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[Event] Testing of the missions for the new PvE game mode



We are starting to work on a new game mode for ground vehicles! It features story-driven PvE missions that you will be able to complete with your friends.

The test is available for everyone from 13:00 GMT on the 22nd of March until 13:00 GMT on the 24th of March in the Events and Tournaments tab.

We invite you to try the first 3 missions of the game mode:
  • Eastern Front 1941 (Poland) - German Pz. III F’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank II or above.
  • Eastern Front 1943 (Fire Arc) - Soviet Т-34-57’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank IV or above.
  • Middle East 1973 (Sinai) - US M48A1’s are under the control of players. To participate it is necessary to have one vehicle in the hangar of rank V or above.
Scenario of the test missions


Each mission consists of 3 stages: offensive, clearance and defense.
  1. As part of the offensive, your team must break through to the capture zone, while destroying the forces of the defending AI opponents which have anti-tank cannons and ground vehicles.
  2. The cleanup stage will take place on the city streets. At the end of it you will have time to prepare for the most important part of the battle.
  3. In the final phase the enemy will try to re-capture the city in a massive offensive. Enemy vehicles that break into the city will take the advantage scores until you will destroy them. You will lose if you allow the enemy to dominate the city.
Game mode mechanics
  • Testing will be carried out in AB game mode.
  • In a mission, the player will receive a vehicle with a preset crew level and all modifications except artillery support.
  • Economy and achievements in the missions are switched off. There are no additional or other special awards in this testing phase.
  • The test may be closed ahead of schedule for technical reasons.
We plan to improve missions based on your feedback and test results. We also plan to add random events and secondary tasks, introduce new game mechanics and also develop a few more scenarios.

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Update 19.03.2021 (2.5.0.39)

  • Seversk-13 - a bug has been fixed with switching landmesh level of detail, which led to disappearing of assets and units under the ground, when viewed from a long distance.
Enduring Confrontation
  • Bugs in the objective issuing system have been fixed with carrier search and destruction tasks.
  • Carrier respawn time after destruction has been increased from 1 to 10 minutes. The number of respawns has remained the same - up to 5.
  • The carrier’s route has been corrected in the “Port Moresby” mission. It should no longer ram the island.
  • Some ground convoy routes have been corrected in the “Sicily” mission and stops on the crossroads should now be fixed. If not, please let us know on our forums with screenshots of the exact areas.
  • A naming issue with Bombers has been fixed for ranks VI and VII in the US missions. Previously, US bombers may not have appeared, and German\Japanese bombers used to act incorrectly due to contradictory orders.
  • Ships which are escorting aircraft carriers will now try to keep a longer distance between themselves and carriers.
Misc
  • A bug has been fixed with instant repair and crew replenishment of AI vehicles in the “Assault. Tank arcade” mode.
  • G.91 R/4 The asymmetric layout of the suspended weapons has been fixed.
  • Pz.IV H - a bug has been fixed with disabled track change from regular to Ostketten after the modification research.
  • A bug has been fixed with an incorrect BR display while waiting for the next session.
  • A bug has been fixed where the game client might use all available video memory
  • PTL02 - A bug has been fixed where the machine gun rising in the hangar view
  • The spread of S-24 rockets when using a ballistic calculator has been set in accordance to technical sources
  • Nashorn — a bug has been fixed which caused a visually missing link in the Ostketten’s tracks.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

St.Patrick’s Day



From March 17th (11:00 GMT) until March 19th (07:00 GMT), play the game to get a new decal!
[h2]Unlock the "Leprechaun" decal for 3 battles in vehicles of rank II or higher (with a minimum of 60% activity).[/h2]



The jolly Irish celebrate St. Patrick's Day, in celebration of the legendary savior and heavenly patron of Ireland. This is a day of bright colors, friendly drinking and happy images. The emerald-green extravaganza proved to be contagious and now St. Patrick's Day has become an international spring holiday. We will not stay out of it either!

Get your commemorative Leprechaun decal by completing a simple task.

Monitor your progress here: “Your nickname” → “Achievements” → “St.Patrick’s Day”

Update 17.03.2021 (2.5.0.30)

  • F-5A — excessive wing durability has been limited to 11.5G with full fuel tanks.
  • The amount of respawn points required to run aircraft with the electro-optical tv or IR guidance system ATGM has been increased by 20%.
Sound
  • The sound of rapid-fire aviation armament has been corrected. The sound has become more mellow at low and mid frequencies.
  • The sounds of explosions have been amplified at low frequencies.
  • An issue has been resolved with barely distinguishable engine sounds in ground vehicles with the background noise of battles
Enduring Confrontation
  • PBJ-1, previously used as the AI strike aircraft, has been changed to the A-26B-10 at rank IV, the PBJ-1 has a low climb rate, resulting in numerous issues with rocky landscape in the location. At rank V, the A-26B-10 has been changed to the A-26B-50..
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

War Thunder 'Ixwa Strike' update out bringing over 30 new vehicles

War Thunder continues expanding its roster of countries available with the 'Ixwa Strike' update out now that brings with it South African armoured vehicles.

Read the full article here: https://www.gamingonlinux.com/2021/03/war-thunder-ixwa-strike-update-out-bringing-over-30-new-vehicles