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Update 2.17.0.103



  • A bug that caused firing to occur without animation and sound in RB after the cannon has been repaired, has been fixed.
  • Excessive vibration from the engine of an IR missile which caused misses has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Pages of History (August)



[h3]For the whole month, you will have 8 tasks available to you one by one. Completion of each task will award you with a trophy containing a reward, while completing all tasks will award you with a unique in-game player icon.[/h3]

A detailed description of the current task as well as your overall progress can be found by clicking on your nickname → Achievements → Pages of History


[h2]Reward for completing all 8 tasks[/h2]
[h3]Special profile icon of Aleksandra Samusenko[/h3]
Aleksandra Samusenko was a tank commander and liaison officer who fought in the Soviet army from 1941 until her death in 1945. She was the only woman who held the rank of deputy commander of a tank battalion. For her bravery in the Battle of Kursk she was awarded the Order of the Red Star. Samusenko died from her wounds on March 3rd, 1945. She’s buried in the town square of Lobez, Poland.

You can immediately purchase the profile icon for Golden Eagles until September 3rd, 11:30 GMT without completing tasks. Click Nickname → Achievements → Pages of History (August).


[h2]Trophy with a reward for each task[/h2]
Completion of each individual task will bring you a trophy with one of the following rewards:
  • 20-50% RP booster for 3-10 battles
  • 20-50% SL booster for 3-10 battles
  • 3-5 universal backup vehicles
  • 1 day premium account
  • A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).

[h2]Other terms[/h2]
  • Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
  • Tasks can be completed in random battles, except for “Assault” mode


[h2]August 2nd — August 5th[/h2]
[h3]Operation Polkovodets Rumyantsev[/h3]
On August 3rd, 1943, the Battle of Kursk reached its final stage: the Red Army began the Belgorod-Kharkov offensive operation, named “Polkovodets Rumyantsev” after one of the most prominent Russian generals of the 18th century. The goals of the operation were met, although it came at a price. Belgorod was liberated on August 5th, and Kharkov on August 23rd. Ever since then City Day is celebrated there on those dates.

[h2]August 6th — August 9th[/h2]
[h3]Operation Lüttich[/h3]
A desperate counteroffensive by the German forces against US positions near the town of Mortain in Normandy was named Operation Lüttich after the Belgian town of Liege, the site of a German victory in early WWI. But in August of ‘44 Germany lacked enough firepower for an effective counterattack, and the Allies controlled the air. The Germans hoped to take the enemy by surprise, but that wasn’t enough: as a result they lost half of their tanks, and in a couple of weeks the entire 7th Army of Wehrmacht was encircled and surrendered to the Allies.

[h2]August 10th — August 13th[/h2]
[h3]Tartu offensive[/h3]
Having liberated Narva in late June of 1944, the Red Army moved further west, towards Tartu, Estonia’s second largest city. But instead of attacking the enemy’s well-reinforced positions head-on, the Soviet forces crossed Lake Peipus, having transported several thousand troops behind the enemy lines. This played an important part in the liberation of Tartu that finally happened on August 25th.

[h2]August 13th — August 16th[/h2]
[h3]Operation Eagle Attack[/h3]
August 13th, 1940, was marked in Wehrmacht’s plans as the Adlertag, “Eagle Day”. On this day the Luftwaffe planned to execute Operation Eagle Attack, crushing the British Air Force ahead of Operation Sea Lion that meant invasion of Great Britain by the German troops. But neither in Eagle Day nor in the next month the Luftwaffe managed to secure a decisive aerial victory. So Operation Sea Lion was canceled, and Germany instead resorted to mass bombings of Britain.

[h2]August 17th — August 20th[/h2]
[h3]Operation Starlite[/h3]
The first major military operation of US troops in Vietnam. Having received intel on the upcoming attack of Viet Cong forces on the American Chu Lai Air Base, the US command led a preemptive combined arms assault involving ground, air, and naval units. On August 18th, 1965, the Marines landed near the Viet Cong positions, leaving the enemy no chance. The surviving guerrillas were forced to retreat.

