1. War Thunder
  2. News

War Thunder News

Update 2.15.1.102



Update 2.15.1.102


[h2]Ground vehicles[/h2]
  • Dardo, VCC-80/30 — the incorrect animation of the HE-IT round on the info card has been fixed (report).
  • FV102 Striker — armour penetration values on the info card have been corrected (report).
  • 15 cm Pz.W.42 — armour penetration values on the info card have been corrected.
  • T-80U, T-90A — targeting angles in the TKN-4 commander’s sight have been adjusted from -5/+10 to -20/+30 degrees. Source: Изделие 478Б. Техническое описание и инструкция по эксплуатации, 1985.
  • LVT(A)(4) — the name of the vehicle on the info card has been corrected (report).
  • Begleitpanzer 57 — the automatic loader has been added to the ATGM launcher (report).
  • Т-72M2 Moderna — a bug has been fixed where a reload time was overestimated .
  • Phòng không T-34, Phòng không T-34 (USSR) — different visibility values have been equalised, visibility of both vehicles are now set to 120% (report).
  • IS-4M — AA machine gun is now controlled by the gunner.
  • T29, T30, T34 — AA machine guns are now controlled by the gunner.
  • Merkava Mk.4B — material and thickness of the spare tracks on the turret have been fixed.

[h2]Aircraft[/h2]
  • MiG-21S — a bug has been fixed where in some situations the texture of pylons remains on the detachment line while the pylons are detached.
  • AD-2 / AD-4 (all versions) — icons of the 1,000 lbs bombs have been corrected in all weapon presets.
  • S-13OF rocket — the weight has been corrected to 69 kg. Source: “Неуправляемая авиационная ракета С-13ОФ - Концерн «Калашников»”; and others


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Server Update 06.05.22



  • Fixed incorrect display of the real value of the "Bomb activation time (sec)", which could occur after switching the game difficulty mode.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Legend of Victory: IS-2 №321



This is what Berlin champions look like! We present a special event version of the famous Soviet heavy tank! The tank, as well as unique decorations and decals, are waiting for seasoned tank commanders!

[h3]
From May 11th (11:00 GMT) till May 23rd (11:00 GMT)
[/h3]

Score points in battles, open new stages and grab your prizes!



IS-2 №321, Rank IV, USSR, event vehicle

The image of the Soviet IS-2 heavy tank side number “white 321” is gathered from retro photographs of actual armored vehicles from the final stages of the war in Europe. Crushed fenders, wooden logs to surmount spring mud, crewmen quilted jackets, left from the winter, shell boxes, holdall bags tied to the hull and turret… the ‘weathered’ IS-2 went through many trials to face the final battle!






“M1919A6” decoration

“PIAT” decoration








“Brave" text decal

“Strong" text decal

Tank number “321”



[h2]How to get the prizes[/h2]

Each stage opens for 25,000 mission points and brings you a new reward.

Score mission points in random battles of rank III or above in Arcade, Realistic, or Simulator battles. See the score multiplier in the description of the mission, it depends on the gaming mode and maximum rank of the vehicles for the mission.

You may also score points in reward vehicles of ranks I-II achieved in special events. Such vehicles have event names in their info cards.

Stages change every two days at 11:00 GMT: May 13th, 15th, 17th, 19th, and 21st.

You may achieve rewards by a number of completed stages:
  • For 1 stage: decal “321”
  • For 2 stages: one of text decals
  • For 3 stages: one of decorations
  • For 4 stages: one of text decals
  • For 5 stages: event tank IS-2 №321
  • For 6 stages: one of decorations

In the tech tree, IS-2 №321 is located in the IS-2 group, USSR, rank IV.

Track your progress in the hangar by clicking your Nickname → Achievements → Legend of the Victory. If you don’t complete a stage in time, until May 25th you will be able to purchase the stage for Golden Eagles and achieve the rewards.

Victory Day in War Thunder



To celebrate the 77th anniversary of “Victory in Europe Day” we have prepared for you unique vehicles, discounts, decals and decorations!

From May 6th to 10th (11:00 GMT), take part in battles in War Thunder and get memorable rewards.






“Victory Fanfare” decal

“SG-43” decoration for ground vehicles

“Matilda II” decoration for fleet



Perform 3 battles (activity of 70% or higher).

Get in total 20,000 mission points by controlling vehicles of rank III and above in ground battles

Get in total 10,000 mission points by controlling vehicles of rank III and above in naval battles



You can follow your progress by clicking on your nickname → Achievements → Victory Day.

Trophies are available in the in-game item store the purchase of which will bring you Allied weapon decorations or decals that you don’t already have. Decals are dedicated to three major Soviet war memorials: "Rear-front", “Warrior Liberator” and "Motherland". Decorations: Bren Mk II, ROKS-3 and M1 Garand.

[h2]Discounts in the game[/h2]

Until May 9th (11:00 GMT), 30% discount on upgrades and allied vehicles as well as a 50% discount on premium accounts.

