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Day of Chinese People's Liberation Army



One of the largest armies in the world, the Chinese People's Liberation Army (PLA) is celebrating its 94th anniversary this Sunday!

The PLA consists of four armed forces: the Strategic Missile Forces; the Ground Forces; the Air Forces; and the Navy, and occupies an enviable place amongst countries with a more powerful military capability.

09:00 GMT on the 30th of July until 07:00 GMT on the 2nd of August


Participate in 3 battles in Chinese vehicles of rank II or above with an activity of 60% or more and get the “Cockade of the People's Liberation Army of China” decal.

Cockade of the People's Liberation Army of China

Terms
To follow your progress click on your nickname → Achievements → Day of Chinese People's Liberation Army.



“Fearless Voltigeur”: Warbonds



The Warbond shop is available during the entire “Fearless Voltigeur” season

The Warbond shop is available from rank III and is part of the Battle Pass. You purchase items with a special currency - Warbonds, which you can obtain by unlocking Battle Pass levels.

Open “Shop” → “Warbond shop” to see the assortment and we will show you some of the most interesting items.









Season 4 Vehicles

★ HMS Jervis (first time in Warbond shop)

★ Strv m/41 S-I (first time in Warbond shop)

★ Yak-3 (France)

★ P-47D-16 RE (Germany) (first time in Warbond shop)

★ M4 Hybrid (Italy)

★ Chi-Nu II

★ Grant I (first time in Warbond shop)

★ P-63A-5 (USSR)

Decal created by Colin 'Fenris' Muir.

You can see the full assortiment in the warbond shop for the current season as well as the conditions for obtaining them directly in the game!

The War Thunder Team

It’s fixed! №15 + Update 2.7.0.152



In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Invisible tank wrecks




This problem occured when a destroyed enemy escaped a battle back to the hangar. Their last vehicle wasn’t displayed on the client of other players, but remained on the server. Shells did not penetrate through the invisible tank wreck and it looked as if they just disappeared and players might suddenly collide with the invisible object.

The issue has been fixed. All vehicles on the battlefield are now saved correctly.

Hellfire with X-Ray vision




This bug was reported by helicopter pilots who noticed that after laser capture, the ground target lockon wasn’t reset even after solid obstacles like mountains or lowland locations were encountered. Helicopter pilots were literally able to fire blindy from a safe position which of course was a bug in the laser operation.

We want to thank all the players who told us about this problem and we are fixing it in this update.

Dark night vision device




This problem manifested itself only on the ultra-low graphic settings as a darkening of the image after turning on and then exiting the NVD or thermal image mode.

We have tweaked the settings and got rid of this unpleasant effect.

More improvements


For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.

Update 2.7.0.152




Improvements and fixes
  • Operation “Sicily” - a bug has been fixed where in missions of ranks VI and above AI aircraft crashed into the ground soon after spawn (report).
  • Hornet Mk.III, Stirling B.Mk.III, H8K3, Ki-44-I 34, Ki-44-I, F.222.2, B-25J-30 (USSR), I-29, Hampden TB Mk.I (USSR), Yak-4, Pe-8 — a bug has been fixed where stabilizer detachment was followed by the detaching of the landing gear.
  • The location of the helipads has been changed as the distance of them to the tank battle in the locations: Berlin, Finland, White Rock Fortress, Fulda, Jungle, Fire arc, Port Novorossiysk, Red Desert and Seversk-13 was unequal.
  • A bug with the message “Do you want to apply selected skills?” after sending a crew on holiday with the skill tab opened has been fixed (report).
  • A bug has been fixed with incorrect increase level value in the “Crews” tab in the hanger log.
  • A bug where the wreck of the player’s last tank visually disappeared after they escaped a battle and returned to the hangar and shells were not able to travel through the invisible wreck has been fixed.
  • A bug has been fixed where a destroyed vehicle might display as undamaged when a player leaves a session.
  • A bug has been fixed with spontaneous movement of the mouse cursor after calling an artillery strike on the map when controlling armoured vehicles with keyboard arrows.
  • A bug has been fixed where enabling NVD on the ultra-low graphic presets might result in changing the gamma and a darkening of the image.
  • A bug has been fixed in ground vehicles where a commander's machine-gun turret was impossible to control using the commander's camera after switching from a machine gun to the main gun.
  • A bug has been fixed with missing AI targets when reconnecting to an air Arcade battle (report).
  • Fixed a bug that caused a client crash when opening the "View battle" link from the "Battles" tab of the event log in the hangar.
Ground vehicles model, damage model, characteristic and weaponry changes:
  • PTL-02, WMA301 - gear ratio values have been specified, as previously these units could not climb some slopes.
  • MARS 15 - 5th gear ratio has been specified to improve overall mobility.
Aircraft model, damage model, characteristic and weaponry changes:
  • F5-E/A, G-91YS — a bug has been fixed that caused incorrect fuel consumption in afterburner mode.
  • F4 Phantom II (all series) — critical attack angle has been increased according to technical documentation.
  • F6F5 (France) — a bug has been fixed which made it impossible to taxi on the ground.
  • A129-A/CBT — a bug has been fixed with incorrect behaviour in hover mode in Arcade battles.
  • A129-int — a bug with flipping of the helicopter after respawn has been fixed.
  • PV-2D - a bug with a deadzone from the rear turret over the keel has been fixed.
  • 37mm N-37D gun - self-destruction timer of HE-I and HE-IT shells has been increased from 3 to 10 seconds.
  • A bug has been fixed where the lock-on of Hellfire missiles was retained even if the target was behind impenetrable cover.
Fleet model, damage model, characteristic and weaponry changes:
  • Bezuprechny - weapon presets have been fixed: sets with mines and depth charges have been removed. A bug has been fixed where it was possible to take depth charges into battle without researching the corresponding modification.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Server Update 27.07.2021

  • Changes to the mechanics related to receiving rewards for useful actions have been applied to the aircraft SB mode. Rewards for useful actions, per minute, have been increased by 31-80% for all aircraft. Active time rewards have been removed. Repair costs (deposit) have been adjusted. See the full table.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Planned technical works - 27.07.2021



Dear players!

At 06:30 GMT on the 27th of July, the War Thunder servers and other Gaijin services will not be available due to planned maintenance for the authorization server. Estimated maintenance time will be 60 minutes.

We apologize for the inconvenience caused. Premium account time will be compensated.

Thanks for your understanding!