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USS Tennessee (BB-43): Smooth & Sweet



USS Tennessee (BB-43) is an American battleship of the so-called ‘standard type’, built close to the end of WWI and incorporating several improvements over the New Mexico-class preceding it.

[h2]USS Tennessee (BB-43): A Battleship at Rank VI for the USA[/h2]

At a glance:
  • Powerful 14’’ primary guns!
  • Enhanced protection.
  • Powerful anti-air arsenal.
  • Mediocre mobility.
Vehicle History
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USS Tennessee was laid down in 1917 as the lead ship of a class of two battleships, representing a further development of the preceding New Mexico class. Continuing the by then established standard type design philosophy of American battleships, USS Tennessee was built with a particular emphasis on improved torpedo and mine protection while also increasing the range of its main battery guns through an updated turret design. These, as well as other improvements, soon resulted in the commissioning of the most advanced battleship of the U.S. Navy at the time, taking place in 1920.

After entering service, USS Tennessee took part in numerous fleet exercises and went on goodwill tours until the outbreak of WWII. After the U.S. entered the war in 1941, USS Tennessee underwent repairs following the attack on Pearl Harbor. Soon after, the warship was modernized, undergoing a major refit which substantially upgraded the ship’s capabilities. Throughout the rest of the war, USS Tennessee took part in many key operations in the Pacific theater and was involved in almost every major battle in the final stages of the war. After the war’s end, USS Tennessee, like many warships, was put in reserve until it was finally decommissioned and sold for scrap in 1959.
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[h2]Meet USS Tennessee (BB-43)![/h2]

Arriving to the game in the next major update in her late war configuration, USS Tennessee is going to offer you the American battleship signature combination of excellent firepower and protection, placing particular emphasis on improved anti-air protection. Let’s take a look!



In its essence, USS Tennessee represents a further development of the New Mexico class battleship. Therefore, it should come as a surprise that USS Tennessee shares some of its features with its direct predecessor, USS Mississippi. One of these features can be found in its primary arsenal. Consisting of a battery of 12 x 14’’ (356 mm) cannons, USS Tennessee inherits its predecessor’s deadly firepower while introducing design optimizations to its turrets which allow the cannons to reach targets at even greater distances.



Furthermore, USS Tennessee is equipped with up to 8 x dual 5’’ dual-purpose cannons as well 10 x quadruple 40 mm and 43 x single 20mm cannons. In other words, pilots and captains of smaller vessels ought to think very carefully about launching attack runs on this floating fortress. On the other hand, thanks to such an extensive arsenal complemented by access to air search radar, USS Tennessee is ideally suited for supporting more vulnerable allied vessels in fending off enemy attacks, thus making it a great warship to team up with!



Interesting USS Tennessee took part in the famous Battle of Surigao Strait, representing the last major battleship duel in naval history.

As is standard for battleships and even more so for American ones, USS Tennessee features superb protection, similar to the already familiar USS Mississippi. Thanks to its 343 mm thick belt armor, extensive compartmentalization and large torpedo bulges, USS Tennessee can withstand a great deal of enemy fire before suffering critical damage. Even then, its large crew ensures that damage can be controlled and repaired in a timely manner. Additionally, you’re able to launch a scout plane to gain a better overview of the battlefield, seize strategic points and even lay a smoke screen to break line of sight with the enemy, if needed.



On the other hand, all this comes at the expense of a large displacement and with that, an impact to the ship’s mobility. Similar to the USS Mississippi, USS Tennessee is able to obtain a top speed of just 20.5 knots (38 km/h), which prevents it from spearheading the attack in most cases. Due to her sluggishness and comparatively low reload time, USS Tennessee should keep at distance and destroy enemy ships with precise deadly 12-rounds salvos.



USS Tennessee has set course for War Thunder naval battles and will dock in ports with the arrival of the next major update. In the meantime, keep your binoculars at hand and keep scanning the news section as we continue to release more information on the upcoming update. Until then, calm seas, captains!

Please note that this vehicle's characteristics may be adjusted before being added to the game.

Screenshot Competition – Naval Warfare!



Welcome to the 134th War Thunder Steam Screenshot Competition!


Your screenshots shared with us last week were super! When the cannons are quiet, many of the locations seem prime for a relaxing break. This week, take a picture of one of your amphibious vehicles or vessels! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 134th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen134. You have time until the 30th of August to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h3]Terms:[/h3]
    Your screenshot must include a player vehicle that floats!
    You must add the #WTscreen134 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 133rd edition – Vacation Time![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3311189020
https://steamcommunity.com/sharedfiles/filedetails/?id=3310962613
https://steamcommunity.com/sharedfiles/filedetails/?id=3238679265

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3312644254
https://steamcommunity.com/sharedfiles/filedetails/?id=3314056172
https://steamcommunity.com/sharedfiles/filedetails/?id=3315021873

Each winner will get 300GE! Congratulations and see you next week!

