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Su-25 and Su-25K: Armor-pecking Rooks



Legendary Sukhoi Su-25 Soviet strike jet aircraft comes to War Thunder in two versions that will be available in the upcoming Drone Age update!

[h2]Su-25, attack aircraft, USSR, rank VI.[/h2]

Features:
  • Huge payload
  • Good selections of armament
  • Highly durable
  • Ballistic calculator




In the next War Thunder update Drone Age, we are going to introduce to the game two versions of probably the best Soviet/Russian attack aircraft - the Sukhoi Su-25 (NATO reporting name “Frogfoot”), a researchable Su-25, as well as an export Su-25K variant as a rank VI premium aircraft. Both attack aircraft are excellent for destroying ground targets and can hold their own in dogfights as well.

[h3]
Fun fact: in the ex-Soviet countries the Su-25 is widely known as ‘Grach’ (Russian for “Rook”). Some believe that the nickname originated from the similarity of the aircraft nose with a beak of a bird. Another version of the origin is that the callsign of a pair of prototypes first used in Afghanistan was the “Rook”.
[/h3]





The basic weapon of the Su-25 is a 30mm GSH-2-30 rapid-fire cannon, with 250 rounds of ammunition, including armor-piercing belts. The cannon is well suited for destroying lightly armored vehicles and helicopters, and being loaded with the AP rounds, is capable of destroying main battle tanks.

The list of the suspended weapons is a real feast for all gun geeks. Su-25 organically combines a large number of guided and unguided weapons. The ballistic calculator makes it fun and easy to drop unguided weapons from low and medium heights. Incendiary bombs; HE bombs in calibers of 100, 250 and 500 kg; small rockets S-5K, S-8KO and S-13OF; large rockets of the S-24 family and the jumbo rockets S-25 in three modifications. There are also guided missiles S-25L, Kh-25, Kh-25ML and a huge Kh-29L to engage ground targets. All this variety of weapons, coupled with gun pods and R-60 and R-60M air-to-air missiles, the pilot will be able to combine on his own, or use ready setups available in the secondary armaments menu!





Since the aircraft was designed for strikes from low altitudes, the speed of the Su-25 is relatively low, just up to 1,000 km/h at the ground level, but the aircraft is well controlled at low speeds even with a significant weight of suspended weapons. The pilot is in an armored capsule made of steel and titanium armor, the front of the canopy is armored as well. The aircraft is a real die-hard, able to survive not only bursts of the .50 bullets, but in some cases direct hits of the aircraft or AA cannons.





With the release of the major update Drone Age, two versions of the attack aircraft will appear in the game: the researchable Su-25 and the export version of the Su-25K. In general, this is a reliable, lethal and pleasant to operate attack aircraft, which must be in the top-tier setup for mixed battles of every enthusiast of the USSR battle machines!

Victory in Asia Day



On August 10th, 1945, the day following the Nagasaki bombing, Japan accepted the Allies’ conditions for surrender. On August 15th Emperor Hirohito addressed his nation in an unprecedented broadcast, and on September 2nd an official surrender ceremony took place. This date is considered to mark the final end of World War II.

[h2]
From September 2nd (12:00 GMT) until September 5th (7:00 GMT)
[/h2]

[h3]Play 3 battles using USA vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Times Square Kiss” decal.[/h3]



“Times Square Kiss” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode.

Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Victory in Asia Day.

You can find the decal in the “Holidays” tab in the Customisation menu.

New visual effects in the Drone Age update



The upcoming War Thunder major update Drone Age brings new cool visuals to the game! Check out new explosions for ground and naval vehicles, improved hit camera, and more!

[h2]Improved effects for damaged and destroyed vehicles[/h2]

We continue to improve the visual effects of damaged and destroyed vehicles. Explosions now look better - you will not only see detached external equipment, like canisters, tools, or spare tracks, but also torn off sprockets and wheels. Detached track wheels feature their own physics, and other players will be able to interact with them for some time before detached parts disappear. Sometimes, blown off parts leave trails of smoke and fire behind them. You will also see similar effects in naval battles as well.



An explosion of a ground vehicle as a result of the detonation of an ammo rack now consists of a set of several explosions that are chosen randomly - now such explosions will not be similar to each other. By the way, the same mechanics of explosions will be implemented for ships and boats as well.




