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Optical Contrast Mode

As we mentioned in the TAN-SAM-1C dev blog, we’d like to talk about photocontrast mode! This means today we’ll be talking in detail about some of the upcoming improvements to IR missile functionality in War Thunder and what this means for IR missile gameplay.

[h2]The technical background of IR seekers[/h2]
Infrared homing heads are widely used on air-to-air missiles and ground based anti-aircraft missiles. They combine the benefits of using effective missile guidance trajectories, are also cheap and do not irradiate the target with any radiation. On the surface, making the heat source of your enemy the main target for a missile has some key advantages. On the flipside however, it does have some downsides that can be found within the main principle of how a target’s thermal radiation is captured, as the target must emit infrared waves for this to work. The higher the intensity of the radiation, the better. The range at which target lock on and tracking actually works greatly depends on this. In addition to this, a missile going for a heat source can be easily deceived by false sources of infrared radiation, such as flares.



Slower aircraft that have piston and turboprop engines emit a small amount of heat and the radiation from a jet engine is almost invisible from the frontal aspect in many cases. An infrared homing seeker head can detect a target like this at fairly modest distances. The same IR seeker of a MANPADS can capture a small helicopter from a distance of only 2-3 kilometers at most. However at this distance, you’re prone to being shot at quite easily, even by unguided aircraft rockets. Anti-aircraft missiles with an infrared seeker in those particular conditions can often hit a target as it exits from its attack run. However in this case, it relies on someone being there to launch them at this very moment.



[h2]The use of photocontrast mode [/h2]
These shortcomings with the use of IR seekers as part of military air defense were especially relevant in the 1960s, when the development of IR seekers did not yet make it possible to confidently isolate a useful thermal signal from a target in the forward hemisphere. This is when the idea of using the visible wavelength range for target tracking came about. The Strela-1 was one of the first air defense systems to use a photocontrast homing head for targeting. This made it possible to capture and engage targets on opposing courses and ensure the protection of troops even before the target launched an attack. A photocontrast channel also has its own drawbacks to consider. The target can only be engaged during the day and in clear weather conditions, and the background behind the target must be uniform.



The use of combined dual and triple-band homing heads helps to smoothen out the shortcomings and makes a missile defense system function in all-weather and in day and night conditions. In difficult weather conditions, against low-flying targets and at night, guidance in infrared mode is used, and when launching from a long distance and against weakly emitting targets, photocontrast mode is used. It is also recommended to use photocontrast mode against targets on a collision course when they use countermeasures, to which the photocontrast channel is less sensitive compared to the infrared one. A dual-band seeker of this kind is equipped on the 9M37M missile system of the Strela-10M2, which is already present within the game. The use of an IR channel made this missile all-weather compatible, whilst the photocontrast channel provides the ability to capture a target and fire at it from long ranges, even exceeding the maximum flight range of the missile.

[h2]Photocontrast mode in War Thunder[/h2]
Within War Thunder, the photocontrast channel will be present on missiles that are a successor to the Strela-1 system. Namely the 9M37M missiles of the Strela-10M2 SAM, as well as on the Japanese Type 93 SAM. With the release of the “Kings of Battle” major update, the Type 81C SAM will also benefit from this improvement. In game, you’ll have the ability to switch between three modes: photocontrast, infrared and automatic, which is enabled by default. In automatic mode, the seeker will perform a lock on in the most appropriate mode. However, you must take into account that after launch, it will not be possible to switch between modes. If the target was locked on in photocontrast mode, but evaded by going lower to the ground, then target tracking will fail and the missile will miss its mark.



You can look forward to these improvements and many others in the upcoming major update “Kings of Battle”! Until then, enjoy your matches and see you soon!

J35A Draken returns for the anniversary of its maiden flight!



The J35A Draken was the first supersonic jet aircraft to enter service in Western Europe. Taking to the skies on October 25th 1955, the J35 was in service between 1960 to 2005, however it did not participate in any real combat.

[h2]The J35A Draken is available for Golden Eagles![/h2]

[h3]
When: From October 25th (10:00 GMT) until October 27th (07:00 GMT).
Where: Sweden > Aviation > Premium vehicles.
[/h3]



[h3]About the aircraft[/h3]
  • The J35A Draken boasts amazing maneuverability, and has no rivals in this area! Being able to reach a high top speed very quickly, the J35A can gain altitude easily as well. This aircraft is also equipped with a radar and can carry 4 x RB24 air-to-air missiles, as well as 12 x m/56D rockets, allowing you to use it in air and ground battles!