[h2]August 21st — August 24th[/h2]
[h3]Kozelsk offensive[/h3]
From August 22nd through September 10th, 1942, the Red Army led a counteroffensive under Kaluga, hoping to encircle the German forces in a small salient. The Soviet army lost 500 tanks in the fierce battles and failed to achieve their goals: the Germans were stalled but not encircled.

[h2]August 24th — August 27th[/h2]
[h3]Battle of Milne Bay[/h3]
On August 25th, 1942, the Japanese Marine forces led an attack on the Allied airfield at Milne Bay on the easternmost point of New Guinea. The Japanese command has severely underestimated the numbers of Australian troops that ultimately crushed the attackers, forcing the survivors to evacuate. It was the first major victory of the Allies over Japanese infantry in World War II.

[h2]August 28th — August 31st[/h2]
[h3]Battle of Alam el Halfa[/h3]
From August 30th through September 5th, 1942, the Axis powers under the command of General Field Marshal Erwin Rommel tried to encircle the British army to the south of El-Alamein in Egypt. It was the last major Axis offensive in Africa: Rommel hoped to crush the British until their reinforcements arrived. Little did he know that the enemy, having cracked the Enigma code, intercepts all their messages. The British baited the Axis forces to a place of their choosing, used tanks as anti-tank guns and successfully repelled the attack.

Server Update 27.07.2022



  • All author camouflages from trophies from the “Hot Tracks”, “Raining Fire”, “Ixwa Strike” and “New Power” updates now all have the same rarity: unusual (green).
  • In connection with the change in the rarity of camouflages from trophies from the “Hot Tracks”, “Raining Fire”, “Ixwa Strike” and “New Power” updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.
  • Conditions for earning the “True and Fable” achievement have been updated: now they allow for repeat completion of missions. This change will let the players who have completed some of the missions before the achievement was added to the game earn the achievement.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

“Field Testing”: Warbonds



The warbond shop for the "Field Testing" Battle Pass season will be open throughout the entire season + 1 week, available from 27th of July until 2nd of November.

[h3]
The Warbond shop is available to players that have vehicles from rank III and is part of Battle Pass. You purchase items with the special “Warbond” currency that that can be obtained by unlocking Battle Pass levels.
[/h3]

Open “Shop” → “Warbond shop” to see an assortment where some of the more interesting items can be seen.

Premium vehicles in the new season:


[h2]Type 4 (Mod 4)[/h2]



[h2]Carmi (PC-466)[/h2]



[h2]IL-2 (1942) (Germany)[/h2]



[h2]Strv m/41 S-I[/h2]



[h2]B-25J-30 (USSR)[/h2]



[h2]Pz.IV G (Italy)[/h2] (first time in the Warbond shop)



[h2]"Armoured Charmer"[/h2]



Also “Helmets” trophy, trophy with emblems and decals and a "Armoured Charmer", No. 9 Squadron, RAF pinup (decal by Colin 'Fenris' Muir).

Check out the full assortment of available Warbond items in the new season in the game, as well as the terms for purchasing them!

It’s fixed! №58



In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.

[h3]
Please feel free to leave your feedback on these changes in the dedicated "It’s fixed! №58" thread
[/h3]

Who’s stronger?




It’s nice to flex your muscles and compare achievements, but it’s even nicer to win such a competition! To make that easier for you, we’ve added the “Compare Gaijin.Net Achievements” button right inside the Achievements tab. It allows you to check them out and compare your progress with any other player.

Also the “Trophies” section of the Achievements tab is now called “Gaijin.Net Achievements”.


Helpful UI Improvements


A whole spectrum of improvements that will make your experience easier and more pleasant. Let’s keep it short and simple.

Among the Battle Pass rewards there are some prizes you can’t claim at the moment (for example, if you still haven’t claimed the previous prizes). On their icons in the Battle Pass window there’s a lock, which now has become a button. Click on it to learn what you need to do to claim the prize.

The list of all titles and your progress in earning them can be found in the same window where you choose and set them up. “Titles” and “Medals” sections have been removed from the Achievements tab: they were superfluous as they could be found elsewhere.

Finally, we’ve added a “Track progress” button in the player icon selection menu to keep an eye out for the icons you haven’t earned yet.