[h2]Improved hit camera[/h2]

In the hit camera, kill camera, as well as in the protection analysis menu, we have added high-quality models of shells and missiles - the same as in battles. We also modeled the detailed penetration process (for kill cam and the protection analysis) that is based on a procedural simulation of armor penetration.




[h2]Procedure effects of the shell hits[/h2]

Both ground and naval battles will now have impact effects from the shell hitting armor. Depending on the shell’s type and caliber, you’ll be able to see smoke in the impact point, followed by the flame whirling out of the hole if the armor was penetrated at that point.




[h2]Flaming fuel[/h2]

We improved the fire effects from fuel tanks and introduced a new scenario in the aircraft damage model - fuel tank explosion. New effects have been added for the fuel tank explosion both in the air and on the ground. Also, the fire area is now dependent on the volume of the fuel tanks.

"Wish me luck" — "Drone Age" update teaser

[previewyoutube][/previewyoutube]

Are you ready for the Drone Age?

Andrea Doria: The Dreadnought of the Mediterranean



Andrea Doria is one of the two dreadnought battleships constructed for the Regia Marina in the early 1910s and represents an improved version of the preceding Conte di Cavour class. Seasoned Italian captains in War Thunder may look forward to commanding the powerful Andrea Doria as it docks in player ports with the arrival of the next major update!

Briefly: A WWI-era Italian dreadnought battleship, sporting superb firepower and protection.

[h2]Andrea Doria, Battleship, Italy, Rank V[/h2]

Features:
  • 13 12-inch guns
  • Strong armor
  • Multiple auxiliary guns
  • Mediocre mobility


In War Thunder, Andrea Doria will be a new battleship arriving to the top ranks of the Italian naval tree following the release of the next major update Drone Age. Being the second battleship to join the ranks of the Regia Marina in the game, Andrea Doria will, among other improvements, most notably bring with it a substantial upgrade in firepower over the preceding Dante Alighieri - an upgrade that many captains will surely appreciate.

Similar to the familiar Dante Alighieri, Andrea Doria is primarily armed with 305 mm (12’’) guns. However, not only does the latter possess one additional primary battery gun, but their layout is vastly different than that found on Dante Alighieri. Namely, the guns on the Andrea Doria are split between three triple and two twin turrets, giving the ship a rather unique gun layout when it comes to naval vessels in War Thunder. However, the differences don’t stop there. Andrea Doria also features a vastly improved secondary battery. Unlike Dante Alighieri, its successor packs up to 16 152 mm (6’’) cannons, situated in casemates above the ship’s main belt armor on either side.





Additionally, Andrea Doria’s secondary weapons are complemented by 13 76 mm (3’’) cannons as well as two submerged 450 mm torpedo launchers. Crucially however, Andrea Doria’s anti-aircraft arsenal also saw an improvement over Dante Alighieri. Namely, the ship is fitted with an additional six 76 mm AA guns as well as a pair of automatic 40 mm anti-aircraft cannons. While this will by no means enable Andrea Doria to take down entire waves of attacking enemy aircraft single-handedly, it does improve its self-defense capabilities drastically.





In terms of armor protection, Andrea Doria features some similarities to the preceding Dante Alighieri in this regard. In fact, the warship is fitted with a 250 mm belt armor - identical to its predecessor. However, the plating on the turret fronts, for instance, is increased up to 280 mm. This slightly improved armor scheme coupled with a greatly increased complement of 1,260 sailors and officers makes the Andrea Doria a quite tough opponent to take down, regardless of the circumstances.

However, as is the case with many battleships of this type, Andrea Doria can’t boast about its mobility. With its propulsion system generating around 34,000 horsepower, the vessel can reach a top speed of just 21 kts (40 km/h). As a result, captains will need to be mindful of their maneuvering and keep in mind that evasive actions aren’t as easily performed by this ironclad as it may be the case with a cruiser.



The highly anticipated Andrea Doria is soon docking in players’ ports with the release of the Drone Age update coming soon to War Thunder. In the meantime, be sure to keep scanning the horizon for more news as we continue sharing the latest on what the upcoming update has in store for you. Until then, calm seas and happy hunting captains!