Flanders: A New Ground Location With A New Format!



In the “Kings of Battle” major update, we’ll be introducing a new location for ground battles: Flanders! This location is special — it’ll be the first in the game where the landscape adapts to the era of vehicles that are participating in the battle. Let’s dive into the details!

[h2]Meet Flanders![/h2]



Flanders is a brand new location for ground battles, which is set in the beautiful landscapes of coastal France on the border with Belgium. Amongst the tulip fields, windmills and against the backdrop of an old town, a wide line of defense is in place, bristled with barbed wire and a complex set of trenches and fortifications. The southern part of the map has many artillery bomb craters — where the southern team begins their offensive. The northern team is located on the outskirts of an urban area, and in the center of the map, an armored train is stuck on the tracks in a destroyed train station.



[h2]Flanders adapts to the era of vehicles[/h2]

The highlight of Flanders is its adaptive environment, which changes depending on the rank of the battle. If you’re using classics of the mid-20th century, horse-drawn carriages are located throughout the streets of the town, and among the trenches lies the wreckage of a fallen airship. In battles with more modern vehicles, you’ll see towns that have turned into cozy tourist centers, and the fallen airship replaced with a crashed modern transport aircraft.

[h3]
In your matches: Pro-tips when playing on Flanders by Evgeniy Yakovlev, Flanders Map Designer: “The best tactic for the southern team would be to occupy the high ground near the railroad tracks. When on the northern team, try to occupy the trenches, and use them to hide from crossfire, engaging the enemy team on the approaches to the capture points. Make sure to move along the main roads to reach capture points as safely as possible, and use the small bridge arches to not risk crossing the railway track in your tank!”
[/h3]



Flanders will be part of the map rotation for ground battles with the release of the “Kings of Battle” major update. Share your thoughts about this location itself with its new concept of an adaptive environment, as we’ll be reading your feedback on it. Until then, enjoy your matches and see you soon!

Anniversary Tournament Live Stream with Twitch Drops!

[previewyoutube][/previewyoutube]

We’re inviting you to celebrate War Thunder’s 11th Anniversary with a whole series of Esport tournaments! Our best modern aircraft pilots and seasoned tankers will come together to show their skills and compete live for your entertainment.

[h2]TWITCH DROP LIVE STREAMS[/h2]

During the 4 weekends of the Anniversary Tournament, you'll be able to obtain a whole variety of our new Esport items.

FOLLOW

[h2]Air Superiority 4v4 Campaign[/h2]
October 28-29, November 4-5 from 15:15 until 22:00 UTC



Viewers of the Air Superiority tournament can receive:

  • F-16C “Golden Sun”
  • Barak II “Lightning Storm”
  • Yak-141 “Bumblebee”
  • “Esport Megaphone” decoration.


[h2]WT11 Fire-Front 5v5 Campaign[/h2]
November 11-12, 18-19 15:15 until 22:00 UTC



Viewers of the Fire-Front 5v5 tournament can receive:

  • Tornado IDS ASSTA1 “Fliegonodrom”
  • MiG-29SMT “Quick Response”
  • F-16AJ “Hanagasumi”
  • AH-64D “Fire Starter”


Watch these tournaments and receive Twitch Drops exclusively on the English, German, French or Russian Official War Thunder Esport Channels!

[h2]
Authorize on Twitchlink your Gaijin account → press “Allow” to receive Twitch Drops!
[/h2]

To stay up to date with all of the War Thunder Esports news and events, join our Discord community! Starting from today, we’re giving away the following War Thunder Premium Bundles there:

  • Su-39-Pack
  • K9-VIDAR-Pack
  • F-4S Phantom II Pack
  • M1 KVT Pack
  • Kfir Canard Pack


[h2]ANNIVERSARY TOURNAMENTS[/h2]

If you think you’re skilled enough to compete with elite War Thunder players, you can try your best by applying for the tournaments here!

See and apply for tournaments

We have 9 celebratory tournaments for you to take part in. The prize fund is over 300,000 Golden Eagles, a variety of bundles and vehicle coupons, including the legendary E100, Esport camouflages, decals and unique titles.