ZSU-23-4M2: Afghan Escort Vehicle



Let’s take a look at the ZSU-23-4M2 (also known as the Shilka-M2), which is a special variant of the Shilka SPAA, used for accompanying tank columns during the Afghan War.

[h2]ZSU-23-4M2 “Shilka-M2”: An SPAA for the USSR at Rank V[/h2]

At a glance:
  • No radar compared to the other Shilkas.
  • High rate of fire on the 23 mms!
  • Increased ammunition: 4,000 rounds instead of 2,000.
Vehicle History
[expand]
During the course of the Afghan War, the 23 mm Shilka SPAA proved to be a good escort vehicle for tank columns, where its high firing automatic guns were used to fend off ambushes. Soon after, a special variant of the Shilka with no radar and an increased ammunition capacity of 4,000 rounds was developed and produced at the Ulyanovsk Mechanical Plant. In total, 18 ZSU-23-4M2 vehicles were produced, and in 1999, several more were modified to the M2 level to equip the Russian Army.
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[h2]Meet the ZSU-23-4M2![/h2]

This good old trusty Shilka will be arriving to the USSR ground forces tree in the form of a special Afghan variant without a radar and more ammunition. Let’s take a look at what kind of vehicle this is going to be when it comes to the game in the next major War Thunder update!



The ZSU-23-4M2 differs from the familiar rank VI Shilkas in two main aspects — it has no radar of any kind, but an increased ammo capacity of 4,000 rounds (2,000 ready to fire, with 2,000 to reload). At rank V, the ZSU-23-4M2 will be less reliable overall in the anti-tank role, as it will more commonly encounter opponents with strong frontal and side armor, which will often be functionally immune to the 23 mm guns. Despite this though, the ZSU-23-4M2 will be easily able to counter late prop and early jet aircraft with its sheer volume of fire. Even early helicopters won’t be safe, as they will generally have to get within range of the Shilka to use their more rudimentary weaponry.



Did you know? The name “Shilka” is derived from the Shilka river in southeast Russia.

Let’s take a look into its destructive and rapid-firing 23 mm cannons — as you’re probably aware, these cannons are continuously belt fed and have rather effective cooling. And as mentioned, instead of the traditional ammo capacity of 2,000 found on other Shilkas, the ZSU-23-4M2 has an increased ammo capacity of up to 4,000 rounds! In addition to the high rate of fire, this vehicle can also aim horizontally and vertically very quickly, making shooting and reacting to targets as easy as pie.



Despite the lackluster penetration power, you’re still going to be able to act as a support vehicle — in between keeping an eye on the sky, you’ll be able to assist your teammates on the ground with your incredible fire rate to tear off enemy tracks and barrels. Make sure to stick close to friendlies however, as you’re barely protected from light machine guns and will be an easy target at close range on your own.



That’s this blog done! All-in-all, the ZSU-23-4M2 should be a good alternative to the already familiar rank VI Shilkas in the game just at a lower rank. What do you think about this one? Let us know and in the meantime keep an eye on the news for more dev blogs covering new additions for the next major update!

Please note that this vehicle's characteristics may be adjusted before being added to the game.

Anniversary of the MiG-15’s Adoption into Service: Discount on the MiG-15bis ISH



The MiG-15, the most mass-produced jet fighter in history, was designed by the Mikoyan and Gurevich Design Bureau and accepted into service with the Soviet Air Force on August 23rd 1949. It served various countries for over half a century and took part in conflicts in China, Korea and Egypt, and was also actively used by the USSR to protect the air borders of Warsaw Pact countries.

[h2]The MiG-15bis ISH has a temporary 30% discount! [/h2]
In honor of this anniversary, the MiG-15bis ISH has a temporary 30% discount, available for 5,992 Golden Eagles.

When: From today until August 29th (09:00 GMT).
Where: USSR > Aviation > Premium vehicles.




[h3]About this jet fighter[/h3]
  • The “ISH” in MiG-15bis ISH stands for “Fighter-Attacker Aircraft”. This experimental modification of the MiG-15 was created to increase its strike capabilities. It boasts fast acceleration, an excellent rate of climb and impressive energy retention, great for use in air combat! For attacking ground targets, it’s able to take rockets and bombs of various sizes, giving it more strike capability over the regular MiG-15.

Update 2.37.0.157



[h2]Graphics[/h2]
  • A bug that caused the impacts of fragments of shells exploding nearby to not display on ground vehicles has been fixed.

[h2]Game Mechanics[/h2]
  • A bug that caused a convoy on the “Southeastern City” to drive under the water has been fixed.

[h2]Battle Pass[/h2]
  • The “Shooting in Akimbo style” challenge can now be completed with vehicles from the Battle trophy that is acquired at level 38 of the Battle Pass (PT-658, MTB-422, Z25, TKA-106).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.