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Update 21.07.2020 (1.99.1.45)



Ground vehicle characteristics, damage model, and weapon improvements:
  • Type 89, CV90105 TML, M60 AMBT, Ariete (Preserie), Ariete PSO, Ariete — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.
  • M60 AMBT — the LW25 25mm auto cannon fire rate has been increased from 120 to 260 rounds per minute. Source: 2008 NDIA 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition.
  • AMX-30 Roland, FlaRakPz.1 — the explosive weight of the Roland 1 missile has been increased from 3.3 to 3.5 kg. Roland 3 missile — from 4.45 to 5.2 kg. Source: ROLAND FRR & FGR Handout (Deutsch) — Multinational Aircrew Electronic Warfare Tactics Facility/Zentrum Elektronischer Kampf Fliegende Waffensysteme, Polygone // Air Defense Trends, US Army Air Defense School, Fort Bliss,Texas, June 1973.
Aviation characteristics, damage model, and weapon improvements:
  • He 111 H-16 — turret aiming angles has been specified.
Economy and development:

Do 17 E-1 — BR change:
AB: 1.3 → 1.0
RB: 1.3 → 1.0

TBF-1c — BR change:
RB: 2.7 → 2.3
SB: 2.3 → 2.0

B-29 — BR change:
AB: 6.3 → 6.7
RB: 6.3 → 6.7

He 177 A-5 — BR change:
AB: 5.7 → 6.0
RB: 5.3 → 5.7
SB: 5.7 → 6.0

Tu-4 (all series) — BR change:
AB: 7.3 → 7.7
RB: 7.7 → 8.0
SB: 7.3 → 7.7

F-89D — BR change:
RB: 7.3 → 7.7

M60 AMBT — BR change:
RB: 10.0 → 9.7

Sound:
  • A bug has been fixed with constant echoing of the enemy/allied gunshots.
  • Explosions now sound brighter and shorter.
  • Mixer channels have been optimized for reducing resource consumption in DSP processing.
  • The sampling rate of audio assets is scaled to the sampling rate of the game audio stream of 48 KHz. This is done to save CPU resources, to avoid unnecessary oversampling procedures.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.



Server Update 17.07.2020



Ground vehicle characteristics, damage model, and weapon improvements: 
  • Corrections to the designations of British tanks at ranks I and II.
  • T-80B — AA machine gun elevation aiming angles has been specified from -5/60 to -5/75. Source: Т-80Б, Техническое описание и инструкция по эксплуатации.
  • T-64B - AA machine gun elevation aiming angles has been specified from -10/60 to -5/70. Source: Т-64Б, Техническое описание и инструкция по эксплуатации.
  • Strv m/39 - weight has been specified (reduced) from 9,660 kg to 8,850 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)
  • Strv m/40L -  weight has been specified (reduced) from 10,000 kg to 9,360 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)
  • AMX-10RC - vehicle type has been changed from ‘SPG’ to ‘Light tank’. 
  • ADATS - AA missile icon view has been fixed. 
  • Kugelblitz - traverse aiming speed has been specified (increased) from 25 to 60 degree per second. Source: Waffen Revue Nr. 98 3rd Quarter 1995 // The Spielberger German Armor & Military Vehicles Series - Vol. IV - Panzer IV & Its Variants by Walter J. Spielberger // 
  • Chi-Ha Short Gun - explosive type has been specified for the HE shell. TNT equivalent increased from 2.52 to 2.63 kg. 
  • M8 HMC, M8 HMC (China), M8A1, LVT(A)(4) - the mantlet thickness has been reduced from 38.1 mm to 12.7 mm. Source: TM 9-732B 
  • M10 - camera position has been corrected for SB mode. 
  • FV510 Warrior  - number of gears has been specified from 5 forward 1 reverse to 8 forward 4 reverse. 
  • HSTV-L - a bug has been fixed with hampered turns in Neutral gear. Shell dispersion has been reduced to the dispersion rate of the L7 105mm gun.  
  • AMX-13-M24 - the order of ammo depletion has been specified. 
  • BMP-3 - engine max torque has been reduced from 2,880 to 2,600. Source: BMP-3 Technical Description of the Infantry Fighting Vehicle 688-сб6-2ТО (1988)
  • Sherman Vc (Italy) - a bug has been fixed with the appearance of additional spare tracks when installing ‘Smoke grenades’ modification.
  • Centurion Sho’t Kal Dalet - a bug has been fixed with the missing automatic distance setting for the laser rangefinder.
  • Churchill Mk.I - the max speed has been increased from 27 to 28 kph. Source: WO 291_1439 Vol 1 British tanks WO 194_105 Churchill IV Typical for I, II,III, V & VI Drawing No TD.5912
  • M3A3, all versions - gun ammo count has been increased from 106 to 174. Source: Office of the Chief of Ordnance Technical Division. Standard Ordnance Items. Second edition. Volume I. Washington, D.C. War Department. Technical Manual TM 9-2800: Standard Military Motor Vehicles. Washington D.C., 1 September 1943.
  • Object 685 - a bug has been fixed with heavy recoil resulting in the vehicle drowning when firing while floating.
Aircraft characteristics, damage model, and weapon improvements:
  • Element positioning in the mount weapon menu has been fixed for:
    • Saab B3C
    • Saab B18A
    • Saab B18B
    • Saab T18B-1
    • Saab T18B-2 
  • Air-to-surface missiles with manual control (like AGM-12 or AS-20) now have dispersion similar to rockets when fired in the unguided mode.
Sound
  • AS 42, Sd.Kfz.221 (s.Pz.B.41), Breda 501, BTR-152А — new sound of engines (based on BRDM-2 engine recordings).
  • Abrams (all series) — track sounds have been made more relevant.
  • M60 AMBT, XM-1 (GM), Merkava Mk.2B, Merkava Mk.1, Magach 3, M103, M60, M48A1, M47 — new sound of engines (based on M60 Patton engine recordings).
  • T-80, T-70, T-60, SU-76M, T17E2 —new sound of engines (based on SU-76 engine recordings).
World War
  • Balance changes to the “Battle for the Fulda Gap”:
    • The number of German backup tank armies has been increased by 1.
    • The number of German backup artillery armies has been increased by 1.
    • The deployment time for the backup armies has been corrected in accordance with the new number of armies.
  • Balance changes to the “Battle of the Chinese farm” scenario:
    • The number of Israeli backup infantry armies has been increased by 1.
    • The number of Egyptian backup tank armies has been reduced by 1.
    • The deployment time for the backup armies has been corrected in accordance with the new number of armies.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

