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Seek & Destroy: Improvements & Refinements

Vehicles in major updates typically take the limelight, so today we wanted to go through some of the interesting additions, improvements and refinements that you may not have seen that are coming in the Seek & Destroy major update!

Updated Models

In the Seek & Destroy major update, we’ll be introducing new ground crew models for German open-top vehicles from WWII and Soviet open-top post-war vehicles! When the update is released, take a look at some of the self-propelled and SPAA vehicles of these nations to see them in all their glory.




We’ve also paid attention to modern pilots as well. You can see these new pilot models on the A-10, F-14, F-16, F-15, J-11, MiG-29, Su-27 and Yak-141 aircraft!

Detailed Internal Ground Vehicle Modules



Since new internal modules were voted for by the community, we’ve been at work implementing some for a number of ground vehicles. Damaging or destroying these new modules will disrupt the operation of them in the vehicle while you’re in battle.

These new modules are able to be repaired so that their functionality is restored, however rest assured you won’t need the Improved Parts modification to do this! They can be repaired by using the default repair kit that is available to ground vehicles.

Here’s the full list of modules and what happens when they’re damaged or destroyed:
  • Autoloader: a damaged autoloader will not feed new shells into the breech of a tank gun, but a shell already loaded into the barrel can be fired.
  • Fire Control System (FCS): damage to the FCS will block systems that are associated with it. For example, the gun stabilizer, LWS/LR, and NVD. A complete list of systems that are associated with the FCS can be seen in the hangar tooltip that pops up when hovering over the FCS module in x-ray mode.
  • Power system: a power failure can lead to a fire of this module and failure of the associated systems, such as the FCS, gun stabilizer and radar.
  • Driver controls: damage to this module prevents movement and turning.
  • Electronic equipment: damage to this module causes IRSTs, LWRs and radars to stop working.


Wheel Separation



After the dust settled on the deserted road of fury from our April Fools event, we decided to add wheels physically being torn off all wheeled vehicles when they’re hit. A direct hit from shells or a near explosion of a bomb can now lead to damage to the chassis of wheeled vehicles with an animation of one or more wheels being torn off.

Naval Battles Improvements



We’ll be adding additional alarms about fires in gun magazines. You’ll hear a special siren and voice command, and in order to put out the fire in time, the fire extinguisher icon that’s assigned to your key will be highlighted in the interface.

We’ve also improved the damage camera in naval battles. It’s now more detailed, with the outline of destroyed modules highlighted and the damage itself becoming more visible, due to changes in layers in the damage camera window so that elements that interfere with the view are now moved to the background. Fuel tanks, coal bunkers and anti-torpedo boules will no longer show up in the damage camera. When an enemy ship is damaged, fires caused by hits will now be clearly visible, as fire locations are marked with icons that depict flames.

There’s now an option in the Protection Analysis mode for naval that shows the distribution of the crew in your vessel. Take a look at it in the hangar, click the Protection Analysis button and then “Show crew distribution”. This will show you different areas that are highlighted in green, yellow, orange and red. Where there’s green, there’s less crew, and where there’s red, there’s more crew in your ship or boat.

Updated Helicopter Cockpits



Our artists have been busy and have done a lot of work to improve the cockpits and models for aircraft. We’ll now be introducing detailed cockpits for dozens of helicopters, you’ll be able to see the full list in the Seek & Destroy major update changelog once it’s released.

Radar Indicators



We’re improving radar indicators for higher ranked aircraft! Now, you’re able to see the current position of missiles on the indicator that have an active radar seeker and Inertial Observer Guidance (IOG). A target attack indication is now displayed on a line connecting the missile and a target: solid line indicates the allowed target acquisition range by the missile seeker, and a dotted line indicates a flight according to inertial navigation system. While a missile is under IOG control its target appears as circle, and when a missile acquires its target and starts tracking this circle disappears.

That’s all for this one. We hope you’ve enjoyed some of the smaller things. Until next time!

