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It’s Fixed! №82



We’re rounding up some of the bugs and issues that we’ve fixed since last week, including some of the bugs that we’ve fixed in today’s update. As always, thank you very much for all of your bug reports!

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform. Let’s dive into the details of this article!

[h2]Better camera tracking for missiles and bombs[/h2]



With today’s update, when tracking missiles and bombs through the tracking camera, the camera better directs at the target, making it easier to see where your fired ordnance is going. Thanks to this change, you’ll be able to more easily see the flight trajectory of the missile or bomb that you launched!

[h2]Improvements to traction for wheeled vehicles[/h2]



Today, we’ve also improved the traction of wheeled vehicles when driving over terrain that doesn’t have mud or grass. It’ll now feel better to drive over these types of terrain — wheeled vehicles will pick up speed faster, and will be easier to control!

[h2]Tracking camouflage progress made easier[/h2]



It’s now more convenient for you to track the progress of camouflages! Last week, in a vehicle’s modification window next to the Talisman box, there’s a camouflage box that shows progress towards the current camouflage. From here, you can click on this box which will then bring you to the regular camouflage customization area, so you can check out all other camouflages for a vehicle as normal!

[h2]Fixed aircraft visibility in front of clouds[/h2]



Last week, we fixed a graphic issue related to clouds and aircraft. What happened was, aircraft flickered when they were in front of the backdrop of clouds at medium and longer distances. This issue made aircraft difficult to spot and overall was quite annoying. We discovered what was causing this, so this issue won’t be happening anymore.

[h2]There’s a lot more![/h2]

You’ll be able to see the full list of bug fixes and improvements that we’ve made recently below.

Here’s a quick summary of some other fixes in the past 2 weeks: Vehicle stat card photos have been improved and several maps and missions have been given different aircraft sizes depending on the Battle Rating of the match. Check out the rest!


Update 2.29.0.94



[h2]Aviation[/h2]
  • Now, when tracking missiles and bombs through the tracking camera, the camera is better directed at the target, making it easier to see where your fired ordnance is going.
  • AV-8B Plus — radar operation page has been added to MFD mode. (Report)
  • Jaguar GR.1, Jaguar GR.1A, Jaguar E — separate bomb drop sequences have been added. (Report)
  • Fw 190 D-13 — a bug that caused the cannon in the engine to show a 30 mm Mk 108 cannon in x-ray mode instead of a 20 mm MG 151 cannon has been fixed. (Report)
  • Be-6 — a bug that caused flaps in the landing position to clip through the torpedo has been fixed. (Report)
  • Sea Hawk FGA.6 — a bug that caused the 4th pylon ordnance on the left wing to be floating instead of attached has been fixed. (Report)
  • FZ49 HEAT rockets — the dense smoke plume from these rockets has been fixed.
  • A bug that caused anti-aircraft weapons at bombing bases to not attack aircraft that had bombs and air-to-ground missiles has been fixed.
  • F-100F (China) — an additional camouflage has been added, which can be obtained by completing a task or by purchasing with Golden Eagles.

[h2]Locations[/h2]
  • The traction of soil without dirt or grass has been changed to help with the problem of poorer mobility for wheeled vehicles driving on this soil.

[h2]Naval Vehicles[/h2]
  • A bug when reloading torpedoes caused the “Torpedo tube aim in a dead zone” message to display when trying to launch them has been fixed.

[h2]Interface[/h2]
  • A bug that caused the Protection Analysis to display an incorrect threat despite saving a different country and rank choice has been fixed.
  • Begleitpanzer 57 — a bug that caused the incorrect amount of ammo to show in the status indicator for remaining first-stage ammunition has been fixed.