Working on Smoke




This mechanic saved lots of tankers from untimely demise, and thus deserves the highest attention. And there was something that needed fixing, too. We’ve added a delay between separate salvos of smoke grenades. You’ve probably had this happen to you: one misclick, and you shoot this valuable resource out twice. Well, that should no longer be a concern.

We’ve also fixed a few errors. One of them caused shooting a different number of smoke grenades in a volley than the one stated in the UI. Various different tanks were affected by it. Another one caused more smoke grenades to be loaded into your vehicle on a capture point than its maximum capacity.

More improvements


We’re constantly improving all aspects of War Thunder. The sounds of ground and air battles continues to be adjusted to avoid the appearance of "silent" vehicles. the sequence of bomb drops for some aircraft has been clarified and the animations for the naval weaponry have been corrected. Be sure to read the full list of improvements!

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.17.0.97


[h2]Ground Vehicles[/h2]
  • A bug has been fixed where after receiving repeated gun damage, a gunshot and reloading might look incorrect.
  • A bug has been fixed that caused smoke grenade reloading at a captured point at higher capacity than the smoke grenade ammo is capable.
  • A bug has been fixed that allowed launching smoke grenades in a number that is different from the number in a salvo (report).
  • 0.5 sec delay has been added between smoke grenade salvos.
  • M3A3 Stuart — a bug has been fixed that led to the instant deployment of both smoke grenades at once.
  • A13 Mk.I, A13 Mk I (3rd R.T.R.), A13 Mk.II, A13 Mk.II 1939, Daimler Mk II, SARC MkVI (2pdr), Valentine IX, Valentine XI, Matilda III — a bug has been fixed that led to the instant deployment of both smoke grenades at once.
  • TOW-2B — explosives type has been changed from Comp.B to LX-14.
  • TOW-2B — a bug has been fixed with an overestimated fragment penetration value.

[h2]Aircraft[/h2]
  • A bug has been fixed where the radar cursor might hover outside the radar display in the interface.
  • Detection range of pulse radars in the most high-ranked fighters has been increased by 30% at low and medium altitudes.
  • Control axes of the radar designation cue now control its speed instead of position. It makes it possible to use joystick axes. For keyboard control it is recommended to change the axis type to ‘absolute’.
  • Saab A-21A-3 — navigation bombing has been added (report).
  • Saab J35A, Saab J35D — a bug has been fixed where a wing tip remains when the wings are detached (report).
  • MiG-21bis, MiG-21bis-SAU — a bug has been fixed where there was an unused launching device in the 2xR-60 weapon setup.
  • A bug has been fixed with missing popup with the details in the protection analysis of aircraft with custom weapon setups.
  • F-14A — a bug has been fixed where the target indicator in the HUD followed towards the glance direction in VR headsets.

[h2]Interface[/h2]
  • “Trophies” tab in the achievement menu has been renamed to “Gaijin.Net achievements”.
  • The “Achievements” tab of the player card now has an option to compare “Gaijin.Net achievements” and their progress to any other user profile.
  • Battle Pass prizes marked with the “lock” icon when clicking on this icon, a tooltip has been added with the reason why this prize cannot be claimed at that moment.
  • The “Awards” section has been removed from the “Achievements” menu since it was duplicating the “Awards” tab.
  • “Titles” section has been removed from the “Achievements” menu. All available titles now displayed in the title selection menu.
  • A bug has been fixed where unavailable decals and decorations were displayed in the vehicle customization menu.
  • “Track progress” button has been added for unachieved icons into the player’s icon selection menu.
  • “Nations” category in the decal menu is now displayed in the same order as in the research menu.
  • Tank decals mistakenly placed in the France (ground vehicles) section have been moved to the USSR (ground vehicle) section.
  • The Radar help tab has been removed to the Help window.
  • A bug has been fixed where in the customization menu on consoles a button was indicated that was not assigned to the simulation of a shot.

[h2]Other Changes[/h2]
  • A bug has been fixed that caused a sudden colour shift while in battle.
  • A bug has been fixed where the water surface might be displayed differently in repeated benchmarks ‘Tank battle” on minimal graphic settings.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.