“War Thunder 11th Anniversary — Esport” decal

M24 Chaffee "Fliegonodrom" Camouflage

P-51 Mustang "Fliegonodrom" Camouflage

M109: The King of Battle



The M109 is an American Cold War era SPH, developed during the early 1950s as a replacement for outdated postwar designs. The anticipated M109 will arrive to War Thunder as part of the upcoming “Kings of Battle” major update!

[h2]M109: A Self-Propelled howitzer for USA / Britain / Germany / Italy / Israel at Rank IV![/h2]

Features:
  • Powerful 155 mm howitzer!
  • Good mobility.
  • High-caliber machine gun.
  • Light protection.
  • Low rate of fire.


[h2]Meet the M109![/h2]

Coming to War Thunder as part of the major update “Kings of Battle”, the M109 will reinforce the mid ranks of not just the American but also other nations’ ground forces trees as a truly powerful new addition! Representing the first advanced SPH design for some of the trees it will appear in, the M109 not only sports devastating firepower, but also offers you decent mobility, thus making it a highly versatile predator in your battles. Let’s dive into the details!

[h3]
Developer’s comment: “The M109 will arrive in several nation-specific variants. The German, Italian as well as Israeli ground trees will receive base models of the SPH equipped with the standard L23 caliber cannon, where the M109G represents the German and Italian variants which are additionally equipped with smoke launchers. The American and British ground trees however will gain access to a modernized variant — the M109A1 — whose most striking feature is without a doubt its longer L39 cannon.”
[/h3]

Representing the upgraded version of the original howitzer, the M901A1’s cannon features a higher muzzle velocity, thus making target acquisition a much easier process. Unaffected by this is the cannon’s sheer destructive power. Firing heavy 43.1 kg shells, containing 6.86 kg of TNT results in the immediate obliteration of any lightly armored vehicle. For more heavily armored targets, you’ll need to aim more precisely — a task for which the aforementioned cannon’s excellent ballistic properties should come in handy for.



In addition to the cannon, the M109 also comes fitted with a .50 cal machine gun (except for the German variant, which has a standard MG3 machine gun) on the commander’s hatch which can both serve as a rangefinding method but more importantly, will also help to protect you against enemy aircraft!

[h3]
Interesting: The decisive role of artillery on the battlefield is recognized by military experts of different nations. In the territory of the former USSR, the expression “artillery is the god of war” is widely known; while in the American military, artillery is often called the “king of battle”.
[/h3]



Speaking of protection, the M109 is only lightly protected as is commonplace for vehicles of this type. Being encased in 31.7 mm thick sheets of aluminum alloy, the M109 is effectively shielded from machine gun fire and some automatic cannon fire at longer engagement distances, however dedicated anti-tank cannons will have no trouble bypassing it. However, if you’re daring enough, you can still use this SPH as an effective support vehicle by sticking close to allies and helping take out particularly tough targets.

Although it doesn’t look like it at first glance, the M109 is quite a mobile vehicle for its class. Powered by a 405 HP diesel engine, the M109 possesses a power-to-weight ratio of 17 hp/t and is able to reach a top speed of 56 km/h under ideal conditions. As a result, the M109 can quickly shift positions on the battlefield and is able to closely follow its allies as the frontline shifts during a battle, allowing it to shine.



In your matches: Pro-tips when using the M109 by Dmitry Gordeev, Game Designer: “Finally, large-caliber SPGs have entered the research branches of nations such as the USA, Britain, Germany, Italy and Israel, and their players will be able to gain a new and unusual experience. The 155mm HE shell has very destructive power, but at the same time requires an accurate hit in the vulnerable zone of an armored enemy. It’s best to aim at the roof of the turret; it’s especially good to do this on maps with developed terrain, when the enemy has not yet come at you to shoot, but has already received a destructive shell into the turret.

Similar SPGs in the game lack an anti-aircraft machine gun, but not the M109s, the good old .50 cal will certainly save you from aircraft, to which you are so vulnerable. At the same time, you can use a projectile with a radio fuse to hunt straight-flying aircraft, but take into account the extremely slow (for “SPAA”) turret rotation and gun elevation speed, use a body turn and try to attack the plane that comes to attack you when there is about 1-1.5 km between you.”




The M109 will soon be arriving to rank IV of the American, British, German, Italian and Israeli ground forces trees with the release of the next major update, “Kings of Battle”! In the meantime, be sure to keep an eye out on the news for what is coming next. Until then, enjoy your matches and see you soon!