Server Update 14.06.2024



[h2]Ground vehicle simulator battles[/h2]
  • Setup 2_2 — T18E2 has been removed. Pz.IV G, Pz.IV H, Pz.IV J and Churchill AVRE Petard have been added.
  • Setup 3_2 — KW I C 756 (r) (Germany) has been removed. Churchill AVRE Petard has been added.
  • Setup 4_2 — KV-220 has been removed.
  • Setup 5_2 — Kungstiger has been added.
  • Setup 6_2 — Ho-Ri Production has been removed. Kungstiger has been added.
  • Setup 8_2_2 — M60A1 "D.C.Ariete" has been removed. PLZ83-130 has been added.
  • Setup 9_2 — Gal Batash and AGS have been removed. Shturm-S has been added.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

German Navy Day: Two Ships and a Decal!



On June 14th 1848, the newly formed German Empire founded a navy to confront Denmark, which had established a blockade on German ports. They took part in only one battle at Heligoland in 1849, but were unable to lift the blockade. In 1849, the empire ceased to exist, and in 1852 so did the navy. This memorable date remained and is celebrated as German Navy Day to this day.

[h3]The Т31 and Z20 Karl Galster destroyers are temporarily available for Golden Eagles![/h3]
In honor of German Navy Day, two ships from WWII have temporarily returned for Golden Eagles! The T31 is 5,040 Golden Eagles and the Karl Galster is 6,090 Golden Eagles.

When: From now until June 17th (07:00).
Where: Germany > Bluewater fleet > Premium vehicles.

About the T31
  • The T31 took part in battles against Soviet boats in the Vyborg Bay in 1944. She’s equipped with a powerful air defense battery and rapid-firing main caliber guns, especially effective at short and medium distances!


About the Z20
  • The Z20 Karl Galster was engaged in laying minefields during WWII and hunting Arctic convoys. This destroyer differs from its peers due to its fully automatic 37 mm anti-aircraft guns and impressive speed. Karl Galster’s main caliber is the 128 mm SK C/34 gun with a good rate of fire and powerful HE, making this destroyer a true all-rounder!


[h3]Earn the “Emblem of the Marineunteroffizierschule” decal![/h3]
This decal is available for German Navy Day.

“Emblem of the Marineunteroffizierschule” decal

When: From now until June 17th (07:00 GMT).

Task: Play 3 battles using German ships at rank III or higher to receive the “Emblem of the Marineunteroffizierschule” decal.

Additional details:
  • You must use a minimum of rank III.
  • Your activity must not be below 70%.
  • You can complete the task in random battles, except for Enduring Confrontation missions, and [Assault] mode.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → German Navy Day.
  • You can find the decal in the “Germany → Navy” tab in the Customization menu.

The MiG-21 SPS-K Returns for the Anniversary of the MiG-21’s First Flight!



On June 16th 1955, the first flight of the MiG-21 supersonic jet fighter, developed by the Mikoyan and Gurevich Design Bureau, took place. This is the most mass-produced supersonic aircraft in history: including Chinese variants, the number of MiG-21 units produced reaches 14,000!

[h3]The MiG-21 SPS-K (Germany) is temporarily available for Golden Eagles![/h3]
This jet fighter is available for 9,270 Golden Eagles.



When: Until June 17th (07:00) GMT.
Where: Germany > Aviation > Premium vehicles.

About this aircraft
  • The SPS-K designation was given to the modification of the MiG-21PFM with the 23 mm GSh-23L cannon, which entered service with the GDR Air Force. This German variant differs from the Soviet prototype, in that it can replace the cannon pod with an SPS-141 countermeasure pod. The MiG-21 SPS-K has access to the potent R-3S, R-3R, R-13M1 and R-60 air-to-air missiles. Additionally, this aircraft can use the S-24 and S-5K rockets, plus FAB-500M-54 and OFAB-250 bombs against ground targets!

Update 2.35.1.125 (PC)



  • A server-client synchronization bug that could have caused some trees to become invisible for the player in the session has been fixed. This could have lead to the vanishing of shells if they were shot through trees.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.