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D-Day: Event and Decal


On June 6th, 1944 over 150,000 Allied soldiers landed on the beaches of Normandy under heavy fire from German fortifications. Opening a second front in Western Europe was one of the most important events in World War II and led to the Allied victory in less than a year.

[h2]D-Day historical events[/h2]
From June 2nd (12:00 GMT) until June 7th (7:00 GMT)

Participate in 6 events with historical presets of ground vehicles and aircraft. In air RB in addition to the [Operation] mission, an [Assault] mission is also available for more dynamic gameplay.
[h2]“D-Day” decal[/h2]

From June 2nd (12:00 GMT) until June 7th (7:00 GMT)

Play 3 battles using American and British vehicles (rank III or higher, with an activity of not less than 70%) to receive the “D-Day" text decal.
"D-Day" text decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → D-Day.

You can find the decal in the “Holidays” tab in the Customisation menu.

[h2]D-Day Tournament Series[/h2]
Register right now and from June 2nd through to the 8th participate in tournaments of aircraft, naval and ground vehicles. 14 tournaments with a combined prize pool of 163 000 GE, and also a special “D-Day” decal and “Normandy Ace” title. Join the official eSport Discord community.
Go to the tournament website

Decal and Destroyer for Canadian Armed Forces Day



The first Sunday of June in Canada is dedicated to celebrating the country’s armed forces. Canada participated in both World Wars, and by 1945 it had the fourth largest air force and fifth largest navy in the world. Since then the Canadian Armed Forces have participated in numerous operations across the world — usually as a part of international coalitions.

[h2]HMCS Haida temporarily available for Golden Eagles[/h2]


[h2]
From June 2nd (9:00 GMT) until June 5th (9:00 GMT)
[/h2]

As part of the celebrations, HMCS Haida will be available for purchase with Golden Eagles. It is a Tribal-class destroyer of the Royal Canadian Navy, which served through WWII and the Korean War where it destroyed the first of two North Korean trains in January 1953. This premium Rank III destroyer in the British research tree is equipped with powerful main and secondary calibre guns, exceeds among its peers with superior anti-air defenses: its six paired 20 mm cannon turrets are also ready to light up stealthy torpedo boats.

[h3]From June 2nd (9:00 GMT) until June 5th (9:00 GMT), play 3 battles using British vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Canadian Armed Forces Day” decal.[/h3]

“Canadian Armed Forces Day” decal.

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Canadian Armed Forces Day.

You can find the decal in the “Holidays” tab in the Customisation menu.


Battleship Lorraine: the last French dreadnought



Meet the Bretagne-class Lorraine battleship, the pinnacle of the French bluewater tech tree in the upcoming La Royale update!

[h2]Lorraine, battleship, France, rank V[/h2]

Features:
  • 340mm main guns
  • Very capable AA artillery
  • Mediocre protection


France's latest dreadnought, the battleship Lorraine, will be the top ship in the French bleuwater fleet research tree at the time of the release of the major La Royale update!

A dreadnought is about guns and armor! Lorraine is good in guns: despite the fact that we chose for the game one of the later upgrades with the top main turret dismantled, commanders will have access to 8 340mm guns in four twin-barrel turrets arranged in a line, so Lorraine fires full broadside. The selection of shells is not quite common for rank V, there are no semi-armor-piercing rounds, so high-explosive fragmentation shells are supplemented by two types of armor-piercing shells - with and without a ballistic cap. Semi-armor-piercing shots are available for 138mm auxiliary guns - there are 14 such guns, 7 casemates per side. Impressive firepower!



It should also be noted that the air defense artillery is powerful and well allocated: 8 75mm cannons begin firing at distant targets, 14 40mm Bofors are activated at medium distances, while approaching aircraft meet 25 20mm auto cannons. Such protection against aircraft for early battleships is very rare.

As for the protection of the ship, one could hardly call it brilliant. Due to displacement restrictions, the shipbuilders had to sacrifice armor. The thickness of the main armored belt is from 220 to 250 mm, the thickness of the armored deck reaches 40 mm. The main turrets are protected relatively well, there is 300 mm of armor at the front. Lorraine is capable of surviving cruiser fire, but enemy battleships at short distance could easily pierce this French lady, so always maintain a good distance from enemy The modest crew of 1187 members also does not play in favor of the survivability of the ship under enemy battleships fire.



The heavy and majestic battleship Lorraine will be the pinnacle of the French navy in the La Royale update, which is almost ready. This ship will be the first to be explored by participants in the closed beta test of the French navy, make sure to purchase early access packs to be among them and significantly speed up your research!

T129 is Back for the Turkish Air Force Day



The Air forces of the Ottoman Empire were founded on June 1st, 1911, and by the end of 1916 they commanded 90 aircraft. Mustafa Kemal Atatürk, the founder of the Turkish Republic, paid special attention to the Air Force of his country, and his adopted daughter Sabiha Gökçen became one of the first female pilots of military aircraft. Today the Turkish Air Force enlists over 50 thousand people and has over 500 aircraft.

