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Battle Pass vehicles: Object 248 heavy tank



Object 248 was an experimental version of the IS-2 Soviet heavy tank armed with a 100mm gun. The vehicle becomes the main prize in the upcoming new season of the Battle Pass called “Field testing”!

[h2]Object 248, heavy tank, USSR, rank IV. Premium.[/h2]

Features:
  • Effective 100mm gun
  • Higher reload time
  • Decent protection
  • Tight layout in the combat compartment


The experimental Object 248 heavy tank will become the main prize of the upcoming new season of the Battle Pass called “Field testing”. The tank is based on the IS-2 design, with its gun changed to a 100mm S-34. The IS-2 is a venerable veteran in War Thunder ground battles. Well protected, with smooth ballistics of its 122mm gun, the tank is a master of ambushes and long-range duels. One of the main drawbacks in the good old IS-2 is its very long reload time, which makes it difficult to play the tank in active assaults.



The Object 248 offers an excellent balance of armor penetration and reload speed. The 100mm BR-412B armor-piercing chamber rounds, familiar to tankers from the SU-100 and T-54 tanks, have the same armor penetration indicators as the powerful IS-2 chamber rounds, but the reloading takes in fact half the time! Of course, the explosives weight is incomparably lower, but it is quite sufficient to detonate the ammo rack of an enemy tank or destroy any important module - the main thing is to hit and to pierce.



The Object 248 inherits some of the flaws from the IS-2. The unfortunate vulnerable zone on the upper front glacis of the hull still requires turning the hull from the enemy. The layout of the habitable space of the turret has become even more dense, as on the IS-2. Hitting the side of the turret or turret ring very often sends the tank to the hangar instantly. But the advantages of the Soviet "heavyweight" are present as well! First, in general, good protection of the hull and high ricochet chance in the turret. Second, the comparatively good speed, and especially the reverse speed, will allow you to play the Object 248 almost like a medium tank, popping up for a shot from cover and hiding again to reload.



The premium Object 248 will be yours for completing stage 75 on the new Battle pass season. Get ready for “Field Testing” and stay tuned for the full list of rules for the new season!

Update 2.17.0.85



  • All author camouflages from the trophies from the “Ground Breaking”, “Direct Hit” and “Red Skies” updates now all have the same rarity: unusual (green).
  • In connection with the change in the rarity of camouflage from trophies from the updates “Ground Breaking”, “Direct Hit” and “Red Skies”, the conditions of exchange of camouflage coupons for vouchers on consoles in accordance with their new rarity have been updated.

[h2]Linux [/h2]
  • Memory leak on minimised (in tray) game has been fixed.
  • A bug that caused the game to crash in battle has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Battle Pass vehicles: high-altitude interceptor BV 155



The experimental German BV 155 interceptor from the WWII era comes to the game as one of the prizes in the upcoming Battle Pass season.

[h2]BV 155, fighter, Germany, rank III. Premium.[/h2]

Features:
  • Designed for high altitudes
  • Decently armed
  • Low roll rate
  • Lacks secondary weapons


In our game, the BV 155 will be one of the prizes in the new War Thunder Battle Pass season, it is a German Premium fighter of rank III. German pilots will have one of the highest altitude piston fighters in the game at their disposal! Yes, this clunky-looking single-engine fighter with a huge wingspan reveals its potential at high and super-high altitudes. For example, at an altitude of 15,000 meters, the BV 155 is capable of maintaining a speed of about 690 km/h, that is, having gained altitude, this aircraft is unlikely to meet an enemy of equal speed on the very “upper floors” on the battlefield. In addition, the fighter is perfect for hunting high-altitude bombers - in the end, it was designed for this very purpose.



Simultaneously, performance characteristics at lower altitudes are quite expected: at ground level, the speed of the aircraft is below 450 km/h, and the huge wings do not allow the pilot to hope for a quick roll or a sharp turn. The climb rate of the BV 155 is approximately 13.5 m/s at ground level, but increases slightly in the climb.

The newcomer BV 155 comes with a solid arsenal of cannons: a 30mm MK 108 motor cannon and a pair of 20mm MG 151 cannons in the wings, both calibers can be equipped with high-explosive “minengeschoss” belts. Since the aircraft was conceived as a high-altitude interceptor, it has no suspended weapons, so air battles in all difficulty modes will become a priority for its use.



An unusual and memorable BV 155 was made for War Thunder by fellow player Daniil “Joy_Division__" Zaitsev under the revenue share program. Thanks to his efforts, all War Thunder players will have a chance to get this fighter into their hangars for free. All details about prizes and rules of the new season come very soon. Stay tuned!

Server Update 21.07.2022



  • The structure of the decal list has been changed: the number of categories has been decreased due to the addition of subcategories. Now the main categories are nations, with types of vehicles as subcategories. In the “Main” category there are world flags, digits, victory marks, roundels and insignias. All the remaining decals, such as pin-ups and collections, can be found In the “Special” category.
  • Spam filter settings have been adjusted. Now players can send messages to the battle chat every 10 seconds.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Server Update 20.07.2022



  • FIAT 6614 — a bug has been fixed where HEAT rounds were not available.
  • BTR-ZD — BR in RB and SB has been changed from 4.7 to 5.3
  • Pvkv III — BR in all game modes has been changed from 2.7 to 3.3
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.