder[/h2]



Sevastopol was designed as a classic battlecruiser, featuring powerful main weapons and good top speed but with relatively light armor. This ship features three twin-gun turrets with 380 mm guns, which are capable of taking out cruisers as well as battleships. Secondary weapons include four twin-gun 152 mm turrets, four twin 100 mm universal guns and anti-aircraft machine guns.



The Sevastopol’s main armor belt is relatively light, being only 230 mm. Soviet engineers paid extra attention to the armor under the waterline, and for the first time in the Soviet fleet, a 50 mm thick anti-torpedo bulkhead was implemented. Due to the increased displacement, newer engines were needed, meaning Sevastopol has an excellent speed of 32 knots (about 60 km/h).



All of this combined makes Sevastopol a powerful ship that’s capable of dealing devastating blows due to its main caliber to enemy ships on the high seas! Thanks to the premium status of this ship, you’ll be able earn more research points towards your Soviet Bluewater fleet tree.

Please note that this vehicle’s characteristics may be changed before it is added to the game.

Spirit of the Tempest: HF-24 Marut



The main reward in the Spirit of the Tempest is the first Indian combat aircraft, the HF-24 Marut, designed by Kurt Tank!

[h2]HF-24: A Strike Aircraft for Great Britain at Rank V[/h2]
At a glance:
  • High maneuverability
  • Up to 4,000 lb of bombs
  • SNEB rockets in a retractable pack
  • 30 mm cannons!
  • Subsonic
  • No guided missiles
Vehicle History In the mid-1950s famous Focke-Wulf designer Kurt Tank, who had previously worked in Argentina, was invited to the position of chief designer at Hindustan Aeronautics Limited (HAL) to design the first Indian-made combat aircraft. At the time, HAL engineers already had experience in developing piston-engine training aircraft as well as licensed jet aircraft.

In 1961 after building and testing a wooden glider demonstrator, the first HF-24 prototype was built, receiving the designation Marut (Hindu for “Spirit of the Tempest”). Despite the fact that the aircraft was meant to be an interceptor-fighter capable of reaching speeds of up to Mach 2, issues in selecting a suitable engine led designers to use a pair of Bristol Orpheus MK.703 engines. The combined thrust of these engines barely allowed the aircraft to break the sound barrier, which only ended up being possible at high altitudes.

The first HF-24s were produced in 1964 and despite teething problems, the aircraft made a positive impression on combat pilots. 147 HF-24 Marut aircraft were built, including combat trainer variants. In combat, the Marut was typically used as a strike aircraft, leading it to receive an increased payload during modernization. The last Marut was withdrawn from service in the mid-80s.


[h2]Introducing the HF-24 Marut![/h2]

Meet the main reward in the Spirit of the Tempest event that started today: India’s first domestically designed combat aircraft, the HAL HF-24 Marut! This is a subsonic strike aircraft with good acceleration, excellent controllability and strong weaponry. Let’s dive in!



The HF-24 is a twin-engine aircraft that features swept wings and a fairly long fuselage. Using a pair of Bristol Orpheus MK.703 engines, the HF-24 is unable to break the sound barrier in most instances, with the exception of using minimum fuel with no suspended weapons at a high altitude. Despite this, the HF-24 has a very high rate of climb for its rank, and can be easily controlled throughout the entire speed range — even with a maximum load of fuel and suspended ordnance. The HF-24 can also withstand significant overloads, which is very useful during dive attacks.

Let’s take a closer look at the available set of weapons for this aircraft. For guns, the HF-24 is equipped with four 30 mm ADEN cannons, which are very familiar if you’ve played the British aircraft tree. These guns have a high rate of fire, overheat slowly and come with a decent ammo capacity of 520 shells. Among the available options is an armor-piercing belt, great for destroying lightly armored vehicles and being a menace to medium tanks.



At the front of the HF-24 is a retractable bay that contains 50 small SNEB rockets. One of these rockets alone is unlikely to cause serious damage, but if you fire in salvos, there’s a chance they will be able to take out a well-protected ground vehicle. And by the way — the same rockets can be taken on underwing hardpoints in blocks of 18. There’s another type of rocket available as well — 16 of the larger T10 151, familiar if you’ve played the French aircraft tree. The icing on the cake are four Nasser 240 rockets, the Egyptian version of well-known high-caliber S-24 from the USSR.

Interesting: The HF-24 Marut model was created for the game by War Thunder player Vitaly “NovA29” Vostokov — certainly a familiar name by now. From the players, for the players!



What kind of strike aircraft would it be without any bombs? The HF-24 has access to four underwing weapon hardpoints that can accommodate regular 500 to 1000 lb bombs, as well as 1,000 lb drag bombs. This is great, however the HF-24 has no guided weapons at all, either for air or ground combat. This means you’ll have to attack the old-fashioned way and win air battles with ye olde 30 mm ADEN cannons.



That’s it for this one! The Spirit of the Tempest aircraft event started today, so don’t miss the chance to obtain this famous-first Indian combat aircraft. Check out the link below for all of the event details!

Please note that this vehicle’s characteristics may be changed before it is added to the game.

Click here to find out more details about the Spirit of the Tempest event