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War Thunder Steam Community Spotlight — 5th Edition!



Welcome to the 5th edition of the War Thunder Steam Community Spotlight!

Following on from the previous War Thunder Community Spotlights, the War Thunder Steam Community Management team has continued looking at the community hub for War Thunder, and have yet again spotted some outstanding screenshots and artwork that our players have been creating!

So once again, we’ve picked our favorites and thought that we'd share them with the rest of the Steam community to see. In addition to this, below are also links to previous spotlight editions, in case you want to see more of this awesome kind of content!



[h2]Let's begin![/h2]

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The brand new Barak II arrived to the game in Sons of Atilla very recently, and here we have a lovely metal model of it, in front of our Barak II dev blog on Steam! We love this!

Barak II by "†_ØpècT_†"



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The Maus is certainly a unique vehicle, and here we have the turret in factory-new red steel, and with the hull painted. Looks awesome, nice work!

Maus by "OPACHKI_SCAV"



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A really nice diorama of the T-34-85 tank during the Winter Offensive. Nice work here!

T-34-85 by "OPACHKI_SCAV"



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The cool looking Harrier GR.1 and GR.3 in close formation! We love the look of this aircraft, nice screenshot!

Harrier GR.1 and GR.3 by "Xx_Gandhi-Pacifist_2fast4u_xX"



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A hand drawn War Thunder logo on a carrier bag! Looks awesome, nice work!

WT Bag by "estfefawFSEF"



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The Sturmtiger is certainly a special vehicle, and here we have a scale model, including the shell being fired as well as its smoke effect out in the wild! Fantastic work!

Sturmtiger by "Pan Więcek"



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A really nice hand-drawn piece of the Leopard I in service with the Royal Netherlands Army! Great work here.

Leopard I by "dubstep remix"



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The new Hungarian ground branch arrived in the latest major update, but we’ve had the Toldi IIA for a while now. This Hungarian tank looks great, nice work!

Toldi IIA by "James Bond HUN"



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The D.373 aerobatic team with the colors of the French flag (inverted, but still the same). Viva La France!

D.373 by "border patrol"



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The F-16AJ in Japan’s aircraft research tree is a sure beast, and here we have a 1:72 model of this exact aircraft in the game, with the same camo! Nice work!

F-16AJ by "jerielrocket2"



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Tiger tanks pose a scary threat especially with its 88mm gun in War Thunder! Here we have a close-up of a very well weathered, chip effects and painted Tiger tank model. Fantastic work!

Tiger H1 by "Kheas"



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A close-up of a Yak-38M and F9F-8 Cougar in a dogfight! Nice, we wonder what the end result was?

Yak-38M and F9F-8 by "Tbone"



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A constructed T-55A from Lego bricks, without ANY instructions used: simply from scratch! We love this, as it looks like a T-55, and without instructions, it is certainly impressive. Well done!

T-55A by "Kasspirr"



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A huge 1:48 scale Stuka Ju 87 G-1, brush painted! Looks fantastic, well done!

Ju 87 G-1 by "Free^kill-74"



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Is it a boat? Is it a plane? Is it a …? No, it’s a HUSSAR on water! Yes, this is a naval battles 3D decoration called the “Horseman statue” if you’re wondering. A great use of it, too. Nice work!

Horseman statue on a boat by "Captain Izolenta"



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[h3]That's all for now![/h3]

The wonderful work created by our community that we have shared has been posted to the War Thunder Community Hub — make sure you check it out and even share your own creations that we may feature here in the Community Spotlight! We look forward to seeing you next time!

[h2]Click here to view the Community Hub[/h2]

Server Update 28.09.23



[h2]Naval[/h2]
  • A bug that caused the “WARNING! Unrepairable breach!” message to show for ships after the destruction of a compartment without a breach has been fixed.
  • A bug that caused Coastal fleet boats to not be repairable if a compartment had a breach has been fixed.

[h2]Aircraft[/h2]
  • MiG-29SMT — the RWR has been replaced with the L-150 system.
  • T 2 — a bug that caused additional camouflages to be missing in the customization menu has been fixed.

[h2]Missions[/h2]
  • The spawn locations on the mission [Domination] Test Site-2271 have been fixed.
  • In missions on the Sinai map, the helipad has been moved to the mountains to help improve its protection.
  • On the [Conquest #1] Normandy mission, spawn points that were partially inside of a building have been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

40 new user-created camouflages in the “Sons of Attila” trophy!



With the release of every major War Thunder update, we bring you a selection of great user-created camouflages from Live.WT in one trophy! It’s now time to welcome the “Sons of Atilla” trophy!

This trophy contains 40 camouflages presented as coupons. You’ll find 19 historical, 20 semi-historical and 1 fictional camouflage for all nations and ranks except rank I. Eight of these camouflages are also available for newly released Sons of Atilla vehicles. You’ll also have the chance to get a coupon for a rare vehicle, as well as the “Sons of Attila” decal in the colors of the Hungarian flag when you open the trophy, too!