[h2]Т129 temporarily available for Golden Eagles[/h2]


[h2]
From June 1st (9:00 GMT) until June 5th (9:00 GMT)
[/h2]

To commemorate this day, during the event the Turkish helicopter T129 ATAK will be available for purchase for Golden Eagles. It is a modification of the Italian A129 Mangusta with a more powerful engine, equipped with L-UMTAS and CIRIT missiles. This maneuverable helicopter is also outfitted with a thermal imager and a 20 mm autocannon capable of destroying both ground and air targets.

[h3]From June 1st (9:00 GMT) until June 5th (9:00 GMT), play 3 battles using aircraft of any country (rank III or higher, with an activity of not less than 70%) to receive the “Turkish Air Force” decal.[/h3]

“Turkish Air Force” decal.

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Turkish Air Force Day.


Missile Science: new physics with line-of-sight guidance missiles



We present details on the revised physics of guided missiles with line-of-sight guidance in the La Royale update.

We continue to refine the physical model of the weapons in the game. Today we would like to talk about the new reworked physics of missiles guided by the three-point method guidance, that is, guided using line of sight, which we have prepared for the La Royale major update.

The current physics of line-of-sight missiles affects the missile's skyplane acceleration directly, bypassing the simulation of controls.

Skyplane of a missile


The current simplified implementation of the physical model allows the missile to go beyond the available overload and hit targets with which the missile should not have enough maneuverability available.

The new physical model for line-of-sight guidance missiles is similar to the physical model of homing missiles and operates on the missile's control surfaces.

The updated physics model of missiles requires much more accurate autopilot tuning compared to the old physics model, and even compared to homing missiles. Generally, the autopilot of each such missile is a compromise between the dynamic error of the real missile trajectory from the kinematic trajectory and self-oscillations of the missile around the kinematic trajectory with a sharp change in the direction of the line of sight.



Animated dynamic error of lagging the real trajectory from the kinematic one



A dynamic error, unlike a miss due to insufficient G capability, exerts throughout the entire trajectory of the missile, while insufficient available overload capacity appears only when approaching the target, when the necessary overload increases sharply.


Animated dynamic error of lagging the real trajectory from the kinematic one due to insufficient G capability

The dynamic lag of the actual trajectory from the kinematic occurs not only when launching against a moving target, but also with a moving carrier. This must be taken into account by the player when launching from a high-speed carrier: it is worth trying to reduce the angular velocity of the line of sight to reduce the dynamic error.


Animation of the trajectory of a line-of-sight guidance missile when fired from a high-speed carrier


The use of a new physical model allows you to correctly implement the control over the missile's engine and control surfaces, which allows more accurately modeling the design features of the missiles in the game. So, for some missiles, engine control was implemented that allows significantly better control over a missile at low speed compared to aerodynamic controls (flaps, rudders, etc). We have implemented this feature on the following missiles:

[h3]ATGM[/h3]
  • SS.11
  • 9М14М-2
  • MILAN
  • MILAN-2
  • HOT
  • HOT-2
  • HOT-3
  • 302 ATGM
  • HJ-8A
  • HJ-8C
  • HJ-8E
  • HJ-8H

[h3]SAM[/h3]
  • Roland-1
  • Roland-2
  • Roland-3



We have implemented a new physical model for the majority of the line-of-sight guided anti-tank and surface-to-air missiles. Here is the list:

[h3]ATGM[/h3]
  • SS.11
  • 9М14М-2
  • MILAN
  • MILAN-2
  • HOT
  • HOT-2
  • HOT-3
  • 302 ATGM
  • HJ-8A
  • HJ-8C
  • HJ-8E
  • HJ-9
  • TOW
  • I-TOW
  • TOW-2
  • TOW-2A
  • 9М17P
  • 9М17М
  • 9М133
  • 9М133М-2
  • 9М133FM3
  • 9М112
  • 9М113
  • 9М117
  • 9М119
  • 9М114
  • 9М120
  • 9М120F1
  • 9М220O
  • 9М123 (helicopter)
  • 9М127
  • 3М7
  • GP105
  • HJ-73E
  • GP125
  • MGM-51B
  • MGM-51C
  • MP ACRA
  • Type-79
  • ACRA
  • ZT3A1
  • ZT3A2
  • Rb53

[h3]SAM[/h3]
  • MIM-146
  • Roland-1
  • Roland-2
  • Roland-3
  • RB-70
  • RB 70 Mk.2
  • BOLIDE
  • 9М331
  • 9М311
  • 95Ya6
  • VT-1


The listed missiles will be transferred to the new physics with the release of the La Royale major update. Old physics remains for the 1st generation ATGMs with wire guidance, as well as for some 2nd generation missiles.