New packs available on Steam!

The new Japanese and British Starter Packs include 2nd-rank premium vehicles, which, along with an ample amount of Silver Lions and Premium Account days, will ensure confident victories and rapid development in the early ranks of War Thunder!

https://store.steampowered.com/app/1368800
https://store.steampowered.com/app/1368801

Update 16.07.2020 (1.99.1.39)



[h3]Sound[/h3]
  • Fmod Studio version has been updated (from 1.10.17 to 2.00.09).
  • New sounds for falling empty round casings on all calibres.
  • Sound events have been reworked for the following auto cannons: TNSh, 2А7, 2А42, 2А72, Hispano-Suiza.
  • KPVT heavy machine gun sounds have been reworked.
  • Sound events for reloading guns in ground vehicles now have loudness depending on the camera position (inside or outside a vehicle).

[h3]Interface[/h3]
  • A bug has been fixed with pop-up hints on some modifications on naval vessels showing no active bonuses, or ‘0’ bonuses.
  • A bug has been fixed with an inactive LMB on the tactical map in ground battles, when the map scale is set to 133%.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Server Update 15.07.2020



Aircraft model, damage model, characteristic and weaponry changes:
  • The damage model has been improved for the following Ju 87 modifications: D-3, D-5, G-1, and G-2. The damage model has been refined so that the materials of the air brakes and elevators will now behave more accurately to their real-life counterparts.
  • Element positioning in the mounted weapon menu has been fixed for FB.1 Attacker, Halifax B Mk.IIIa, Lancaster B.Mk.I, Lancaster B.Mk.III, Lincoln B.Mk.II, Meteor F Mk.8 Reaper, Catalina Mk. IIIa, Sea Fury FB.11, Sea Hawk FGA.6, Seafire FR.47, Spitfire F Mk.24, Wellington Mk.Ic, Mi-24P, Mi-24V.
  • AH-1Z — TOW missiles have been removed from the available weapon load. Golden Eagles spent on the TOW modification will be refunded.
World War
  • Surrounded armies can no longer capture enemy rear sectors. Now, to capture an enemy rear sector, it must be connected to a friendly rear sector.
  • Balance changes to the “Battle of the Chinese farm” scenario:
    • The number of Israeli backup helicopter armies has been increased by 1.
    • The number of Israeli backup tank armies has been increased by 1.
    • The deployment time for the backup armies has been corrected in accordance with the new number of armies.
  • Balance changes to the “Battle for the Fulda Gap”:
    • The required number of vehicles to achieve the completion of the task for Germany to “Gain superiority in the number of vehicles” has been changed from 2.5 to 2.0.
    • The number of German backup infantry armies has been increased by 2.
    • The deployment time for the backup armies has been corrected in accordance with the new number of armies.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.