More details:
https://steamcommunity.com/games/236390/announcements/detail/3183492026704558993

[h2]Legend of Victory: IS-2 №321[/h2]



From 11th to 23rd of May - take part in the “Legend of Victory” event and become an owner of decals and decorations as well as the IS-2 №321 event vehicle!

The image of the Soviet IS-2 heavy tank side number “white 321” is gathered from retro photographs of actual armored vehicles from the final stages of the war in Europe. Crushed fenders, wooden logs to surmount spring mud, crewmen quilted jackets, left from the winter, shell boxes, holdall bags tied to the hull and turret… the ‘weathered’ IS-2 went through many trials to face the final battle!

More details:
https://steamcommunity.com/games/236390/announcements/detail/3183492678622777377

[h2]“Victory” series of tournaments[/h2]

Register now to take part in the “Victory” series of tournaments! Choose a tournament that suits you the most, play alone or join the team!

The total prize fund of the tournament series is 195.000 Golden Eagles. A decent result will also bring you an unique “Allies” decal!



“Allies” decal

May 6th

May 7th

May 9th

May 10th

May 11th

It’s fixed! №50



In this digest we would like to tell you about our continuing work on improvements and fixes in the game.


Polishing the “Privacy mode”




During the past week you’ve been trying out the new function that allows you to hide your nickname in battles and streams. Now it’s time to use your feedback as a basis for a few tweaks to the Privacy mode.

Some players didn’t realise that Privacy mode was enabled as soon as you entered your fake nickname, so we reworked it into a simple toggle switch. You also don’t have to think of a fake nickname anymore — now when you enable Privacy mode your name will be simply shown as “Player”.

When watching a client-side or server-side replay, both your nicknames will be shown: “Player” and your real one in brackets.


Centurion Tanks Now Turn Faster




Over a dozen vehicles from the Centurion family are now much more agile when turning in place. Just as we did it with Shermans recently.

You can try it out already for yourself.


Eyes Wide Open




We’ve already implemented such a change in War Thunder, but back then it affected vehicles ranked V to VII. Now we’re doing the same thing: adjusting the size of view angle limitation for ground vehicle gunners, but this time it’s for vehicles ranked I to IV. To keep gunners comfortable, we have increased the field of view to match the reserve vehicles such as Pz.IIIE and BT-5.


More improvements


For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.15.1.93


[h2]Ground vehicles[/h2]
  • A bug has been fixed that prevented the maximum reverse speed stated in the manuals.
  • Vignette of the gun sight has been reduced for rank I-IV vehicles, increasing the field of view for gunners.
  • Type 87 RCV — sight magnification has been corrected from 2.7x-12.0x to х8 (report)
  • Centurion (all versions) — pivot radius has been reduced.
  • Jagdtiger — a bug has been fixed that prevented display of the armour values of the hull front upper and lower plates in the hangar.
  • LAV-AD — armour piercing capabilities of the М247 rockets have been corrected for angled hits.
  • Machbet — a bug has been fixed that prevents SAM launches when the commander is knocked out.
  • Merkava Mk.4B, Merkava Mk.4M — a bug has been fixed that disabled blowout panels of the ammo rack located behind the turret.
  • Merkava Mk.4B, Merkava Mk.4M — vertical targeting angles of the commander’s sight have been adjusted from -10…+20 to -20…+60 degrees; stabilisation of the commander’s sight has been added.
  • T-72M2 Moderna — armour description of the turret has been corrected in xray mode.
  • VT1-2, Begleitpanzer 57 — a bug has been fixed that prevented gun breech damage when the module is not shot through.
  • Zachlam Tager — moved to rank IV. Research, purchase, repair and crew training costs have been changed correspondingly, as well as other economic values.

[h2]Aircraft[/h2]
  • MiG-23MLA — incorrect depletion order of countermeasures has been fixed, upper blocks now run first.
  • Kfir C.2, Kfir C.7 — countermeasure ammo in each block has been increased from 16 to 18.
  • Reset of the time fuse for bombs while changing game mode has been fixed.
  • F.C.20 Bis — missing description of rounds of the same type has been corrected for “Armoured targets” and “Aerial targets” belts.

[h2]Naval[/h2]
  • PTF-7 — a bug has been fixed that prevented maximum speed declared in the operation manual.
  • HMS Cadiz — year of modification has been corrected.

[h2]Other changes[/h2]
  • You can now toggle the view of custom camos available on the Market in the vehicle customization menu. View offer displayed once for each camo, At the moment, the option is available for camos from the “Winds of change” trophy.
  • A bug has been fixed where mouse sensitivity increased after enabling the option “Fix gun direction in mouse view”.
  • Display of the grass at long distances has been improved (LOD settings have been corrected).
  • Missing highlights of the vehicles' outlines have been fixed for SB replays.
  • A bug has been fixed that disabled the “Invert axis” option for traverse and pitch axis on a weapon (report).
  • Vehicles from the latest game events (Crafting event and the 5th season of the Battle Pass) that are available from the Market, have been added to the tech trees.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.