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It’s fixed! №66



In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

[h3]
Please feel free to leave your feedback on these changes in the dedicated "It’s fixed! №66" thread
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Drop no more




Some of our players experienced an FPS drop in ground battles recently. The drop occurred even when nothing intensive was happening on screen and spoiled the gameplay sometimes. This issue originated from a bug, where after collision of a ground vehicle into a building or other objects, they collapsed, were restored, and collapsed over and over again, making the FPS in the area very low. The issue is happily fixed, it drops no more!


Gravity falls




A bug sneaked in the Raubtier-class ships with the recent update. In Arcade battles, the Leopard, Jaguar and Luchs heeled so much that the ship's ‘leave’ warning appeared, and they could also lay one side up, which is lethal for the ship. The issue was in the desynchronization of the buoyancy data between the server and a player, it was caused by the conversion error of server resources. We have fixed the bug and corrected the gravity centre of the boats.


Correct payload




If you tried to copy a pre-set aircraft payload, say, 24x500lbs bombs, to the custom weapon menu, sometimes the overload warning might occur and it was unable to mount the exact payload via the custom weapon menu. The strange issue was massively reported, and we did our best to fix it as soon as possible. Snail reports: the bug is fixed! You are free to use any available payload setups in the weapon customization menu!

This is fine




The fanciest bug of the week was the CV 90105 XC-8, which was heard as a burning sound atop the truck deck in the hangar when the vehicle was proposed for purchase. This is fine, no worries now. No more crackling fireplace sounds.


More improvements


For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.19.0.76


[h2]Ground vehicles[/h2]
  • 2S6 — The incorrect name of the radar position in X-Ray view has been fixed (report).
  • BTR-ZD — Absence of description of cannon guide drives in X-Ray view has been fixed.
  • CV 90105 — Absence of information in X-Ray view about the possibility of fire control by the commander has been fixed.
  • Strv 122B PLSS — Understated resistance of combined shields on the upper frontal armour part against HE shells has been fixed.
  • M4 Hybrid, Zrinyi I — A bug that caused smoke grenades not to reload has been fixed.

[h2]Aircraft[/h2]
  • F-14A — A bug causing AIM-54A missile release to trigger the radar warning system in AB has been fixed.
  • Bo-105 CB-2 — A bug that caused an extra iTOW missile container to be displayed in the suspended weaponry set consisting of 4 BGM-71C iTOW and 12,7 mm FN M3P machine gun, has been fixed. (report).
  • Sea Hawk Mk.100, Sea Hawk FGA.6 — A bug where in the suspended weaponry menu the 50 pounder G.P. Mk.IV bomb wasn’t shown has been fixed (report).
  • F-4 Phantom II (all modifications), A-7D, A-7E, Kfir C2, Kfir C7, Nesher, Mirage Milan, Su-17M2, Su-17М4, Su-22UM3K — A bug where in some cases the message “Maximum weight exceeded” appeared when creating custom suspended weaponry, has been fixed (report).
  • Saab B18B — A bug that caused the gunner to be displayed incorrectly in X-Ray view has been fixed (report).

[h2]Naval[/h2]
  • A bug with a blinking screen when switching cameras between a scout aircraft and ship has been fixed.
  • Leopard, Jaguar, Luchs — An issue with excessive roll in the turn has been fixed.
  • IJN Aoba — A bug where the smoke screen on a ship wasn’t activated has been fixed.

[h2]Other[/h2]
  • A bug that could cause the sound of a burning vehicle to appear when switching to a proposed Premium ground vehicle on the truck trailer in the Hangar has been fixed.
  • A bug that caused objects to become brighter when using Vulkan API while setting reflection quality to maximum has been fixed.
  • A bug where users playing using Ukrainian language in the settings have been prompted to download voice files after login has been fixed.
  • A bug where in the window for selecting squadron rank when controlling the cursor with the gamepad it was impossible to select a rank has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

New Rules for UHQ Texture Packs



Commanders!
Please note our new rules regarding UHQ content in the Steam client. To avoid possible problems with UHQ texture packs (that frequently cause crashes), from now on, the Steam client will only load them if you have activated the corresponding DLCs with your Steam account and installed them. They’re all free: just don’t forget that you have to activate them to get the best picture quality, even if you used UHQ textures in the past without purchasing. Here they are:

Update 2.19.0.72



  • A heavy FPS drop that occurred sometimes in ground battles has been fixed.
The current provided update notes reflect the major changes within the game as part of this Update. Some updates and fixes may be not listed in the provided notes. War Thunder is constantly improving all the time and certain fixes may be implemented without the client being updated.

Screenshot Competition - Mayhem!



Welcome to the 36th War Thunder Steam Screenshot Competition!


All of your screenshots from last week were wonderful! Together, we put on quite the show of classy and elegant vehicles for all to enjoy! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 36th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen36. You have time until 14.10.2022 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h2]Important addition: Screenshot theme - Mayhem![/h2]

[h3]Terms:[/h3]
  • Conflicts, whether they take place in the air, on land, or at sea can be very complex. When communication falters, mayhem ensues! Who has the most chaotic screenshots to share?
    You must add the #WTscreen36 tag (without other text).
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 7 working days.




[h2]And now, time for the winners of the competition’s 35th edition - Concours d'Elegance![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2870411464
https://steamcommunity.com/sharedfiles/filedetails/?id=2870055839
https://steamcommunity.com/sharedfiles/filedetails/?id=2870137561

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2870013968
https://steamcommunity.com/sharedfiles/filedetails/?id=2869826792
https://steamcommunity.com/sharedfiles/filedetails/?id=2869831491

Each winner will get 300GE! Congratulations and see you next week!

Update 2.19.0.64



[h2]Ground Vehicles[/h2]
  • A bug has been fixed where vertical strobe radars were vibrating when vehicles turn on a slope.

[h2]Other[/h2]
  • A bug has been fixed that caused graphical artefacts on vehicles on PS4/PS5 consoles.
  • Fixed an error that prevented post-battle trophies from being given out when a player was using Israeli vehicles. All earned but as yet unreceived trophies will be now given to the players.
The current provided update notes reflect the major changes within the game as part of this Update. Some updates and fixes may be not listed in the provided notes. War Thunder is constantly improving all the time and certain fixes may be implemented without the client being updated.