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Update 2.47.0.28

[p][/p][p][/p][h2]We’re aware of some cases where issues with missile damage and guidance can occur. We’re continuing to work on fixing these issues as soon as possible.[/h2][p][/p][h2]Aircraft[/h2]
  • [p]A bug that caused HE shells to deal little to no damage to aircraft has been fixed. (Report).[/p]
  • [p]A bug that caused jet aircraft and helicopter fuel tanks to work incorrectly, leading to premature fuel starvation at negative overload has been fixed. (Report).[/p]
  • [p]ASM-1, ASM-2 missiles — the amount of explosives has been increased from 47 kg to 70.5 kg.[/p]
  • [p]Hunter FGA.9 — a bug where it was possible to use fuel tanks together with other weapons on the same pylon leading to the models clipping through each other has been fixed.[/p]
  • [p]J-8F — incorrect display of the number of large and small caliber countermeasures in battle has been fixed. (Rеpоrt).[/p]
  • [p]JF-17 — a bug that caused the total amount of countermeasures in their configuration window to be 72 instead of 64 has been fixed. (Report).[/p]
  • [p]F/A-18C MLU 2 (Sweden) — AIM-120C-5s attached to the BOL countermeasure pylons now have a countermeasure icon.[/p]
  • [p]F-15I Ra’am — the icon used for the GBU-64 JDAM-ER bomb has been corrected to reflect the fact that the bomb has wings.[/p]
  • [p]Do 217 K-1 — a bug that caused the name of the SC1000 bombs to appear as a file path has been fixed. (Report).[/p]
[p][/p][h2]Ground Vehicles[/h2]
  • [p]Namer Tsrikhon — the position of the launcher has been corrected. (Report).[/p]
  • [p]Firefly (Overlord) — the thicknesses and armor types of the tracks and wheels attached to the main armor have been corrected to match the thicknesses and armor types of these elements installed on the vehicle's chassis. (Report). Mass has been reduced to 35.3 tons.[/p]
  • [p]CLAWS — a bug that caused the amount of AIM-9X missiles displayed in the action panel of the TADS vehicle to be 0 after replenishing the missiles has been fixed. (Report).[/p]
  • [p]A bug that caused Multi-Vehicle SAM launcher vehicles to sometimes appear next to any vehicle in the hangar has been fixed.[/p]
  • [p]The parameters of the hydraulic pump catching fire have been corrected (for example, on M1 Abrams tanks). The fire effect, which could previously be unnoticed, is now bigger and lasts longer. The damage dealt by this fire has been increased. The chance of the pump catching fire from the fire of in nearby modules has been significantly reduced.[/p][p][/p]
[h2]Naval Vessels[/h2]
  • [p]A bug that caused battleships to take too much damage from HE shells has been fixed.[/p]
  • [p]USS Somers, USS Porter, USS Atlanta — a bug that caused the name of the 28 mm belt to appear as a file path has been fixed. (Report).[/p]
[p][/p][h2]Locations and Missions[/h2]
  • [p]A bug that caused windmills on some tank locations to not have collision has been fixed.[/p]
  • [p]Finland — a bug that caused invisible objects to appear in some spots has been fixed.[/p]
  • [p]Golden Quarry — a bug that caused invisible objects to appear in some spots has been fixed.[/p]
  • [p]Frozen Pass — a bug that caused train cars to be missing from the tunnel has been fixed.[/p]
  • [p]Kuban — an unintended position on the hill in grid square E7 has been blocked by the addition of a game zone exclusion zone.[/p]
  • [p]“Cloudy” weather has been removed from the bad weather list. “Thunderclouds” weather has been added to the bad weather list.[/p]
[p][/p][h2]Interface[/h2]
  • [p]A bug that caused the inability to Test Drive a ground vehicle with rockets if it did not have the ability to change the amount of loaded rockets has been fixed. (Report).[/p]
  • [p]A bug that caused the ability to enable V-Sync in the graphic settings when NVIDIA Reflex Low Latency (which prevents V-Sync from functioning) was turned on has been fixed.[/p]
[p][/p][h2]Customization[/h2]
  • [p]The “Silver Star” and “Star in a Circle” decals are now available for use on French vehicles. (Rеport).[/p]
  • [p]A bug where automatic camouflage selection would not select a camouflage on Hungarian vehicles has been fixed. (Rеport).[/p]
[p][/p][h2]Graphics[/h2]
  • [p]A bug that caused the Ray Traced reflections of explosions to have colorful artifacts has been fixed.[/p]
[p][/p][h2]Sound[/h2]
  • [p]A bug that caused the sound of autoloaders to not stop playing when a vehicle with one was destroyed has been fixed.[/p]
[p][/p][hr][/hr][p]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/p]

Screenshot Competition – Leviathans!



Welcome to the 178th War Thunder Steam Screenshot Competition!