[h2]Contents of the “Sons of Attila” trophy:[/h2]

  • Coupons for rare vehicles.
  • 20 camouflage coupons for ground vehicles.
  • 18 camouflage coupons for aircraft.
  • 1 camouflage coupons for naval vessels.
  • 1 camouflage coupon for helicopters.
  • Coupon for the “Sons of Attila” decal.




More screenshots of all camos:

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To unlock the trophy, you’ll need the new “Sons of Atilla” key that can be purchased on the Market for GJN. Read more about the Market and Gaijin Coins on the Wiki.
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[h2]How to get it?[/h2]
Camouflage trophies can be earned with a certain probability after any battle on vehicles rank II or higher, with activity of no less than 50% (except for [Assault] PvE mode). PlayStation and Xbox players can purchase the trophy in the Item Shop and open it with Golden Eagles. Read more on our Wiki.

PC players must purchase a key from the Market to open the trophy, with part of the cost going to the camouflage creators. You can activate a key from the trophy on your account or sell it on the Market for Gaijin Coins — just like the trophy itself.

You can become a creator of user camouflagescheck out an updated guide on our wiki! It will bring you both glory and real money as a part of the War Thunder partnership program!

It’s Fixed! №81



We’re now into the first week since the release of the Sons of Atilla major update, and since then, we’ve been collecting your feedback as well as working on bug reports! In today’s article, we’re going to round up and talk about the minor bug fixes and improvements that have been released since the major thanks to your feedback and reports.

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform. Let’s dive into the details of this article!

[h2]Discrepancy in selected ammo has been fixed[/h2]



This bug affected some ground vehicles, where there was a discrepancy between the selected amount in the hangar, and the actual amount in battle. Thanks to your reports on this, we’ve managed to track down what was causing this, and fixed it last week.

[h2]Pitch and Yaw control settings see some adjustments[/h2]



Now, for “Yaw axis for aimed weapons” and “Pitch axis for weapons aiming” control settings are set to off for standard control settings! We did this so that controlling missiles with your keyboard is far more convenient. For example, when releasing the key that’s assigned to the missile axis, the missile controls are reset to a neutral position. This allows for adjusting the missile’s flight with short presses. For those of you who are experienced, you’ll be able to use a joystick or gamepad axis for this purpose.

This change will help you with the new Tokushu Heiki crafting event that started yesterday, as the Ki-148 missile utilizes these control settings.

[h2]Several sound changes and fixes[/h2]



The game’s audio side has received a numerous amount of improvements. To start with, the engines of the Abrams and T-64 tank series now sound more realistic. In addition to this, the sound volume of allied ground vehicle engines when there is a large concentration of them around you has been reduced, so that other more important sounds can be heard. By the way, you’ll be glad to know that this change does not affect the sounds of concentrations of enemy vehicles.

There were also some sound bugs that we’ve worked on. For example, if your ship was sunk, your crew members would continue talking, even though your ship was destroyed. Plus, there was a bug where RWR sounds continued to play after your aircraft was destroyed. Both of these sound bugs have been fixed! And finally, message pauses have been added for the “Limit Angle of Attack” and “Ultimate Overload” speech messages for “Mouse Aiming” and “Simplified Controls” control options.

[h2]Steam achievements now show progress[/h2]



Lastly, the progress of War Thunder’s achievements on Steam now show correctly in all of their glory. You’ll be able to see their progress, so you can become a master completionist and achieve them all!

[h2]There’s a lot more![/h2]

You’ll be able to see the full list of bug fixes and improvements that we’ve made since the release of Sons of Atilla, with the links to each update below.

Here’s a quick summary of a few of the other changes: Brightness and contrast have been added to the dynamic tone mapping setting for a vibrant picture, an issue where anti-aircraft guns covering ground vehicles would shoot at aircraft that did not pose a threat to them or other ground vehicles has been fixed, and the modern U.S. flag is now correct. Check the rest out, and until next time, enjoy your matches!

Update 2.29.0.61



  • In the following Arcade missions, spawns for top ranked aircraft have been added further away from the mission center to prevent air-to-air missiles from being fired at the start of the mission:
    • [Assault] Golan Heights
    • [Assault] Mountain Valleys
    • [Assault] City
    • [Assault] Rocky Pillars
    • [Assault] Sinai
    • [Assault] Bourbon Island
    • [Assault] Rocky Canyon
    • [Assault] Mozdok
    • [Assault] Coast of France
    • [Assault] Southeastern City
  • Anti-aircraft guns that are covering bombing bases in Air RB at the top ranks have been given belts containing less high-explosive shells. These same anti-aircraft guns now fire in shorter bursts than before, and with longer pauses between bursts.
  • A bug that caused armored vehicles that were hit to break the laws of physics and fly has been fixed.
  • HMS Norfolk, Kerch — a bug that caused applied camouflages to not show on these ships has been fixed.
  • IJN Hatsuharu — the flag position has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.