[h2]Other fixes[/h2]
  • A bug that could cause the game to crash when viewing a helicopter in battle replays has been fixed.
  • A bug that caused the game to slow down when leaving a battle replay after putting the replay in less than 1x playback speed has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.29.0.91



  • A bug where items in the Tokushu Heiki Workshop window did not update after interacting with them has been fixed.
  • A bug where modifications still displayed as unresearched even after buying them with Golden Eagles has been fixed.
  • An issue where the “Custom localization enabled” message was overlapping research window tabs has been fixed.
  • A bug that caused Silver Lion and Research Point rewards to display to the right of the battle results window for Ground Assault matches has been fixed.
  • A bug that caused camouflage progress to display incorrectly in the camouflage customization window has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Battle of the Caucasus: A Decal and Decoration for the 80th Anniversary!



From the summer of 1942, determined Axis forces launched an offensive into the Caucasus region in a bid to capture key locations. In 2 months, they managed to advance to Mozdok, but then hit a barrier — they were stopped from advancing further by the Soviets. From the beginning of 1943, Soviet troops squeezed out Axis forces from many occupied locations. Then, by October 9th 1943, all Axis troops were evacuated from the region, therefore full control of these locations were returned to the Soviets.

The KV-1E and IL-2M “Avenger” are available for Golden Eagles!


[h3]
When: From October 9th (14:00 GMT) until October 12th (14:00 GMT).
Where: USSR research tree > Army / Aviation > Premium vehicles.
[/h3]

[h3]About the tank[/h3]
  • The KV-1E is an excellent tank for its Battle Rating! Possessing a strong gun, the KV-1E has good armor and decent mobility, and also features additional armor plates on the side of the hull and turret, good for extra protection!

[h3]About the aircraft[/h3]
  • The IL-2M “Avenger” is a special aircraft: it was built using the funds from Grigor Tevosyan who was the chairman of a collective farm named after Stalin in the village of Avdalar in the Armenian USSR. Grigor lost two brothers in the war, which is why this IL-2M is called “Avenger”. This ground attack aircraft can sustain fire and has a wide range of ordnance options which include bombs and rockets. The “Avenger” is also able to fly faster than the regular IL-2M. For forward armament, this aircraft features 2 x 23 mm cannons, and for defensive armament, 2 x machine guns!




Earn the “Vehicles of Victory: Po-2” decal and “RM-40” decoration!


For this anniversary, you’ll be able to get this decal and decoration by completing the below tasks.

[h3]
When: From October 9th (12:00 GMT) until October 12th (07:00 GMT).
[/h3]

Task: Play 3 battles using USSR Vehicles to receive the “Vehicles of Victory: Po-2” decal!

“Vehicles of Victory: Po-2” decal



Task: Win 5 battles using USSR Ground Vehicles to receive the “RM-40” decoration!

“RM-40” decoration

Additional details:
  • You must use a minimum of rank III.
  • Your activity must not be below 70%.
  • You can complete the task in random battles, except for Enduring Confrontation missions, [Assault] mode and Helicopter PVE battles.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → 80 Years of Victory in the Battle of the Caucasus.
  • You can find the decal in the “Holidays” tab in the Customisation menu.
  • You can find the decoration in the “Weapons” section in the Customisation menu.

Screenshot Competition - Heavy Vehicles!



Welcome to the 88th War Thunder Steam Screenshot Competition!


We loved seeing your beautiful screenshots from last week! We hope you enjoy the new Hungarian vehicles as well as all of the other new content that arrived in “Sons of Attila”! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 88th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen88. You have time until 13.10.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


[h3]Terms:[/h3]
    Your screenshot must include a “Heavy tank”, “Bomber”, or Bluewater Fleet vehicle.
    You must add the #WTscreen88 tag (title cannot have any other text in it).
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 87th edition - Sons of Attila![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3044549418
https://steamcommunity.com/sharedfiles/filedetails/?id=3044131337
https://steamcommunity.com/sharedfiles/filedetails/?id=3045771632

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3043980908
https://steamcommunity.com/sharedfiles/filedetails/?id=3044134894
https://steamcommunity.com/sharedfiles/filedetails/?id=3044950535

Each winner will get 300GE! Congratulations and see you next week!