Thank you for continuing to capture and share the most stunning moments from War Thunder! With the arrival of "Leviathans," it’s time to turn your lenses toward the giants of the seas. Whether you're commanding a battleship like Yamato, Iowa, or Bismarck, or exploring new and updated locations, we want to see your favorite new content from the update! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 178th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen178. You have time until the 4th of July to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.



[h3]Terms:[/h3]
    Your screenshot must include a vehicle or location introduced in the latest major update, “Leviathans”.
    You must add the #WTscreen178 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 177th edition – Heat & Humidity![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3505145590
https://steamcommunity.com/sharedfiles/filedetails/?id=3504890380
https://steamcommunity.com/sharedfiles/filedetails/?id=3505042209

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3507780740
https://steamcommunity.com/sharedfiles/filedetails/?id=3507719729
https://steamcommunity.com/sharedfiles/filedetails/?id=3508031709

Each winner will get 300GE! Congratulations and see you next week!

Update 2.47.0.25

[p][/p][h2]Aircraft[/h2]
  • [p]Fixed a bug where air targets were not correctly damaged by air-to-air  missiles and anti-aircraft missiles when flying close enough. (Rеport).[/p]
  • [p]F-2A ADTW — a bug where the elements on the HUD in the cockpit were unreadable has been fixed. (Report).[/p]
[h2]Interface[/h2]
  • [p]A bug where the messages about Capture Points would stack up on the screen and not disappear until the player’s vehicle was destroyed has been fixed. (Report).[/p]
[h2]Locations[/h2]
  • [p]For correct operation and resource synchronization, the Finland and Golden Quarry locations have been temporarily removed from the rotation. They will be returned to the rotation early next week.[/p]
[hr][/hr][p]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/p]

A Themed Decal for British Armed Forces Day!



On the last Saturday in June, Great Britain celebrates its military — both current soldiers and veterans, with the reservists celebrating their day three days earlier. There are 170 events across the country, from parades and performances to family and charity events. The aim of the day is to show public support for the country’s armed forces.

[h2]Get the “British Armed Forces Day 2025” decal![/h2]
We’ve created this British-themed decal for this day.

“British Armed Forces Day 2025” decal

When: From June 27th (12:00 GMT) until June 30th (12:00 GMT).
Task: Play 3 battles using British vehicles at rank III or higher to receive the “British Armed Forces Day 2025” decal.

Additional details:
  • Your activity must not be below 70%.
  • You can complete the task in random battles, except for Enduring Confrontation missions, and [Assault] mode.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → British Armed Forces Day.
  • You can find the decal in the “Britain → Tanks” tab in the Customization menu.

40 New User-Created Camouflages in the Leviathans Trophy!

[p][/p][p][/p][p]Today we’re presenting the Leviathans trophy! It features 40 awesome camouflages created by 36 talented authors from War Thunder Live. You’ll find 24 camouflages for the new vehicles from the Leviathans major update, including 5 specifically for those massive new battleships that inspired the update’s name. Plus, there are 35 camouflages for tanks, planes, and helicopters. As a bonus, you can also get a unique decal and even some rare vehicles as coupons!

[/p][h2]Contents of the Leviathans trophy:[/h2][p] [/p][p]
[/p]


[p][/p]
[p][/p]
  • [p] Coupons for rare vehicles[/p]
  • [p] 17 camouflage coupons for ground vehicles[/p]
  • [p] 16 camouflage coupons for aircraft[/p]
  • [p] 5 camouflage coupon for naval vessels[/p]
  • [p] 2 camouflage coupons for helicopters[/p]
  • [p] Coupon for the Leviathans decal
    [/p]
[p]Ground Vehicles[/p][carousel][/carousel][p][/p][p]Aircraft[/p][carousel][/carousel][p] Ships[/p][carousel][/carousel][p][/p][p][/p][h3]
[p]To unlock the trophy, you’ll need the new “Leviathans” key that can be purchased on the Market for GJN. Read more about the Market and Gaijin Coins on the Wiki.[/p]
[/h3][p]
[/p][h2]How to get the trophy[/h2][p]Camouflage trophies can be earned with a certain probability after any battle on vehicles rank II or higher, with activity of no less than 50% (except for \[Assault] PvE mode). PlayStation and Xbox players can purchase the trophy in the Item Shop and open it with Golden Eagles. Read more on our Wiki.

PC players must purchase a key from the Market to open the trophy, with part of the cost going to the camouflage creators. You can activate a key from the trophy on your account or sell it on the Market for Gaijin Coins — just like the trophy itself.

[/p]
[p]You can become a creator of user camouflagescheck out an updated guide on our wiki! It will bring you both glory and real money as a part of the War Thunder partnership program Additionally, all authors who are included in these trophies will receive a unique title, player icon and decal. Join the creative team over on WT Live![/p]